Awesome. I used Steam voice once recently. Never again.
Maybe now.
So that means we don't need 3rd party software like Ventrilo/teamspeak/skype? :buddy:
[QUOTE=meppers;28747955]so older valve games dont use silk?[/QUOTE]
It's steam that uses it, so anything that the in-game overlay applies to it seems. Just have to be friends with the person or be in a group chat room.
Kind of wish source used this
Ohohoh, hilariously awesome!
I will now attempt to predict a future title:
"Now is the time - Steam OS"
Very good! Now implement it in Source and you win.
About time.
[QUOTE=s0beit;28748114]Kind of wish source used this[/QUOTE]
[quote=Steam Update]
Valve's own Portal 2, set to release in mid-April, uses this newly updated system to enable voice chat in its cooperative gameplay mode.
[/quote]
Valve will probably push an update for the 2009 engine to include this feature.
It'd be sad if it's only exclusive for portal 2 (even though portal 2 is on a dead engine branch).
Just tested this out.
It's really good. Now people can enjoy my sexy voice in maximum clarity! :holy:
I need to try this. My buddies and I moved from Steam to Teamspeak 2 to Vent to Teamspeak 3 (due to lag on Vent) now hopefully we can try this again.
This is great, much better quality.
I dunno man, better quality is good but 30kbps? My ping is bad enough!
This is the same codec that Skype uses
:aaa:
[QUOTE=C0linSSX;28748680]This is the same codec that Skype uses
:aaa:[/QUOTE]
[IMG]http://s3.amazonaws.com/awesome_screenshot/453189?AWSAccessKeyId=0R7FMW7AXRVCYMAPTPR2&Expires=1300818273&Signature=S28v8T%2FnqsE%2F3k3VixHGtibof5o%3D[/IMG]
read the thing
I'd still love a in-game Music player. Some games aren't really big fans of minimizing...
And my connection sucks, so the ingame browser ain't helping.
[QUOTE=proch;28748852]I'd still love a in-game Music player. Some games aren't really big fans of minimizing...
And my connection sucks, so the ingame browser ain't helping.[/QUOTE]
Well, i once made a steam game overlay hook to render my winamp data and allow me to press keys and such to control it, it's outdated now but it was pretty fun to use (VAC also doesn't scan for it since it's hooking the external overlay and not the actual game).
[media]http://dl.dropbox.com/u/23737955/GOUI_AMP.jpg[/media]
I sent an email to the developers begging for a rendering API or UI API for steam game overlay, so users could do things like use Winamp or mIRC in conjunction with their games, this was over a year ago.
Also to those who would say such a system could be used for hacks, [b]bah[/b], it's negligible because everything is sent from the gameoverlay process via render pipeline to the game process. Unless you like hacking with ReadProcessMemory and WriteProcessMemory you couldn't do fuck.
[QUOTE=rnate;28748290]I need to try this. My buddies and I moved from Steam to Teamspeak 2 to Vent to Teamspeak 3 (due to lag on Vent) now hopefully we can try this again.[/QUOTE]
You seem to have missed out Mumble during your misadventures in voiplands.
I just used this with a friend while we played League of Legends.
It basically sounds like Skype but with push-to-talk which is just awesome.
Yes!
[QUOTE=proch;28748852]I'd still love a in-game Music player. Some games aren't really big fans of minimizing...
And my connection sucks, so the ingame browser ain't helping.[/QUOTE]
Get winamp and use global hotkeys.
Tried it with a friend, sounds awesome. Hopefully they can add it to Source games.
at the cost of some increase in bandwidth usage
between 8 and 30 kbps
[img]http://soshable.com/wp-content/uploads/2010/09/Everything_went_better_than_expected.png[/img]
They shouldn't have even mentioned it, this is nothing nowadays.
[QUOTE=RivaGe;28750397]at the cost of some increase in bandwidth usage
between 8 and 30 kbps
They shouldn't have even mentioned it, this is nothing nowadays.[/QUOTE]
Is it different compared to their old system, yes. SO mention it.
snip
Does this work in source?
Sorry, you need to Log In to post a reply to this thread.