• [YongYea]Yes, Assasssin's Creed Origins DOES Have Loot Boxes & Microtransactions
    46 replies, posted
[video]https://youtu.be/5OydhFhZCQ0[/video] [T]https://media.discordapp.net/attachments/320798521643237376/372903145573056523/Somedude_d24a97f5571303de3e13d0c2d1f972d0.png[/T]
You think the average mainstream consumer will eventually get tired of this bullshit?
[QUOTE=Kegan;52821761]You think the average mainstream consumer will eventually get tired of this bullshit?[/QUOTE] Teens with parents' credit card? Lol It'll be five years or more.
This shit needs to stop
The game seems really good though
I thought this was a nightmare. But it's real life.
This shit legitimately needs to be illegal and be recognized as a type of scamming scheme by this point or something.
Indie games are the future. I'm telling ya.
Nice, looks like I won't be buying any AAA game this year or next year.
Just gonna state this before the inevitable happens, no the AAA scene becoming shitty for our current moment in time is not going to kill video games.
[QUOTE=Kegan;52821761]You think the average mainstream consumer will eventually get tired of this bullshit?[/QUOTE] Jim Sterling put out a video today that sort of deals with this [media]https://www.youtube.com/watch?v=MoZYIYiUyxA[/media]
Who started the loot boxes trend anyway
[QUOTE=psychofox67;52821938]Who started the loot boxes trend anyway[/QUOTE] Valve/Team Fortress 2 is the most early example i know.
[QUOTE=psychofox67;52821938]Who started the loot boxes trend anyway[/QUOTE] Valve, maybe? Remember those crates in TF2?
Yeah but guess what, Black Flag had them aswell and pretty much nobody gave a shit and it didn't hamper the gameplay at all, but I guess because these things are popping up everywhere now people are instantly getting annoyed.
[QUOTE=GHOST!!!!;52821967]Yeah but guess what, Black Flag had them aswell and pretty much nobody gave a shit and it didn't hamper the gameplay at all, but I guess because these things are popping up everywhere now people are instantly getting annoyed.[/QUOTE] I don't remember Black Flag had that.
The lootboxes in Origins are only bought with in-game money, and all the items in them can be found in the game I say that's an acceptable way to do them, though I don't know why exactly. Half the fun of Open world games like this is the exploration and finding stuff
[QUOTE=psychofox67;52821938]Who started the loot boxes trend anyway[/QUOTE] It was a Chinese game apperantly. But on the western side it was TF2 and then some MMO's. [url]https://en.wikipedia.org/wiki/Loot_box#History[/url]
Way to ruin a (probably) good game's reputation right as it gets released.
[QUOTE=Rummy.SM;52821950]Valve/Team Fortress 2 is the most early example i know.[/QUOTE] TF2 does it right though, community creators get a cut of the profits when their items get picked and it's possible to obtain items through trading and crafting weapon drops. If I unbox an item I don't like it's possible for me to trade it with someone who has something I want. These games lock you down with whatever shit you unbox, which is a horrible way to go about loot boxes. [editline]26th October 2017[/editline] While TF2 started the lootbox trend I think Overwatch started the "locked down" lootbox trend you're seeing a lot now.
The fact he praises the game for it's lootshit not being as intrusive as in Shadow of War shows how miserable the future of AAA games will be. This will become the new standard if it isn't already. I can already smell what the next Jimquisition will be about. The only Ubisoft game I'm remotely interested in is Far Cry 5. Let's see whether that stays microtransaction-free ...
[QUOTE=GHOST!!!!;52821967]Yeah but guess what, Black Flag had them aswell and pretty much nobody gave a shit and it didn't hamper the gameplay at all, but I guess because these things are popping up everywhere now people are instantly getting annoyed.[/QUOTE] And Unity, and I presume Syndicate as well. I've no idea why people are actually bothered -- if you can do the same with minmaxxing currency in game and buy the same stuff for ingame money - what's the problem? It's the same as with booster packs in BF4. You can level up like normally OR buy a booster pack to have your class weapons unlocked. Nobody whined back then?
[QUOTE=CruelAddict;52822748]And Unity, and I presume Syndicate as well. I've no idea why people are actually bothered -- if you can do the same with minmaxxing currency in game and buy the same stuff for ingame money - what's the problem? It's the same as with booster packs in BF4. You can level up like normally OR buy a booster pack to have your class weapons unlocked. Nobody whined back then?[/QUOTE] The problem is that if playing the game normally is an engaging and fun experience, people won't spend real money to skip it. Therefore any game that aims to earn money from people buying 'booster packs', must make that content a slog to get normally, otherwise there'd be no point charging real money for it.
Reminds me of Ghost Recon Wildlands, in which you could unlock weapons by buying them instead of searching for it. But who in their right mind would do that. And now with AC:Origins when the game reportedly gives you good amounts of in-game money and weapons, not to mention that you can lower the difficulty any time. It makes one wonder how wrong in the head one would actually have to buy the heka-chests with real money. It might be that the lootbox system that allegedly only gives rare and legendary items and no one sane would use real money for. Was created to appease shareholders.
[QUOTE=Pappi_man;52821844]Nice, looks like I won't be buying any AAA game this year or next year.[/QUOTE] this may come as a surprise but there's plenty of AAA games that don't have lootboxes
[QUOTE=GHOST!!!!;52821967]Yeah but guess what, Black Flag had them aswell and pretty much nobody gave a shit and it didn't hamper the gameplay at all, but I guess because these things are popping up everywhere now people are instantly getting annoyed.[/QUOTE] Black Flag did not have lootboxes. Neither did Unity nor Syndicate. They had some cosmetic DLC, absolutely, and even a few DLC weapons (locked in progression nonetheless so you weren't immediately OP), but no lootboxes. The closest we got from Lootboxes back then was AC4's naval fleet system which had manageable RNG (by which I mean you could easily cap every mission at 100% success and completely dodge the system, only having to deal with timegated nonsense) the reward for which were a couple of cosmetic outfits which were far outnumbered by other ingame rewards, all obtained through crafting, missions or story progression.
[QUOTE=Whomobile;52822125]TF2 does it right though, community creators get a cut of the profits when their items get picked and it's possible to obtain items through trading and crafting weapon drops. If I unbox an item I don't like it's possible for me to trade it with someone who has something I want. These games lock you down with whatever shit you unbox, which is a horrible way to go about loot boxes. [editline]26th October 2017[/editline] While TF2 started the lootbox trend I think Overwatch started the "locked down" lootbox trend you're seeing a lot now.[/QUOTE] Item drops are alright but crates that you have to buy a key to open are right bullshit.
A loot system could be potentially amusing if it did not involve real money, unfortunately it usually does.
[QUOTE=genkaz92;52823706]A loot system could be potentially amusing if it did not involve real money, unfortunately it usually does.[/QUOTE] I mean that's kinda what a lot of RPGs do.
[QUOTE=genkaz92;52823706]A loot system could be potentially amusing if it did not involve real money, unfortunately it usually does.[/QUOTE] Diablo 3's adventure mode literally rewards you with lootboxes that are impossible to obtain in any other way than simply playing the game and completing bounties. No timegating, no upper limit, you keep getting them as long as you keep completing missions. You could also purchase random items with special ingame currency which you could only obtain from these lootboxes and from unique time-attack dungeons.
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