The only part of the video that confused me was when he was acting like Destiny was a big series or something. I didn't know anyone even gave a fuck about Destiny.
[QUOTE=matt000024;52882082]The only part of the video that confused me was when he was acting like Destiny was a big series or something. I didn't know anyone even gave a fuck about Destiny.[/QUOTE]
Destiny is huge in the gaming mainstream. Especially amongst console audiences.
Out of my local friend group alone, only two people didn't buy it within the first week, me because I hadn't enjoyed the first game and the guy who doesn't have the money to be buying any games for release price.
[QUOTE=matt000024;52882082]The only part of the video that confused me was when he was acting like Destiny was a big series or something. I didn't know anyone even gave a fuck about Destiny.[/QUOTE]
destiny is pretty huge, i was the only one in my friends group who didn't get it on launch, and even then i found myself grabbing it later since they still play it daily
[QUOTE=matt000024;52882082]The only part of the video that confused me was when he was acting like Destiny was a big series or something. I didn't know anyone even gave a fuck about Destiny.[/QUOTE]
I've got multiple people begging me almost daily to buy Destiny 2 so I can play it with them. It's big.
Lawbreakers was dead before it started, I feel. To me at least, it looked like every other shooter MOBA even from first closed alpha that they released to the last open beta I played in, except it was so overly edgy and visually desaturated and bland, it felt clunky and had an awful gimmick of 'half the map is in ZEEEROOO-GRAAVIIIITTTTYYY!!!1!' with a somewhat confusing UI that was only rudimentarily changed. IT didn't feel fun to play, it did not feel fun to even win to myself nor 3 of my friends who tried it, nor anyone in the games I would ask.
the characters were inherently basic and had no visual clarity setting them apart from each other maybe bar the actual robot who is the only singular character I can remember now.
Like Battleborn for example was at least silly and owned itself, but LawBreakers just felt like a glorified mobile MOBA clone that was for some reason thrown onto the PC.
This is mostly my own opinion though, so grain of salt
The character designs are hilariously bad
[QUOTE=matt000024;52882082]The only part of the video that confused me was when he was acting like Destiny was a big series or something. I didn't know anyone even gave a fuck about Destiny.[/QUOTE]
I honestly have no idea how you came to this conclusion. Destiny is fucking massive for a series that only had one game until recently. One of the better sellers on XBox One and a slightly better seller on the PS4 (due to the PS4 having more market share) with a consistently huge player count. It sold 6.3m copies in the first month alone.
It's a pretty big series.
Destiny 1 and 2 are enormously popular, but no one really mentions them outside of dumb shit Bungie does on the regular
I dunno, Destiny 1 died out pretty quick so I think it's fair to say it's not very popular. With Destiny 2, who knows? At the moment it's certainly very popular, we'll see if it lasts.
[QUOTE=MrJazzy;52882514]I dunno, Destiny 1 died out pretty quick so I think it's fair to say it's not very popular. With Destiny 2, who knows? At the moment it's certainly very popular, we'll see if it lasts.[/QUOTE]
Dawg people were playing D1 until D2 came out. The Taken King shoved a ton of life back into that game for a while.
[QUOTE=Fish_poke;52882522]Dawg people were playing D1 until D2 came out. The Taken King shoved a ton of life back into that game for a while.[/QUOTE]
I never claimed it died.
[editline]12th November 2017[/editline]
Oh wait I did... man I'm real off today apparently
[editline]12th November 2017[/editline]
Sorry about that
man those quick glitch transitions are annoying
[QUOTE=matt000024;52882082]The only part of the video that confused me was when he was acting like Destiny was a big series or something. I didn't know anyone even gave a fuck about Destiny.[/QUOTE]
[media]https://twitter.com/Bungie/status/906584133874335745[/media]
[QUOTE=matt000024;52882082]The only part of the video that confused me was when he was acting like Destiny was a big series or something. I didn't know anyone even gave a fuck about Destiny.[/QUOTE]
So the sales figures and massive number of people who were still playing two years out from Destiny doesn't mean anything because you don't personally know anyone who played it? What a world to live in.
Cliffy B is an idiot. I remember when this game was announced for PC and everyone was like "Oh, coming crawling back to us eh Cliffy? Guess PC players aren't so shitty now that you see dollar signs?".
[video=youtube;o13N08SRvho]https://www.youtube.com/watch?v=o13N08SRvho[/video]
My only exposure to Lawbreakers was this trailer, and needless to say I was turned off.
iirc lawbreakers also came out around the same time as doomfist in overwatch
[QUOTE=hexpunK;52882488]I honestly have no idea how you came to this conclusion. Destiny is fucking massive for a series that only had one game until recently. One of the better sellers on XBox One and a slightly better seller on the PS4 (due to the PS4 having more market share) with a consistently huge player count. It sold 6.3m copies in the first month alone.
It's a pretty big series.[/QUOTE]
I'll say straight up that I havent played destiny 1 or 2, never had any interest in it, visually, gameplay or story. Just did not grab me at all.
As an outsider with my lack of knowlegde of the game and willfull ignorance. I would say Destiny is very cookie cutter, in much the same way Overwatch, CoD and Battlefield are. It's popular with the masses and naturally going to have loads of people playing it. But I wouldnt say it was noteworthy of anything. 'No one playing it' is certainly wrong, but are those people anyone you'd listen to the opinion of for any meaningfull discussions about the game? possibly not.
