I really like when they shove Alyx with a barrel on the speedruns to make her shut the fuck up.
[QUOTE=Tsanummy;45573149]I really like when they shove Alyx with a barrel on the speedruns to make her shut the fuck up.[/QUOTE]
I would like to see one of these speedruns please.
[QUOTE=Nasake;45574837]I would like to see one of these speedruns please.[/QUOTE]
[media]http://www.youtube.com/watch?v=NV-AWxqYAgc[/media]
Here you go.
[QUOTE=Mio Akiyama;45572606][video=youtube;BqZjHnarpX0]http://www.youtube.com/watch?v=BqZjHnarpX0[/video][/QUOTE]
What's Alyx typing on the last scene?
for real, I honestly don't know what makes Half Life 2 so good. It's literally set-piece firefights after another, and the AI was never that good either. I guess it was the feeling of adventure, I dunno. But gameplaywise, besides the small handful of physics puzzles and dicking around with the grav gun it isn't anything amazing.
I still love this game but why, I still scratch my head over.
it was a genre defining game, though
but just as SMB 1 or OoT have not aged gracefully despite being genre defining, neither has half life 2
[QUOTE=Dr. Fishtastic;45576108]for real, I honestly don't know what makes Half Life 2 so good. It's literally set-piece firefights after another, and the AI was never that good either. I guess it was the feeling of adventure, I dunno. But gameplaywise, besides the small handful of physics puzzles and dicking around with the grav gun it isn't anything amazing.
I still love this game but why, I still scratch my head over.[/QUOTE]
There's loading screens but the whole game is just one sequence, never any cutscenes anywhere but the beginning and end. Not many games manage that, it keeps you very immersed in the game.
if you played it as a kid, you'll still have that nostalgia factor to help you enjoy it, but a guy new to the series probably will not be able to appreciate it outside of the games it has influenced because everything that came after it built on it and made it better, more fun and more entertaining
[QUOTE=Dr. Fishtastic;45576108]for real, I honestly don't know what makes Half Life 2 so good. It's literally set-piece firefights after another, and the AI was never that good either. I guess it was the feeling of adventure, I dunno. But gameplaywise, besides the small handful of physics puzzles and dicking around with the grav gun it isn't anything amazing.
I still love this game but why, I still scratch my head over.[/QUOTE]
Sometimes it's not what a piece of art does with the medium that matters, it's how well it executes and presents itself.
[QUOTE=Dr. Fishtastic;45576108]for real, I honestly don't know what makes Half Life 2 so good. It's literally set-piece firefights after another, and the AI was never that good either. I guess it was the feeling of adventure, I dunno. But gameplaywise, besides the small handful of physics puzzles and dicking around with the grav gun it isn't anything amazing.
I still love this game but why, I still scratch my head over.[/QUOTE]
You've been desensitized by modern fps's.
[QUOTE=papaya;45576146]if you played it as a kid, you'll still have that nostalgia factor to help you enjoy it, but a guy new to the series probably will not be able to appreciate it outside of the games it has influenced because everything that came after it built on it and made it better, more fun and more entertaining[/QUOTE]
I don't know. The Half Life series is still probably the most fun I've had with an FPS campaign.
Half Life 2 is one of the few games that feels like an adventure really. It really feels like you're travelling across a large distance.
[QUOTE=Dr. Fishtastic;45576108]for real, I honestly don't know what makes Half Life 2 so good. It's literally set-piece firefights after another, and the AI was never that good either. I guess it was the feeling of adventure, I dunno. But gameplaywise, besides the small handful of physics puzzles and dicking around with the grav gun it isn't anything amazing.
I still love this game but why, I still scratch my head over.[/QUOTE]
back in the day it was pretty amazing for that, but valve even admitted in ep2 that hl2 could be condensed into a series of box shaped combat rooms, which became a huge focus in their later titles to create more open combat scenes etc.
the guns in half-life 2 feel terrible to use. everything except the magnum sounds like it's a fucking popgun
[QUOTE=tempunary;45576648]the guns in half-life 2 feel terrible to use. everything except the magnum sounds like it's a fucking popgun[/QUOTE]
Only the pistol, honestly. I found it fun as hell to run around with the SMG spraying at everything. Shotgun also sounds great, with one of the best pumping and reloading sounds I've ever heard in a game. Explosions were also very satisfying, as were the resulting ragdoll physics.
