• Zero Punctuation - Black Ops 2
    70 replies, posted
[url]http://www.escapistmagazine.com/videos/view/zero-punctuation/6565-Call-of-Duty-Black-Ops-2[/url]
oh wow. there is an add for black ops before you watch it.
[QUOTE=Hogie bear;38627275]oh wow. there is an add for black ops before you watch it.[/QUOTE] I haven't seen an ad since like... 2006.
Spoilers god damn.
the noob effect (pure pwnage) one pretty much sums up everything that is wrong with video games these days, will always love these videos
Felt a bit more like some pre-made "script for when a new CoD comes out" than most of his videos. No real points I haven't seen a million times on FP and youtube comments.
[QUOTE=SwissArmyKnife;38627520]Spoilers god damn.[/QUOTE] it really isn't a spoiler alert if you watched the dark knight. because it's essentially the same fucking plot but with soldiers instead of batman. [sp]bad guy does ~~mindfuck~~ attacks, followed by him getting captured and *gasp* he wanted to be there all along then the whole place goes to hell, the soldiers then save the day and god bless murrica[/sp]
[QUOTE=latin_geek;38627642]Felt a bit more like some pre-made "script for when a new CoD comes out" than most of his videos. No real points I haven't seen a million times on FP and youtube comments.[/QUOTE] My biggest issue with Yahtzee is unless you really like his british snark and over the top nothing to do with the topic similes every three or four seconds then you really only need to watch a couple videos because after that you've generally seen them all. I also feel he doesn't actually play through 90% of the games he reviews, there were a couple where he'd gripe about issues that were resolved after the tutorial level or several hours into the game. They can be entertaining videos, but they're hardly proper game reviews in any sense and I don't really value his opinions or critiques on gaming in general because they always seem like they're uninformed and as angry as possible. Which is his schtick and it works for entertainment.
[QUOTE=SwissArmyKnife;38627877]My biggest issue with Yahtzee is unless you really like his british snark and over the top nothing to do with the topic similes every three or four seconds then you really only need to watch a couple videos because after that you've generally seen them all. I also feel he doesn't actually play through 90% of the games he reviews, there were a couple where he'd gripe about issues that were resolved after the tutorial level or several hours into the game. They can be entertaining videos, but they're hardly proper game reviews in any sense and I don't really value his opinions or critiques on gaming in general because they always seem like they're uninformed and as angry as possible. Which is his schtick and it works for entertainment.[/QUOTE] They're more like first impressions than actual reviews. They're not reviews either, he's just making jokes. Generally though, he knows what he's talking about. It's not like they're without basis, his points are all valid.
I never look upon them as reviews, because I'm certain he makes his living off making jokes as opposed to actual balanced reviews. I disagree with him on many games, but I find myself agreeing with a lot of his points because he seem to have an extraordinary ability to pick a game apart then root out and explain problems with it in brief and accurate terms. He doesn't dwell much on irrelevancies.
[QUOTE=latin_geek;38627642]Felt a bit more like some pre-made "script for when a new CoD comes out" than most of his videos. No real points I haven't seen a million times on FP and youtube comments.[/QUOTE] Yeah well they're only following the very trend that Call of Duty has set itself. Copying and Repeating itself until it's blue in the face. I remember wanting anything but another World War 2 shooter. Boy do I regret THAT fucking decision
[QUOTE=BlkDucky;38627911]They're more like first impressions than actual reviews. They're not reviews either, he's just making jokes. Generally though, he knows what he's talking about. It's not like they're without basis, his points are all valid.[/QUOTE] It's because he's not a reviewer, he's a critic. I feel like this has to be mentioned every single thread with a Zero Punctuation video.
[QUOTE=latin_geek;38627642]Felt a bit more like some pre-made "script for when a new CoD comes out" than most of his videos. No real points I haven't seen a million times on FP and youtube comments.[/QUOTE] Well it's basically the same game in a slightly new costume. Whaddaya expect?
I don't get why Black Ops II is getting off with such a clean record. These days it seems as long as a game is hyped enough by the media it automatically gets 90's for doing nothing I agree with Yahtzee on just about everything here Fuck Black ops. Can we move on with Modern shooters yet?
