Storm of Steel - 12 Minutes of BF1 Singleplayer gameplay
65 replies, posted
[video=youtube;9LuptlmRH6k]https://www.youtube.com/watch?v=9LuptlmRH6k[/video]
Please do note this is just the prologue, the rest is episodic following certain people
If I understood all the mess going on on the screen, you basically just "fight, die and repeat" until the battle is over aka a next cut-scene plays ? So, you are not 4 different characters, but just a random dude or something ?
[QUOTE=AntonioR;51137869]If I understood all the mess going on on the screen, you basically just "fight, die and repeat" until the battle is over aka a next cut-scene plays ? So, you are not 4 different characters, but just a random dude or something ?[/QUOTE]
This is a prologue, you will play 5 different characters in the main campaign.
Man Willie Jefferson got rekt nearly instantly
But for real, playing all those different characters is a nice touch.
The switching of the characters and showing their birth-death date kinda put things in perspective. Other than that though, Idk. the gameplay looks pretty uninspired.
Feels a little weird seeing the birthdates of all the characters and their names. Does give you some perspective.
As a soldier, those dates of birth hit a little harder to home.
[QUOTE=Itsjustguy;51137937]As a soldier, those dates of birth hit a little harder to home.[/QUOTE]
Just imagine they're us marines
This is going to be a good game.
Seems like pretty much everything I ever wanted in a campaign for a WWI shooter.
im really REALLY liking that they are adding humanity to a AAA war game. it starts right off the bat with an anti war msg.
Well Is Hell, you are not expected to survive. Then you go rambo down 20 dudes with bullet-time. I was expecting waves of men not a CoD shooting gallery. The game is absolutely gorgeous though, the shot of the burning zepplin falling from the sky is awesome.
Wow that looked really good, a huge step up from 3 and 4, at least in presentation. The gameplay beyond the prologue sounds fun though, it's apparently like Battlefield Hardline where you have open-ended objectives to accomplish however you want.
That's a real cool way to handle it really. I always thought the way historical FPS campaigns had you be a almost invulnerable murder machine be dumb when they also always go for the "ooo look how ultra realistic this is" thing.
Showing how expendable solders were, and how many people actually died on both sides really makes the setting hit home.
I've gone from being cautiously optimistic about this game to being genuinely interested. The last few BF campaign modes were so fucking mindnummingly boring, so I'm glad that they are at least trying something unique.
Edit: oh wait, it's just the prologue that's like this? Aw shit. Well, it sort of reminds me of the epilogue in Halo Reach then. Hopefully the rest of BF1's campaign will be something to write home about then.
[QUOTE=IrishBandit;51137999]Well Is Hell, you are not expected to survive. Then you go rambo down 20 dudes with bullet-time. I was expecting waves of men not a CoD shooting gallery. The game is absolutely gorgeous though, the shot of the burning zepplin falling from the sky is awesome.[/QUOTE]
The player was obviously trying to get himself killed.
[QUOTE=kapin_krunch;51138027]That's a real cool way to handle it really. I always thought the way historical FPS campaigns had you be a almost invulnerable murder machine be dumb when they also always go for the "ooo look how ultra realistic this is" thing.
Showing how expendable solders were, and how many people actually died on both sides really makes the setting hit home.
I've gone from being cautiously optimistic about this game to being genuinely interested. The last few BF campaign modes were so fucking mindnummingly boring, so I'm glad that they are at least trying something unique.
Edit: oh wait, it's just the prologue that's like this? Aw shit. Well, it sort of reminds me of the epilogue in Halo Reach then. Hopefully the rest of BF1's campaign will be something to write home about then.[/QUOTE]
the campaign looks like a movie with all the difference characters in and out of battle.
I'm a bit confused on the whole "behind every gun is a human" when supposedly the entire campaign is different allied characters.
Can't we once get a single player world war game and play as the German characters?
[QUOTE=richard9311;51138116]I'm a bit confused on the whole "behind every gun is a human" when supposedly the entire campaign is supposedly different allies characters.
Can't we once get a single player world war game and play as the German characters?[/QUOTE]
EA hinted at a german part, so im guessing thats the epilogue, you doing the same thing as the prologue but as germans.
Man, they just shot shell-shocked and fleeing enemies. How would you even be able to live with yourself if you did such a thing.
