• Deus Ex Team at Eidos Montral Working With Razer & Open Bionics on Deus Ex Inspired Prosthetics
    59 replies, posted
[video=youtube;rJvNe5k7suY]https://www.youtube.com/watch?v=rJvNe5k7suY[/video] [quote]If you’ve ever gazed longingly at Adam Jensen’s augmentations and wished they were yours, here’s some unexpected good news: soon you’ll be able to make one for yourself. Eidos Montreal is collaborating with robotics start-up Open Bionics and Razer to produce “Deus Ex inspired augmentations”. In particular, “affordable, functional and beautiful” bionic hands. According to an announcement there will be two models—the Titan Arm and the Adam Arm—and they’ll be available for everyone no matter their age or gender. That’s because Open Bionics specialises in open source... um, bionics, meaning you’ll be able to download the source files, tinker with your new limb depending on your specifications, and then have it produced with a 3D printer.[/quote] [url=http://www.pcgamer.com/youll-soon-be-able-to-get-prosthetics-based-on-deus-exs-augmentations/]PC Gamer[/url]
Nothing like video game design and art joining hands with an open bionics project, you just can't make this stuff up.
As much as it would suck to lose an arm or a leg, having a prosthetic must be mind blowing sometimes. Like, you just remind yourself 'holy fuck science gave me an arm/leg'
Perfect timing. I could use a new jaw since my old one just fell off.
With amount of rapid progress in currentt gen prosthetic devices, this seems like a great timing to both raise public awarness and boost research with high demand.
Amazing collaboration. Making prosthetics both stylish and practical and affordable. Cant wait to see the development
Razer prosthetics must be the worst idea I've ever heard.
[QUOTE=Crimor;50479180]Razer prosthetics must be the worst idea I've ever heard.[/QUOTE] the hand randomly falls off because it wasn't glued on right
[QUOTE=Crimor;50479180]Razer prosthetics must be the worst idea I've ever heard.[/QUOTE] Razer is a good chose for cosmetic influence, their stuff to the general population looks high tech even though most informed gamers know that they just slap some LED's on most things.
This is awesome, if I needed a prosthetic I'd totally get one of these. But do they come with retractable arm blades?
[QUOTE=Crimor;50479180]Razer prosthetics must be the worst idea I've ever heard.[/QUOTE] Why?
They say they're affordable now, but I just know they'll cost an arm and a leg.
Stuff like this makes me wonder if prosthetics that work as fluently as they do in fiction will in the near or far future.
[QUOTE=Mitchel.;50479214]Why?[/QUOTE] any razor product I buy has incredibly good software but really poor build quality they go for looks over quality of build and functionality EX: The orbweaver is a 100$ device which features glue that wears down under the rubber hand rest and eventually gets every where. Tons of amazon reviewers also had this.
[QUOTE=Crimor;50479180]Razer prosthetics must be the worst idea I've ever heard.[/QUOTE] prosthetics by razor compatible with ouya devices only
[QUOTE=LtKyle2;50479065]As much as it would suck to lose an arm or a leg, having a prosthetic must be mind blowing sometimes. Like, you just remind yourself 'holy fuck science gave me an arm/leg'[/QUOTE] Except even the most advanced prosthetics are a sad, half-assed replacement for a working limb. Not to mention the vast majority of amputees can't afford state of the art robotic limbs like these. Remember that guy who got the Metal Gear Solid arm? It looks cool but according to him it's almost completely useless for actually doing things like picking up a thing. He's actually crowd funding an operation to get titanium extensions grafted to his bones (an experimental treatment that isn't actually available to anyone but a few American veterans) in the hope somewhere in the future they may be able to plug prosthetics into them so he has a chance to actually put the force of his skeleton behind his arm and leg, which he totally doesn't now.
[QUOTE=Crimor;50479180]Razer prosthetics must be the worst idea I've ever heard.[/QUOTE] But it'll glow in the dark!
[QUOTE=Marik Bentusi;50479344]But it'll glow in the dark![/QUOTE] I remember some recent news about some guy getting some MGS-like prosthetic arm and they showed him sitting on a couch for some photos, his bicep had a string of blue LEDs and it projected blue light fucking HARD on his shirt looking it up the whole thing is obnoxious with the light [t]http://ichef.bbci.co.uk/news/640/cpsprodpb/1312/production/_89028840_89025327.jpg[/t] [t]http://i.imgur.com/KZp1CBm.png[/t] [t]https://images.sobadsogood.com/amputee-gamer-most-epic-prosthetic-arm-youll-ever-see/metal-gear-solid-arm-4.jpg[/t] tacking blue LEDs onto shit is the worst tech trend both in movie props and real life junk. I have a cigarette lighter USB adapter thing in my car and it has just a single LED recessed into it, and even with masking tape on it there's bright blue light everywhere in my car at night. [I]It casts shadows[/I]. Imagine your arm being two dozen harsh blue lights in any situation besides direct sunlight
[QUOTE=dai;50479561] tacking blue LEDs onto shit is the worst tech trend both in movie props and real life junk. I have a cigarette lighter USB adapter thing in my car and it has just a single LED recessed into it, and even with masking tape on it there's bright blue light everywhere in my car at night. [I]It casts shadows[/I]. Imagine your arm being two dozen harsh blue lights in any situation besides direct sunlight[/QUOTE] I love how those lights kill the battery life and have no value aesthetically or functionally
[QUOTE=dai;50479561]I remember some recent news about some guy getting some MGS-like prosthetic arm and they showed him sitting on a couch for some photos, his bicep had a string of blue LEDs and it projected blue light fucking HARD on his shirt looking it up the whole thing is obnoxious with the light [t]http://ichef.bbci.co.uk/news/640/cpsprodpb/1312/production/_89028840_89025327.jpg[/t] [t]http://i.imgur.com/KZp1CBm.png[/t] [t]https://images.sobadsogood.com/amputee-gamer-most-epic-prosthetic-arm-youll-ever-see/metal-gear-solid-arm-4.jpg[/t] tacking blue LEDs onto shit is the worst tech trend both in movie props and real life junk. I have a cigarette lighter USB adapter thing in my car and it has just a single LED recessed into it, and even with masking tape on it there's bright blue light everywhere in my car at night. [I]It casts shadows[/I]. Imagine your arm being two dozen harsh blue lights in any situation besides direct sunlight[/QUOTE] Those lights were just put there to help highlight the arm movements for demos.