[QUOTE=Marik Bentusi;38628680]Well it's basically the same game in a slightly new costume. Whaddaya expect?[/QUOTE] And that's the main problem with the Spunkgargleweewee genre as done by CoD; shit's too stuck in it's ways, huffing its own farts like its butt produces [URL="http://www.youtube.com/watch?v=GmXGVDnPU9o"]devil ether.[/URL] Personally, I think CoD should drop regenerating health and instead try out the mechanic of [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/RegeneratingShieldStaticHealth"]Regenerating Shields, Static Health[/URL]; that way they could maintain the "screwover insurance" policy that keeps players from fucking themselves into a corner by squandering health, whilst still leaving enough danger to encourage players to seek out medical attention, which means the level designers have to develop ACTUAL LEVELS rather than thinly-disguised nose-hooking corridors, with health kits hidden in places that're off the beaten track. Also, in regards to the game using a fancy gadget only once then chucking it is a problem shared with certain Zelda games, like the Slingshot being useless once you get the Bow. Instead of having all these fancy gadgets that you use only once, they should have a smaller set of core items that each find a fair degree of use in the missions. If they actually innovated, giving a bunch of fancy useful gadgets, making the levels more open (not STALKER-open, since that's asking too much, but more like Crysis 2 open, wherein the progression is still linear but it's a lot more open), and actually having a non-regenerating health bar accompanied by shields, that would make me respect them more, even if this is asking the world of them. And whilst we're at it, it should be set a few hundred years from now in a sort of "Solar Colonial Era", have a plot of offworld colonies vs an "imperialistic" Earth, and be called Call of Duty: Above and Beyond.
[QUOTE=ironman17;38628865]And that's the main problem with the Spunkgargleweewee genre as done by CoD; shit's too stuck in it's ways, huffing its own farts like its butt produces [URL="http://www.youtube.com/watch?v=GmXGVDnPU9o"]devil ether.[/URL] Personally, I think CoD should drop regenerating health and instead try out the mechanic of [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/RegeneratingShieldStaticHealth"]Regenerating Shields, Static Health[/URL]; that way they could maintain the "screwover insurance" policy that keeps players from fucking themselves into a corner by squandering health, whilst still leaving enough danger to encourage players to seek out medical attention, which means the level designers have to develop ACTUAL LEVELS rather than thinly-disguised nose-hooking corridors, with health kits hidden in places that're off the beaten track. Also, in regards to the game using a fancy gadget only once then chucking it is a problem shared with certain Zelda games, like the Slingshot being useless once you get the Bow. Instead of having all these fancy gadgets that you use only once, they should have a smaller set of core items that each find a fair degree of use in the missions. If they actually innovated, giving a bunch of fancy useful gadgets, making the levels more open (not STALKER-open, since that's asking too much, but more like Crysis 2 open, wherein the progression is still linear but it's a lot more open), and actually having a non-regenerating health bar accompanied by shields, that would make me respect them more, even if this is asking the world of them. And whilst we're at it, it should be set a few hundred years from now in a sort of "Solar Colonial Era", have a plot of offworld colonies vs an "imperialistic" Earth, and be called Call of Duty: Above and Beyond.[/QUOTE] can you please link TVtropes as NSFW or something it kills productivity
[QUOTE=ironman17;38628865]And whilst we're at it, it should be set a few hundred years from now in a sort of "Solar Colonial Era", have a plot of offworld colonies vs an "imperialistic" Earth, and be called Call of Duty: Above and Beyond.[/QUOTE] Call of Duty: To Infinity and Beyond
That sounds like a reasonable subtitle, though the Above and Beyond subtitle is connected to the phrase "above and beyond the call of duty", which is what this theoretical [B]GOOD[/B] Call of Duty would be doing in regards to its formula. Add the double meaning of being above and beyond the confines of the Earth, representative of both colonial independence and space travel, and in my eyes Above and Beyond is a better subtitle than "To Infinity and Beyond", which makes it sound like a cheesy space adventure that mirrors that Buzz Lightyear cartoon. So yeah, that's why my subtitle is better than your subtitle.
[QUOTE=Sardonus;38628890]can you please link TVtropes as NSFW or something it kills productivity[/QUOTE] I immunised myself to it by reading the whole thing :v:
I love Yahtzee! :v:
As far as I know the modern shooter bile's finally ended with good games like Borderlands 2, Dishonored, and the upcoming Bioshock Infinite. As far as I know. We'll have to wait till E3 to see if there's more innovation or not.
