• Super Mario RPG 20th Year Anniversary Collaboration (From NicoNico)
    8 replies, posted
[media]http://youtu.be/aZ8UCz8UpDk[/media] For everyone that want to take the trip down memory lane, with this amazing Japanese Fanspecial, celebrating possibly one of the best Mario games to ever be released.
This was the first game I ever really played from start to finish, and started my gaming addiction. I remember being like 7 or 8, playing for hours straight, completely fucking amazed at how awesome this game was. Goddamn I miss those days.
One of my favorite games of all time, and might just be one of my first fully completed games as well. I played through it many times and know I will end up returning to it again someday.
As weird as the premise of this game was. I gotta agree with the above two posts. Completely solid game through and through. Highly recommend it should you have the desire.
I miss when Mario games were experimental like this game was
[QUOTE=ThatSwordGuy;49941729]I miss when Mario games were experimental like this game was[/QUOTE] That's actually an interesting comment, The paper mario series only two of them have been "samey" the others are usually hated for trying something new, I know you said mario games but W/E.
[QUOTE=Man in the Moon;49942164]That's actually an interesting comment, The paper mario series only two of them have been "samey" the others are usually hated for trying something new, I know you said mario games but W/E.[/QUOTE] In that regard, the newer Paper Marios have been hated for casting away beloved mechanics and storytelling, as well as completely foregoing new characters in exchange for "familiarity" (I don't consider Super Paper Mario to be one of the hated ones)
[QUOTE=Man in the Moon;49942164]That's actually an interesting comment, The paper mario series only two of them have been "samey" the others are usually hated for trying something new, I know you said mario games but W/E.[/QUOTE] The thing with the Paper Mario series is that the experimental ones also stripped away what many fans regarded as the [i]good[/i] parts of the gameplay. It's not hating for the sake of it being new and different, it's hating for discarding what was regarded as fundamental to what made the combat systems so good in the first place. [QUOTE=ThatSwordGuy;49942217]In that regard, the newer Paper Marios have been hated for casting away beloved mechanics and storytelling, as well as completely foregoing new characters in exchange for "familiarity" (I don't consider Super Paper Mario to be one of the hated ones)[/QUOTE] While Super Paper Mario was enjoyable in its own right, it felt really disconnected from the rest of the game world that the previous installments established. Both literally and thematically. It made it a bit more difficult to chew on when most of the game's characters and locales are entirely alien to the established franchise. While Thousand Year door strove to get away from the Mushroom Kingdom, you'd still see familiar species that you'd expect to be all over the place and even cameos from Mushroom Kingdom residents. It felt like a place away from home but still reasonably close unlike the alternate dimension hoo-ha that they used for SPM's hub and worlds.
Hey you don't have to tell me, I made the mistake of buying sticker star, won't get burned again nintendo.
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