• BeamNG Drive - The Alpha and a Free Tech Demo Have Been Released
    58 replies, posted
[video=youtube;X77cThD4vj8]http://www.youtube.com/watch?v=X77cThD4vj8[/video] Tech Demo (Free) - [URL]http://beamng.com/techdemo[/URL] Alpha comes with 5 cars and 7 maps, plus free updates [I]fo' life[/I] - [URL]http://beamng.com/alpha[/URL]
Looks nice. The only thing that bothers me is how they jiggle after collisions. Makes the cars seem so jello-y. You'd expect metal to bend and react to the impact, then sit mostly still. Jiggling throws it off. I hope they find a way to make it less noticeable.
The shadow draw distance is a bit crap.
fucking FINALLY but the god damn site won't load i'm assuming since so many people are attempting to get it
[QUOTE=.Isak.;41702271]Looks nice. The only thing that bothers me is how they jiggle after collisions. Makes the cars seem so jello-y. You'd expect metal to bend and react to the impact, then sit mostly still. Jiggling throws it off. I hope they find a way to make it less noticeable.[/QUOTE] It's an alpha, so they're obviously going to refine it further.
downloading the demo now. interested to see how the actual driving holds up because in the videos it looks like really floaty constant over-steering with zero grip
holy hell trying to DL the full thing, usually get 2-3MB/s and right now it's taking over an hour to DL a 225MB file. it's like cube world all over again
Do they plan to make this a game you'd have to pay for, compared to it's free predecessor Rigs of Rods?
man the car handles like ass [t]https://dl.dropboxusercontent.com/u/57540497/BeamNGSandbox%202013-08-04%2001-10-04-30.png[/t]
I am sitting here playing this game and having a hell of a time and then it dawns on me... What if these were real accidents...
[QUOTE=HazzaHardie;41703109]man the car handles like ass [/QUOTE] dat jiggle
played the tech demo. purchased the full thing now car handling is fine. slightly better than i expected. it's a bit floaty but with analogue input it's quite responsive to controls. you can get a feel for the oversteer and correct it really easily, even without ffb yet to try it with a wheel - edit: car in the demo is okay. some of the cars in the alpha are okay. sportscar is pretty much uncontrollable. model isn't so much realistic as it is unnecessarily harsh and unforgiving... and floaty
Rigs of Rods all growed up and not as awful to play. Admittedly it could be fun sometimes but holy shit the bugs. Might mess around with this a bit, looks very nice.
The tech demo is really fun but the big car is realistic it kinda loses the game-y feel to it, it's hard to do wicked game-y stuff.
[QUOTE=Killuah;41703297]The tech demo is really fun but the big car is realistic it kinda loses the game-y feel to it, it's hard to do wicked game-y stuff.[/QUOTE] i assume they're trying to be a bit more serious and market this as technology they can sell to much bigger teams, whether that be to actual racing sims or to people making open-world games with driving in them imagine this tech in gta5
It plays so well in game! And I'm impressed how well optimised it is
Lots of crashes trying to tweak graphics settings..
[QUOTE=ChestyMcGee;41703315]i assume they're trying to be a bit more serious and market this as technology they can sell to much bigger teams, whether that be to actual racing sims or to people making open-world games with driving in them imagine this tech in gta5[/QUOTE] Yeah but the beam stuff is only half of it. Look at the debug, it has all kinds of simulation behind it. I'm just saying that the driving experience itself, appart from the crashes, is not really fun or usable for a game. Appart from cool crashes of course.
[QUOTE=Killuah;41703501]Yeah but the beam stuff is only half of it. Look at the debug, it has all kinds of simulation behind it. I'm just saying that the driving experience itself, appart from the crashes, is not really fun or usable for a game.[/QUOTE] ohh right yeh they really need to hire someone just to do the driving physics and nothing else. the truck is okay to drive and the hatchback is kinda fun but the sports car is undriveable. if you put your foot down at all, even when you're in like 4th gear, the back steps out and you fly off the road it's a cool tech demo and i'm looking forward to having the LAN demolition-derby or whatever it is they're putting into it but, as it stands, i don't have much hope for their police-chase mode. it'll be really cool to see cars smashing each other up in those chases but the actual handling model for the vehicles is so bad clearly the devs have way more interest in physics and the art behind that than they do in actual cars, which is fine i guess, but they should really hire someone who knows what they're doing [editline]4th August 2013[/editline] what i'm getting at is that you're right that there isn't much fun to be had in the game but on top of that, the reason it's not fun isn't because it's more realistic... because the handling model isn't realistic at all, it's just harsher
Imagine this being used in GTA 6 :]
[QUOTE=Killer900;41704063]Imagine this being used in GTA 6 :][/QUOTE] Kinda hard when GTA V hasn't even come out yet.
I think this is a but for me $17, can't go wrong for life updates.
Shit playing the techdemo I wish I had enough money laying around to buy the full alpha, I can see a lot of potential in this game. It's well optimized, graphically pretty, and fun. The driving is iffy like others have said but it still keeps me interested.
Whenever I play this game my front left wheel locks up and I can't turn left at all.
I love it [img]http://puu.sh/3TlZa.jpg[/img]
Now, all it needs is an ejectable driver like in Flat Out.
How do you spawn other cars to crash into
[QUOTE=Killer900;41704063]Imagine this being used in GTA 6 :][/QUOTE] Imagine this being used in Just Cause 3
I just gave the pickup about three times as much juice. Things goes alot faster, things break ALOT more.
[QUOTE=lekkimsm;41707250]I just gave the pickup about three times as much juice. Things goes alot faster, things break ALOT more.[/QUOTE] How did you do that?
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