[QUOTE=J!NX;50479679]I love how those lights kill the battery life and have no value aesthetically or functionally[/QUOTE] LED's use very little power
[QUOTE=JohnFisher89;50479691]LED's use very little power[/QUOTE] of'c, but on a prosthetic arm you want 100% of all power going into the arm itself, and having none of it being bleed at all.
This must be such an incredible and rewarding field of technology to work in, but at the same time I can only imagine how frustrating our current technological limitations must be. Like, it seems the biggest problem now (and for the foreseeable future) is control input, not articulation. You can make a bionic hand with a full range of motion, but how do you tell it what to do? Placing sensors on the skin of the arm near the attachment point seems to have serious limitations in terms of programmable functions, ease of use, and general convenience. I would guess that the next step might be to incorporate sensors and a processor within the prosthetic, assuming we're not already doing this. The sensors could scan environmental and contextual data, and pass it in to the processor to try and determine the desired response. For example, it could detect when you are reaching for an object, scan that object's size and shape, and correctly position the hand for it? I suppose the ultimate goal of this kind of technology would be direct brain interfacing, allowing you to seamlessly control the prosthetic as if it were your own natural limb, but I don't see how we can accomplish this any time soon.
[QUOTE=Big Dumb American;50479756]This must be such an incredible and rewarding field of technology to work in, but at the same time I can only imagine how frustrating our current technological limitations must be. For example, it seems the biggest problem now (and for the foreseeable future) is control input, not articulation. You can make a bionic hand with a highly responsive bionic hand with a full range of motion, but how do you tell it what to do? Placing sensors on the skin of the arm near the attachment point seems to have serious limitations in terms of programmable functions and ease of use. I guess the next step might be to incorporate context sensitive sensors within the prosthetic, assuming we're not already doing this. Something that can scan the environment and make certain inferences about what you need your hand to do given the situation. For example, it could detect when you are reaching for an object, scan that object's size and shape, and correctly position the hand for it? I suppose the ultimate goal of this kind of technology would be direct brain interfacing, allowing you to seamlessly control the prosthetic as if it were your own natural limb, but I don't see how we can accomplish this any time soon.[/QUOTE] well last year they did a test over the internet using brain waves to control a remote hand in a different part of the world So it's possible, slow progress to be made, but it's possible. [editline]8th June 2016[/editline] [url]http://www.washington.edu/news/2013/08/27/researcher-controls-colleagues-motions-in-1st-human-brain-to-brain-interface/[/url]
[QUOTE=HumanAbyss;50479777]well last year they did a test over the internet using brain waves to control a remote hand in a different part of the world So it's possible, slow progress to be made, but it's possible. [editline]8th June 2016[/editline] [url]http://www.washington.edu/news/2013/08/27/researcher-controls-colleagues-motions-in-1st-human-brain-to-brain-interface/[/url][/QUOTE] Oh yeah, I have no doubt we'll get there eventually! There's just a long way to go! It's very cool to see it being actively worked on, just the same. However small these feats seem to be, they're broadening our understanding and paving the way for future breakthroughs.
Someday, we'll be able to grow an arm for someone, and surgically reattach it. Even then though, having a mechanical arm could have it's benefits. One being the ability to have a pen/pencil insert on your index finger, or maybe even something like a self-defense weapon.
[QUOTE=J!NX;50479294]any razor product I buy has incredibly good software but really poor build quality they go for looks over quality of build and functionality EX: The orbweaver is a 100$ device which features glue that wears down under the rubber hand rest and eventually gets every where. Tons of amazon reviewers also had this.[/QUOTE] Let me tell you the story of me and the razer mamba, bought one on release where I had to bring it back to the shop five times in a month because the axle for the mouse wheel broke every time.
[QUOTE=Crimor;50479923]Let me tell you the story of me and the razer mamba, bought one on release where I had to bring it back to the shop five times in a month because the axle for the mouse wheel broke every time.[/QUOTE] I've had the same razer death adder for 4 years. It's been through literal hell. It's the best mouse i've ever owned, and I will just be buying another one if this one ever dies. I also own a Razr Hydra for some reason, and it's actually a pretty neat device.
I want nerves of steel
[QUOTE=HumanAbyss;50479961]I've had the same razer death adder for 4 years. It's been through literal hell. It's the best mouse i've ever owned, and I will just be buying another one if this one ever dies. I also own a Razr Hydra for some reason, and it's actually a pretty neat device.[/QUOTE] The DeathAdder is probably one of their few products that consistently gets good feedback. I had to replace mine this year after 6 years of service or so as I broke the data cable between the main board and the daughterboard mounted in the upper shell when I disassembled it to clean the disgusting mess out. Razer can make good products, but they are also the ones that have the least gimmicks.
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