Then again I think a lot of those men never managed to live with their own actions afterwards
The whole "war is hell" and PTSD theme they're going for doesn't blend well with Battlefield's gameplay.
[QUOTE=IrishBandit;51137999]Well Is Hell, you are not expected to survive. Then you go rambo down 20 dudes with bullet-time. I was expecting waves of men not a CoD shooting gallery. The game is absolutely gorgeous though, the shot of the burning zepplin falling from the sky is awesome.[/QUOTE]
Reminds me of a mission in Darkest of Days that took place at the Battle of Antietam.
You form up with a unit of Union troops and march in formation through a cornfield to the frontline. Bullets are flying and men around you are dropping. Once you reach the frontline, what's left of your unit barely makes a dent in the enemy forces and is soon shattered by several volleys of rifle fire from fresh Confederate troops stationed on high ground, forcing you and any survivors to scramble through an irrigation ditch to reform behind friendly battle lines and prepare for another advance.
Then your cyber-sergeant from the 22nd century goes "yeah this is fuckin terrible lmao" and gives you a fully automatic gas-operated future assault rifle and has you mow down entire battle lines of Confederate troops.
[editline]1st October 2016[/editline]
[QUOTE=richard9311;51138116]I'm a bit confused on the whole "behind every gun is a human" when supposedly the entire campaign is supposedly different allies characters.
Can't we once get a single player world war game and play as the German characters?[/QUOTE]
Doesn't even have to the Germans. The Italian Front in WW1 was especially brutal with mountain warfare, soldiers freezing to death, and thousands dying in avalanches. The story would basically be an Austro-Hungarian version "All Quiet on the Western Front" where you watch all your friends slowly die horribly and freeze to death.
I thought one of the characters leaked was Italian?
[QUOTE=KillerJaguar;51138206]The whole "war is hell" and PTSD theme they're going for doesn't blend well with Battlefield's gameplay.[/QUOTE]
how so? I thought it actually made it better. At the very least it's an improvement over, say, Hardline's campaign, where, as a cop, you can gun down almost every person you see without the smallest consequence.
I think the way they are trying to show war is pretty intense. The map itself really reminded me of Fury, a movie I love the heck out of, and the name you see after every soldier dies just shows how pointless it all was. My only gripe is that the player can potentially be a killing machine until they run out of ammo. I think you should be as easy to kill as those other normal soldiers. That would increase the feeling of being another pointless casualty that doesn't change anything even more. I assume that's what they're going for.
[QUOTE=codemaster85;51138124]EA hinted at a german part, so im guessing thats the epilogue, you doing the same thing as the prologue but as germans.[/QUOTE]
It'd be interesting if the epilogue was set as a German returning to join a Freikorp during the Civil War. Would really mix shit up and put people in a different set of shoes.
I think they're just doing the name thing for the prologue (maybe epilogue too) because you play as named characters in the different episodes.
[QUOTE=richard9311;51138116]I'm a bit confused on the whole "behind every gun is a human" when supposedly the entire campaign is supposedly different allies characters.
Can't we once get a single player world war game and play as the German characters?[/QUOTE]
The Germans still feel pretty humanized with the shell shocked guys stumbling back to their lines and the stare down between the American and German soldier at the end where they both just put their guns down.
I think this prologue would have been a lot more interesting if they had made it so that your health doesn't regenerate, and that what you start with is what you got until you die your pointless death and move on to the next poor bastard you're in control of.
[QUOTE=Nighty;51138383]At the very least it's an improvement over, say, Hardline's campaign, where, as a cop, you can gun down almost every person you see without the smallest consequence.
[/QUOTE]
To be fair, Hardline's campaign felt more like it was supposed to be a silly action movie in terms of tone, not a serious war story.
Not saying what they're going for doesn't work with BF1, just I wouldn't say it's that comparable.
the player mowing down the shell shocked german at 8:48 was something
I honestly wouldn't mind if there was a challenge mode that removed the hud elements and regenerating health in general, but that'd probably make certain sections of the game nearly impossible.
Also if they include friendly fire. I think it would highlight just how confusing battles in muddy/foggy/rainy/etc could be. I think most gamers wouldn't care too much, but some would stop and think about what they've done if they fired on figures in the distance only to realize they were friendly forces.
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