Seems like a trailer to generate hype for e3, especially since they mention seeing more of the game at e3
[QUOTE=PieClock;50397184]1000 explosions
we are ghosts[/QUOTE]
There were 9 explosions.
I think it looks good, though the more open nature of the game might end up with it becoming more like typical open world games. I hope they avoid that. I don't want to have to travel the map to find phones or laptops with data caches tucked away in ridiculous locations.
A ubisoft trailer that doesn't look like its comprised of false promises and bullshots.
[media]https://www.youtube.com/watch?v=Jmzo4KvRmsM[/media]
For those who ccan't view OP
[QUOTE=PieClock;50397184]1000 explosions
we are ghosts[/QUOTE]
They're spooky explosions
[QUOTE=Janus Vesta;50397237]There were 9 explosions.
I think it looks good, though the more open nature of the game might end up with it becoming more like typical open world games. I hope they avoid that. I don't want to have to travel the map to find phones or laptops with data caches tucked away in ridiculous locations.[/QUOTE]
Glad you stopped and counted. I wouldn't have wanted anyone to misinterpret how many explosions there actually were with my totally realistic and not sarcastic count.
I can't waaaait
[QUOTE=PieClock;50397327]Glad you stopped and counted. I wouldn't have wanted anyone to misinterpret how many explosions there actually were with my totally realistic and not sarcastic count.[/QUOTE]
Well your sarcasm meant nothing, seeing as your hyperbole undermines your point. "Woah, there are so many explosions. I thought this was supposed to be a sneaky game."
9 explosions isn't that much for a trailer, especially in a military focused game.
I'm cautiously hyped.
With this being a Ubisoft game, I'm not doubting there's probably going to be a lot of content, it's just a matter of how much is actual content and how much is just filler.
[QUOTE=Janus Vesta;50397366]Well your sarcasm meant nothing, seeing as your hyperbole undermines your point. "Woah, there are so many explosions. I thought this was supposed to be a sneaky game."
9 explosions isn't that much for a trailer, especially in a military focused game.[/QUOTE]
No humour allowed here then.
I saw atleast 2 radio towers
[QUOTE=PieClock;50397409]No humour allowed here then.[/QUOTE]
Humour is allowed, I've just not seen any yet.
[QUOTE=Janus Vesta;50397419]Humour is allowed, I've just not seen any yet.[/QUOTE]
That's because you have a different humor.
This looks like a more fun Division imo. I'm down for third-person Far Cry 2 with four player co-op.
I'm interested to see if they do anything to counter the "war on drugs" backlash they're going to get from a lot of people. Being military in another country harassing the locals I mean.
[img]http://i.imgur.com/pGpJTsE.jpg[/img]
Imagine a stealth game where, at the end of the suspiciously easy game, you find your dog tag on the ground and find out that you were a ghost all along so nobody could see you at all in the first place.
Stoked for the game, not because of the trailer though. The, "we are *noun* we *verbs*" layout could have been cool for maybe 3 iterations, but it just kept going and going and made the whole thing really drag for me.
[QUOTE=booster;50397309]A ubisoft trailer that doesn't look like its comprised of false promises and bullshots.[/QUOTE]
This didn't really show much gameplay. It was overly scripted and what glimpses of gameplay I could see was pretty flat and reaked of Ubisoft's typical "looks good with incredibly mediocre gameplay".
I just want a 4 player coop game where me and the bros shoot dudes in the face and have it be actually fun. Ubisoft pls.
[QUOTE=Raidyr;50397568]I just want a 4 player coop game where me and the bros shoot dudes in the face and have it be actually fun. Ubisoft pls.[/QUOTE]
They're probably going to find a way to fuck it up like making it more like The Division since that's a huge success
[QUOTE=Jelman;50397224]Seems like a trailer to generate hype for e3, especially since they mention seeing more of the game at e3[/QUOTE]
Can't really say i'm hyped by the video though. The graphics and camera work look kinda wonky in many places, and hey, i think i've seen like thousands of trailers depicting yet another squad of tacticool guys so badass they "do not even exist".
[QUOTE=ZombieDawgs;50397521]This didn't really show much gameplay. It was overly scripted and what glimpses of gameplay I could see was pretty flat and reaked of Ubisoft's typical "looks good with incredibly mediocre gameplay".[/QUOTE]
The reveal seemed to have more "gameplay"
[video=youtube;WdJub3Kz2wI]https://www.youtube.com/watch?v=WdJub3Kz2wI[/video]
So... what exactly is this game going to be about? Looks awfully generic if we're just going by this trailer.
[QUOTE=lilguy;50397660]So... what exactly is this game going to be about? Looks awfully generic if we're just going by this trailer.[/QUOTE]
Open World Co-Op campaign about taking down a drug cartel operation in Bolivia. I think it has the potential to be a pretty cool game if they implemented something like the Nemesis system from Shadows of Mordor. Like taking down Cartel Lieutenants could have an effect on the Cartel's operations or economy or you could interrogate them/turn them against their captains. The original Crackdown also had a kind of hierarchy system for criminal gangs, though it wasn't nearly as dynamic or meaningful.
I have long since made peace with the fact that they'll never make another Ghost Recon game like the original. Now that was a game. I just hope that for this one, they'll have character customization with woodland BDUs + a boonie hat like Island Thunder.
[IMG]http://www.imgsrv.worldstart.com/store/images/ghost-recon/ghost-recon-04.jpg[/IMG]
[QUOTE=lilguy;50397660]So... what exactly is this game going to be about? Looks awfully generic if we're just going by this trailer.[/QUOTE]
Open world coop tactical shooter where it looks like you're a bunch of spec ops taking down a drug cartel.
If they actually make the missions as free form and reactive as they say they are, then this looks like it might actually be pretty good.
EDIT: :ninja:
At first I was intrigued because it somewhat resembled the original GR games, now it just looks like another Division-type game.
Rainbow Six went from an extremely tactical shooter, to a tactical cover-shooter with regenerating health and now a competitive tactical shooter that got bad rep but isn't bad for what it is.
Meanwhile Ghost Recon goes from jungle Rainbow Six to third-person shooter, to cover-shooter to.. cover-shooter, to modern third-person cover-shooter open world action game.
It's like you can practically document Ubisoft trends with Tom Clancy games.
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