• Angry Joe - Elder Scrolls Online Angry Review
    92 replies, posted
[video=youtube;Ov3B26h12C4]http://www.youtube.com/watch?v=Ov3B26h12C4[/video]
They fucked it up. 42,000 Gold for a horse sounds like mobile game crap. What an obvious money grab.
the moment i heard that a argonian in the game is dying from poison while openly praising sithis, thats when i knew the game was shit.
Well, that intro was short and to the point.
Looking at the clips in his video, visually, it looks like many shitty F2P Korean MMO's I've seen in the past. Very plain, hollow and washed out. I felt any excitement from [I]watching[/I] it drain out of me from the sheer lack of depth the visuals have.
Huh, Angry Joe and I have the same motorcycle jacket
this game was giving off waves of "horrible, heartless skyrim cash-in" from the second we started getting more details
i Dunno
To be clear, this was made by Zenimax right? Not Bethesda?
Looks really really bland and boring. And that pvp looks lame compared to Guild wars 2.
Unsurprising. Expecially after I tried out the beta. It's not even worth to play it for free so much it's excruciatingly boring, let alone 60$ + 15$/m
[QUOTE=Pvt. Martin;44612084]To be clear, this was made by Zenimax right? Not Bethesda?[/QUOTE] Yes, which is why it makes so many shortcuts in the story and stuff to make it work as an MMO.
[QUOTE=Rangergxi;44611261]They fucked it up. 42,000 Gold for a horse sounds like mobile game crap. What an obvious money grab.[/QUOTE] With the dupe bug and everything, 42k gold might not be all that much :v: But really, how much is 42k in gold? Like, how fast do you get gold in TESO?
[QUOTE=Brt5470;44612345]Yes, which is why it makes so many shortcuts in the story and stuff to make it work as an MMO.[/QUOTE] Secret World was still able to make a decent MMO with interesting stories. Same with WoW (If you took the time to read the quest boxes for the background to them)
sort of sum this MMO as DOA (Dead on Arrival)
[QUOTE=Axznma;44611509]Looking at the clips in his video, visually, it looks like many shitty F2P Korean MMO's I've seen in the past. Very plain, hollow and washed out. I felt any excitement from [I]watching[/I] it drain out of me from the sheer lack of depth the visuals have.[/QUOTE] The actual character design, and armors, look amazing. Best I've seen out of an MMO. They've improved over Skyrim, even. Other than that though yeah it looks pretty shit, very 2008ish
[QUOTE=Dwarden;44612558]sort of sum this MMO as DOA (Dead on Arrival)[/QUOTE] Wasn't FF XIV DOA? A Realm Reborn seems to be doing fairly well.
[QUOTE=Wii60;44611358]the moment i heard that a argonian in the game is dying from poison while openly praising sithis, thats when i knew the game was shit.[/QUOTE] Though from what I've heard a while back, that was actually part of the quest/whatever. He was faking & lying.
Um... well... :( I think it's pretty fun
[QUOTE=itisjuly;44612531]With the dupe bug and everything, 42k gold might not be all that much :v: But really, how much is 42k in gold? Like, how fast do you get gold in TESO?[/QUOTE] 42k is a massive quantity of gold but buying those expensive horses is so unnecessary, you can pay a small fee daily to improve your horse up to the 42k one, it's not like it's permanently bad. You can probably build up the 17k gold to buy the starter horse by level 20 if you work at it, and there's no level restriction on it so you can always buy your alts horses with your mad sick endgame cash. Basically angry joe really misleads people on the money issue - most quests hand out at least 200 gold, even the short ones, mobs just don't drop much gold because they don't want grinding to be a primary source of income. I agree with a lot of his statements but I just feel like the bar for MMOs is so low what with hotkey combat kill 8 goats nonsense that despite it's huge list of flaws ESO is a step forward. Not to say that there aren't other great MMOs, even great free ones, but I like it.
This is also the reason why i am waiting out till i get to hear more about WildStar.
Man, GW2 is just better in every way.
I think i'll stick with A Realm Reborn, yeah.
Chirst, I had more fun playing Blade and Soul, hell I'm still friggin play the game religiously even though it's in a language I can't understand, but yeah ESO was sooo boring
I remember when I was playing the beta a few weeks back, the game was a horrible mess and I assume it still is. Starting quests were nearly impossible to complete and confusing (the crate quest where you have to find a guy hiding inside one of them was unfinishable because there were so many people in the room where you had to locate the damn guy. While trying (for hours) to complete that quest, I fell through the world, waited 5 minutes, was still falling, and i logged out, uninstalled and havent played it since. The game is a good idea for sure, but because they treated it as a cash-in on Skyrim, it falls so much shorter of what it could have been
I'll be sure to give it a try in 9 months when it goes F2P. What's with awesome IPs becoming lackluster MMOs, like starwars.
Star Wars Galaxies was an awesome MMO
I'm going to continue to believe this has nothing to do with Elder Scrolls.
I am playing the game and I am enjoying it. I think of a lot of people started playing the game with Elder Scrolls in mind. I was just looking for an MMO to play that was decent enough to spend some time on. It isn't the best MMO I have ever played, but it does a lot of things a bit different, which I like.
[QUOTE=thelurker1234;44613387]I'll be sure to give it a try in 9 months when it goes F2P. What's with awesome IPs becoming lackluster MMOs, like starwars.[/QUOTE] Everyone wants a piece of the cake, especially with WoW slowly declining and F2P opening up even more monetization methods on top of subscriptions and initial purchase price. Like with F2P, the sheer account investment in terms of hours played, items collected or money spent makes it difficult for people to switch to the competition - they feel obliged to keep playing now that they've already invested so much instead of starting from zero elsewhere. To reach the size of an MMO and create enough content for people to get seriously invested tho, you'll generally have to sacrifice quality for the sake of quantity because your budget will only be so big. That's the gist of what I've heard anyway.
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