[QUOTE=Marik Bentusi;38628680]Well it's basically the same game in a slightly new costume. Whaddaya expect?[/QUOTE] Except it's not, the campaign does a shitload of new stuff from other Call of Duty games and there are choices which end up impacting the ending almost more than they did in Mass Effect 3.
[QUOTE=simkas;38629142]Except it's not, the campaign does a shitload of new stuff from other Call of Duty games and there are choices which end up impacting the ending almost more than they did in Mass Effect 3.[/QUOTE] yeah like unlocking the ending where you watch avenged sevenfold play a song
[QUOTE=TheJoey;38629206]yeah like unlocking the ending where you watch avenged sevenfold play a song[/QUOTE] There's no "unlocking" to that, it's just something that plays after the end credits when you finish the game. And there about 4 different endings and they're not just "hey you finished the game now pick which ending you want"
I never enslaved anyone
[QUOTE=simkas;38629223]There's no "unlocking" to that, it's just something that plays after the end credits when you finish the game. And there about 4 different endings and they're not just "hey you finished the game now pick which ending you want"[/QUOTE] the thing is not very many games do that so codblops 2 isnt doing anything special except avoiding being the shittiest. but its still shitty. the game holds your hand all the way through, and if you want to do anything different, like attacking an enemy before you're supposed to, itll either ignore your request or punish you for it. go outside the invisible barrier? prepare to die in 5, 4, 3... didn't follow behind the leader? insta-death. here have a scene where you hang-glide. couldve been a cutscene, and basically was. we'll be sure to include "steering controls" which don't actually steer you in any meaningful direction and you won't be able to fuck up in any way and kill yourself by accident.
[QUOTE=Pvt. Martin;38629133]As far as I know the modern shooter bile's finally ended with good games like Borderlands 2, Dishonored, and the upcoming Bioshock Infinite. As far as I know. We'll have to wait till E3 to see if there's more innovation or not.[/QUOTE] I wouldn't classify Dishonored as a modern shooter, that's a little different. I will, however say Spec Ops the line really showed everyone what's what when it comes to modern shooters [editline]28th November 2012[/editline] [QUOTE=simkas;38629223]There's no "unlocking" to that, it's just something that plays after the end credits when you finish the game. And there about 4 different endings and they're not just "hey you finished the game now pick which ending you want"[/QUOTE] Oh man, they're so crazy innovative. And it's not just pick an ending at the end! maybe I'm spoiled with games that aren't total shit but I've been doing that since 1999 [img]http://upload.wikimedia.org/wikipedia/en/thumb/9/96/Silent_Hill_video_game_cover.png/250px-Silent_Hill_video_game_cover.png[/img] also get off Mass Effect's ending already jesus fuck Bioware already listened to everyone whine and complain and then fixed them perfectly
[QUOTE=Sardonus;38629278] and then fixed them perfectly[/QUOTE] if anything they made them worse but thats not even the point and comparing a shit story to mass effect 3's ending is like comparing a picture a little kid drew in crayon to a pile of dog turds and saying "well at least its not a pile of dog turds!"
[QUOTE=TheJoey;38629370]if anything they made them worse but thats not even the point and comparing a shit story to mass effect 3's ending is like comparing a picture a little kid drew in crayon to a pile of dog turds and saying "well at least its not a pile of dog turds!"[/QUOTE] I've been a fan of Mass Effect since Mass Effect was nothing more than previews and trailers, and I can honestly say the Extended cut endings fixed everything I could want. It wasn't overly happy, people still died, and I thought the endings were actually pretty cool little metaphors for each leaders philosophies. Control was Cerberus, Destroy was the Alliance, Synthesis was the Reapers. It was a neat ending.
[QUOTE=Sardonus;38629278]also get off Mass Effect's ending already jesus fuck Bioware already listened to everyone whine and complain and then fixed them perfectly[/QUOTE] It's still pretty much a "hey you finished the game pick an ending" and the Black Ops 2 ending actually depends on choices you do trough the whole game.
Sorry, you need to Log In to post a reply to this thread.