The parts with HL2 gameplay didnt sound right, everything was super reverberated, but those other tech demos look (sound) great
They've got some other sexy shit in their channel if you guys want to check it out.
I have always thought that audio should get more attention then graphics, this is why.
it sounds like shit on the gunshots.
what they need instead of heavy reverb is a slap echo
Where is the download for that, replaying Half Life 2 with that in on would make it a totally different experience.
[QUOTE=Dr. Punchgroin;30717528]Where is the download for that, replaying Half Life 2 with that in on would make it a totally different experience.[/QUOTE]I don't think there is a download for it. Since it seems to be some classes college work. [url]http://gamma.cs.unc.edu/PrecompWaveSim/[/url]
[QUOTE=dude2193;30717241]The parts with HL2 gameplay didnt sound right, everything was super reverberated, but those other tech demos look (sound) great[/QUOTE]
it sounds like an oversensitive mic capturing the environment
This is sexy beyond belief.
Valve should pick this up for HL3.
Breen speaking with that on sounded amazing.
The gunshots however.
The HL2 sounded crap, the rest sounded amazing.
I want this in CS:S, I would actually be able to hear where gunshots are coming from.
It's a good concept but incorporating it into a game definitely needs work.
The problem with the over reverbing-ness in hl2 is the gunshots and breen talking already have reverb built into them, so you get this kind of double reverberation and reverberating reverberation which sounds bad and echoey.
Put nice headphones on and close your eyes and listen to this: [media]http://www.youtube.com/watch?v=IUDTlvagjJA[/media]
[editline]26th June 2011[/editline]
and this:
[media]http://www.youtube.com/watch?v=WYdIidUIbAs[/media]
For some reason I get tingly as fuck
The guns sounded weird.
[QUOTE=Starpluck;30720844]Put nice headphones on and close your eyes and listen to this: [media]http://www.youtube.com/watch?v=IUDTlvagjJA[/media]
[editline]26th June 2011[/editline]
and this:
[media]http://www.youtube.com/watch?v=WYdIidUIbAs[/media]
For some reason I get tingly as fuck[/QUOTE]
Holy shit all of my senses in my head and spine went ape shit. This is incredible!
I've always liked audio more than graphics, it kind of kills a game when the guns sound like pea-shooters, or bad voice acting.
I could see this being AMAZING when it comes to Voip, the need to whisper in a game or else the enemy could eaves drop would be hilarious and fun to see in a game. That would make something like getting a radio all the more useful.
[QUOTE=doomkiwi;30723687]I could see this being AMAZING when it comes to Voip, the need to whisper in a game or else the enemy could eaves drop would be hilarious and fun to see in a game. That would make something like getting a radio all the more useful.[/QUOTE]
They had something like that in one of the Socom games for PS3 IIRC. I think it was Socom at least..
I mean the volume you speak at is important.
[editline]26th June 2011[/editline]
[QUOTE=Wormy;30723874]This is genious! Valve should hire this man.[/QUOTE]
These people*
[QUOTE=Starpluck;30720844]Put nice headphones on and close your eyes and listen to this: [media]http://www.youtube.com/watch?v=IUDTlvagjJA[/media]
[editline]26th June 2011[/editline]
and this:
[media]http://www.youtube.com/watch?v=WYdIidUIbAs[/media]
For some reason I get tingly as fuck[/QUOTE]
The Barber shop one was so awesome.
[QUOTE=Starpluck;30720844]Put nice headphones on and close your eyes and listen to this: [media]http://www.youtube.com/watch?v=IUDTlvagjJA[/media]
[editline]26th June 2011[/editline]
For some reason I get tingly as fuck[/QUOTE]
When he puts the bag over your head, I actually felt like I was going to be suffocated with it. :ohdear:
Something I hate in games is when they completely take out sound on one side of the head to show sound is coming from the other side. It's frustrating and always feels like someone is whispering very loudly in my ear.
The only problem with this is that we're too used to sound not being realistic enough in games
I think that if they dampened the wet signal in this, it'd sound much better
overall it's really amazing
I liked how they called it the "Half Life 2 Engine" instead of the source engine.
Or maybe I'm wrong.
[QUOTE=Starpluck;30720844]
[media]http://www.youtube.com/watch?v=WYdIidUIbAs[/media]
[/QUOTE]
That felt so pleasant to listen to for some reason.
[QUOTE=cdBiohazard;30726091]That felt so pleasant to listen to for some reason.[/QUOTE]
Really? I wanted to reach out and smack the thing out of his hand.
[QUOTE=Max of S2D;30725601]The only problem with this is that we're too used to sound not being realistic enough in games
[/QUOTE]
Kinda like the [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/TheCoconutEffect]The Coconut Effect[/url]
Having realistic sound etc wouldn't be that much of a problem in games, just we're so used to it.
[QUOTE=simzboy;30724275]When he puts the bag over your head, I actually felt like I was going to be suffocated with it. :ohdear:[/QUOTE]
Virtual Italian Mafia Barber Shop
Ah, I remember watching these vids a few months ago. There's more. Pretty awesome stuff.
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