Im not a massive viewer of his content but take Jackfrags for example, he put up a video for Destiny 2 on his channel 4 days ago and it got 101k views on it, he put up a video about Fortnight yesterday and it already has 109k viewers on it, and you see a similar trend throughout all his videos on the game, hell he put a battlefield 4 video up like a week or so back and get 400k+ views, the highest any of his destiny stuff got was befor or just after it's launch but his viewer base don't seem to care for it after that.
Naturally this is subjective and all that, I havent even watched those videos, but I would say Destiny is a big enough game, but is not something that is cared about by people who (elitism inbound) give a toss about games beyond the latest fad, for the most part anyway.
I would say Law breakers was a victim of that aswell and worse, it was never going to get the 'elitist' crowd but it also failed to get the casual market aswell. So no one bothered with it.
[QUOTE=Jelman;52882956]iirc lawbreakers also came out around the same time as doomfist in overwatch[/QUOTE]
It's quite something to consider when the release of an entire game by a well-known creative director can be overshadowed by the release of a single hero in a different game.
[QUOTE=DinoJesus;52882897][video=youtube;o13N08SRvho]https://www.youtube.com/watch?v=o13N08SRvho[/video]
My only exposure to Lawbreakers was this trailer, and needless to say I was turned off.[/QUOTE]
The game's first major update made the characters even less distinct from one another, it's really bad
[QUOTE=DinoJesus;52882897][video=youtube;o13N08SRvho]https://www.youtube.com/watch?v=o13N08SRvho[/video]
My only exposure to Lawbreakers was this trailer, and needless to say I was turned off.[/QUOTE]
I haven't seen this before, what the fuck.
Who are they trying to bring in with this? ADHD kids who chug monster energy and watch nothing but Rick and Morty? This looks fucking terrible.
Battleborn and Lawbreakers both have a creator that thinks their shit doesn't stink, and it shows in their games.
[QUOTE=Jelman;52882956]iirc lawbreakers also came out around the same time as doomfist in overwatch[/QUOTE]
I've seen both doomfist and the summer games event presented as reasons why lawbreakers failed. And you know what, if thats all it takes to overshadow your game then maybe you've made a bad game.
[QUOTE=Fr3ddi3;52882984]I'll say straight up that I havent played destiny 1 or 2, never had any interest in it, visually, gameplay or story. Just did not grab me at all.
As an outsider with my lack of knowlegde of the game and willfull ignorance. I would say Destiny is very cookie cutter, in much the same way Overwatch, CoD and Battlefield are. It's popular with the masses and naturally going to have loads of people playing it. But I wouldnt say it was noteworthy of anything. 'No one playing it' is certainly wrong, but are those people anyone you'd listen to the opinion of for any meaningfull discussions about the game? possibly not.
Im not a massive viewer of his content but take Jackfrags for example, he put up a video for Destiny 2 on his channel 4 days ago and it got 101k views on it, he put up a video about Fortnight yesterday and it already has 109k viewers on it, and you see a similar trend throughout all his videos on the game, hell he put a battlefield 4 video up like a week or so back and get 400k+ views, the highest any of his destiny stuff got was befor or just after it's launch but his viewer base don't seem to care for it after that.
Naturally this is subjective and all that, I havent even watched those videos, but I would say Destiny is a big enough game, but is not something that is cared about by people who (elitism inbound) give a toss about games beyond the latest fad, for the most part anyway.
I would say Law breakers was a victim of that aswell and worse, it was never going to get the 'elitist' crowd but it also failed to get the casual market aswell. So no one bothered with it.[/QUOTE]
I don't actually give much of a toss about Destiny as a series, as you said it looks incredible cookie-cutter. Kinda like Borderlands but with less "soul". Go to place, kill everything, get loot, repeat; but with a PvP mode slapped on.
But it definitely isn't a dead series. The initial launch was quite bumpy if I remember, and it haemorrhaged players due to having a sub-par endgame. But it sounds like the expansions fixed that and brought people back in. Even my brother, who isn't really a dedicated video game kind of person was playing it for dozens of hours. Most of the people who do play the game aren't turbo-dedicated to it to the point they watch videos from what I can gather. They just hop in, grab their mates and do some raids.
Destiny knew somewhat what the target audience it was aiming for needed to see to get it to sell and what it needed to provide to get them back in. I haven't the bloody foggiest what Lawbreakers was doing with its advertising as none of it appealed to a single person I can think of. Even if the game had some neat gameplay mechanics, it just didn't make an impact on any markets.
oh god im so fucking sorry i did not intend to disrail this thread
I had fun with the free weekend but I didn't enjoy it enough to buy it and try to get better. With everything having the same drab color scheme and greeble, it made it difficult to tell what I was fighting.
I have no desire to play overwatch again but they did hero shooters right by having everyone look and move different and have different looking attacks.
[QUOTE=hexpunK;52883140]I don't actually give much of a toss about Destiny as a series, as you said it looks incredible cookie-cutter. Kinda like Borderlands but with less "soul". Go to place, kill everything, get loot, repeat; but with a PvP mode slapped on.
But it definitely isn't a dead series. The initial launch was quite bumpy if I remember, and it haemorrhaged players due to having a sub-par endgame. But it sounds like the expansions fixed that and brought people back in. Even my brother, who isn't really a dedicated video game kind of person was playing it for dozens of hours. Most of the people who do play the game aren't turbo-dedicated to it to the point they watch videos from what I can gather. They just hop in, grab their mates and do some raids.
Destiny knew somewhat what the target audience it was aiming for needed to see to get it to sell and what it needed to provide to get them back in. I haven't the bloody foggiest what Lawbreakers was doing with its advertising as none of it appealed to a single person I can think of. Even if the game had some neat gameplay mechanics, it just didn't make an impact on any markets.[/QUOTE]
Borderlands had a soul?
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