I thought the AR2 was completely badass and cool even though realistically it makes no sense at all.
[QUOTE=Xubs;45576680]if you're replying to me, my point is less about the sounds and more about the [I]gameplay[/I]. So many FPS games are riddled with either overpowered weapons that you use constantly, or useless weapons you'd never dare touch.
HL2's arsenal is so meticulously balanced even the pistol continues to see use after you gain better weapons. It's great. Sounds and visuals withstanding, they perfected the typical FPS arsenal to its absolute peak.
I could never stop gushing about how great HL2's design is, sure the sounds and visuals and stuff are definitely dated and HL2 itself has some problems... but it and especially the episodes are a level designer's Mona Lisa, they [I]absolutely[/I] nailed how to do singleplayer levels in an FPS game. Whether or not it's your cup of tea is subjective, but to me it's got everything right about it.[/QUOTE]
Now that you mentioned it,it is a work of beauty on how they managed to make you use the other weapons in your arsenal regularly.
I don't really recall that many FPS or games in general where you constantly use everything in your arsenal
HL2 was the first FPS I ever played, and the first game I played when I got my first computer. Say what you will but it will always hold a special place in my heart. Definitely in my top 3 favorite games of all ever.
His milk metaphor was spot on though.
[QUOTE=Dr. Fishtastic;45576108]for real, I honestly don't know what makes Half Life 2 so good. It's literally set-piece firefights after another, and the AI was never that good either. I guess it was the feeling of adventure, I dunno. But gameplaywise, besides the small handful of physics puzzles and dicking around with the grav gun it isn't anything amazing.
I still love this game but why, I still scratch my head over.[/QUOTE]
For its time it was amazing. Actual physics and throwing stuff around was a Crysis-level marvel. For me it was the plot and the sense of quality worldbuilding. The facial animation and general quality of writing and voice acting really sealed it for me as a proper cinematic experience. It was the first (and only) game I've played that felt as though real time and effort had gone into making three dimensional (hurhurhueheue) characters that I could empathise with, and Valve are one of the few companies that beta test really key experiential things like player fatigue, leading to 'we need to break up this action with some storytelling or a puzzle' or 'players are getting bored of this storytelling, let's give them something to do'. I think the key to HL2s success was partly the fact that I never got bored or tired while playing it, which as compelling as most other singleplayer games are, I very feel as though I can sit down and play a game through in one sitting as I do with HL2.
It's weird though, because although I played the first couple of chapters of HL1 a fair bit as a kid, every time I try to play through it nowadays I get to somewhere around Surface Tension and lose interest.
On a scale of 1=Perfection to 5=Awful, Half Life 2 is great because of
1. Pacing / Immersion
2. Story / Characters | Gravity Gun | Level and world design
3. Gun-fighting / Puzzles
4. Vehicle sections
Keep in mind this is my list on how Half Life 2 holds up to being nearly [I]10 years old.[/I] I still love every part of it.
I played Half-Life 2 about 2,5 years and it still felt great. Reason why I hadn't played it before was because I played on the console.
The main reason I liked Half Life 2 is the universe. I'm in love with grim sci-fi with biological-mechanical shit like HL2 did.
Half-Life 2 was a fantastic game for its time. 2004, can you imagine? I can't think of any game of the same period that looks as good. That and a smooth gameplay, intriguing universe and great story made its reputation.
[QUOTE=Loadingue;45578594]Half-Life 2 was a fantastic game for its time. 2004, can you imagine? I can't think of any game of the same period that looks as good.[/QUOTE]
Far Cry
[QUOTE=MaxOfS2D;45578838]Far Cry[/QUOTE]
I thought of Far Cry, but I don't think it measures up graphically, but only slightly. The models are more crude compared to Half-Life 2's.
If it had nothing to rely on but its gameplay alone Half Life 2 would be very forgettable.
Thankfully, most everything else about it is spot on- but god damn the gameplay itself is dull.
i never played the half life games as a kid
i tried playing them a while back and i couldn't gain any interest in continuing through the game. the game hasn't aged well, all of the actual gameplay parts of the game aren't very interesting or hard. it was probably a good game back in it's prime but most people's like of this game comes from nostalgia more than anything it seems.
[QUOTE=MaxOfS2D;45578838]Far Cry[/QUOTE]
i don't think fc1 looks as good as hl2
[editline]3rd August 2014[/editline]
also the ai in fc 1 was terrible but that's besides the point
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