I dont know if it was the same thing, but wasnt the unlimited detail thing not as impressive as it seemed or somthing along those lines. I remember some kind of kerfuffle about the whole thing.
Still not sure what to think of these guys. All of their 'technical' explanations are way too basic. Also saying "We load the data straight from the hard drive and find only one point per pixel" Means nothing because you still have to search potentially the entire data before finding them.
What I'm saying is, If they really have found a way to index data on a drive quicker than it can be copied to RAM, then this is just as important a breakthrough as anything else they claim to have done. Not just for graphics.
Edit:
I take that back, the data is already indexed as part of the file format.
It has always been a controversy over whether this is actually real or not.
[QUOTE=MadBomber;40751830]I dont know if it was the same thing, but wasnt the unlimited detail thing not as impressive as it seemed or somthing along those lines. I remember some kind of kerfuffle about the whole thing.[/QUOTE]
You might be remembering that time Notch made a post about it, and then all the fanboys on his blog went over to youtube and posted some generally awful comments (worse than normal youtube standards) :v:
Shit I didn't even knew such large scanning existed.
this guy has the most horrible fucking voice ever
'dah-ta'
[editline]23rd May 2013[/editline]
is that what posh australians sound like or something?
This is pretty cool, but I still need some more technical information before my tech brain believes this.
I would love to see this with games where you're in a city sandbox. Scan places like Seattle or New York and you get the best possible city.
[QUOTE=Generic Monk;40751952]this guy has the most horrible fucking voice ever
'dah-ta'
[editline]23rd May 2013[/editline]
is that what posh australians sound like or something?[/QUOTE]
It's fucking horrible, I've heard worse though.
seriously these guys make the most amazing things ever, but never stay on the radar for more than a few weeks to dissapear for a year, and suddenly come up with something as amazing as we have now. I wish they actually released their stuff to the public for once.
Is there a beta or demo program available for testing?
[QUOTE=Generic Monk;40751952]this guy has the most horrible fucking voice ever
'dah-ta'
[editline]23rd May 2013[/editline]
is that what posh australians sound like or something?[/QUOTE]
His voice is amazing! He just thinks he is seriously amazing. I tend to agree.
"These are grains of dirt!"
Disclaimer: I'm from Australia.
-snip- can't embed I'm crazy
Aussie, Aussie, Aussie!
This is brilliant!
I can't wait until Google maps has this detail, so that I can judge my friends lawn at a millimetre scale! :v:
I will label this horseshit until I see it running on my computer.
lmao
these guys just keep talking out of their ass and people still pay attention to it
[QUOTE=Aiksey;40752564]lmao
these guys just keep talking out of their ass and people still pay attention to it[/QUOTE]
[QUOTE=Lolkork;40752522]I'm not entirely convinced, I want to see some press footage of this that includes a recorded demo that isn't from Euclideon.[/QUOTE]
I could go visit their studio, it's only about 100ks from where I live. I can just be like "I am from the internet, we don't believe you are real, the internet needs more answers." All I would require would be a list of questions to make me seem semi-competent.
[editline]May[/editline]
Wait a journalist did go speak to them already and played it to respond to Notch's fury.
Google: Euclideon & Unlimited Detail - Bruce Dell Interview
Jesus christ that guy is talking out of his ass
This isnt too new though, it'll probably never get used in games
Its basicaly impossible to animate it, it could get used for environments, but it'd probably look really weird
that fucking voice just makes this video annoying to watch
great tech though
[QUOTE=Lolkork;40752879]Still doesn't convince me, I want them to release a demo online for at least the press.[/QUOTE]
Well to be honest I think they ran into some kind of road block with animation and switched to this geoverse stuff. They aren't making it with games in mind, more just the geospatial industry.
That journalist video is mostly scripted, you can tell because of the editing and the scripts on the table, so pretty staged. I don't think it's a hoax though, like that footage is real, they haven't staged it with pre rendered videos or something because they actually have customers for the technology at this point, I'm pretty sure.
Everyone go to the site and "request a demo"
[url]http://www.euclideon.com/products/geoverse/[/url]
Someone is bound to get one eventually
Someone could at least download [url=http://euclideon-apac-sydney.s3-ap-southeast-2.amazonaws.com/datasets/Kimoto_8cm.uds]their dataset[/url] and see what it contains. :v:
While it is impressive I think people may be correct about animations.
At the very least they'll need to make a conversion system for polygonal meshes and UV maps, as well as new form of animation if this method of rendering is ever going to be used in games or movies.
It's probably a bit ahead of it's time, honestly. The point cloud system is impressive, but currently it's quite limited in scope and still lags behind the more brute force polygonal methods of rendering from a purely practical standpoint.
man his voice is quite annoying
[QUOTE=hypno-toad;40753102]While it is impressive I think people may be correct about animations.
At the very least they'll need to make a conversion system for polygonal meshes and UV maps, as well as new form of animation if this method of rendering is ever going to be used in games or movies.
It's probably a bit ahead of it's time, honestly. The point cloud system is impressive, but currently it's quite limited in scope and still lags behind the more brute force polygonal methods of rendering from a purely practical standpoint.[/QUOTE]
I've just been watching all the media related to this and though they're very good at making very scripted demonstrations there have been much older demonstrations of animation in progress. I don't think they will go down that route for years and years, they found a niche market with the geospatial industry, people are using their technology there and that is probably where they are going to stay. Unless some video game developer goes knocking on their door and inquiring with a lot of money, they will see no reason to move.
That video defies everything that seems possible with current technologies, I'm gonna have to wait for some demos/other people's verdicts until I judge it.
I just want some expert to crash down through the roof and prove or dispel this whole unlimited-detail through point-cloud data concept once and for all.
[QUOTE=Im Crimson;40753242]I just want some expert to crash down through the roof and prove or dispel this whole unlimited-detail through point-cloud data concept once and for all.[/QUOTE]
Surely you want the opposite? If you could choose between this being real and this being fake, would you really choose fake?
[QUOTE=gerbe1;40753251]Surely you want the opposite? If you could choose between this being real and this being fake, would you really choose fake?[/QUOTE]
I mean either fake or real. Just any of the two will do, just so I can get this uncertainty off my tits. If the developer completely left the gaming scene I wouldn't care if it turned out to be fake, since the tech wouldn't make it into any games.
[QUOTE=Im Crimson;40753339]I mean either fake or real. Just any of the two will do, just so I can get this uncertainty off my tits. If the developer completely left the gaming scene I wouldn't care if it turned out to be fake, since the tech wouldn't make it into any games.[/QUOTE]
Yeah I agree. I really wish I had a tonne of money and knew how to go about making video games so I could contact them and ask to use their tech. If it turns out they left the gaming scene because of technical limitations then yes that'd be fine, but if they left just because no one was willing to fork out to use the technology, but it was still possible then I would be a bit disappointed.
Does anyone know how to make video games and have a lot of money?
Wait, we could kickstart it! Does anyone know how to make video games?
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