the best games always get criticized the hardest. it's so stupid.
Most of what he says here is "change is bad". I didn't watch the whole review since it was just really boring and incredibly subjective. I really dislike the fact that people, regarding the incredibly positive reviews BSI gets, are just digging through the game looking for the bad stuff, when there's just so much good to regard aswell.
I still didn't see one objective and helpful review (the best IMO was Adam Sessler's, just because of it's enthusiasm), but I don't need one since I played the game and absolutely loved it (including the gameplay).
[QUOTE=Rusty100;40217790]the best games always get criticized the hardest. it's so stupid.[/QUOTE]
Because you don't need to look at a bad game too hard to understand its faults.
Hype also makes them more likely to make reviewers check if the game does everything it claimed to do.
In addition, many reviewers who like certain games criticize them because they want them to improve on the next installment.
[QUOTE=RichyZ;40217839]if you make an incredibly good or bad game it will be criticized to death no matter what, which is a good thing, because if its constructive, it can lead into better games
mediocre games are usually just tossed aside with a 6 or 7 and people leave it at that
stop getting so pissy that not everyone is sucking infinite's dick
yeah its the best game ive played so far this year but its not 99/100 or perfect or w/e[/QUOTE]
It's not about that it shouldn't be criticized, it's about that most people either just nitpick pointless stuff or just make up shit that's just dumb. Just in the description of the video:
[quote]At that point I realized that Bioshock Infinite is a charming two to three hour exploration adventure game padded out to seven to ten hours with some absolutely insufferable shooting mechanics that betray everything the *Shock series has ever been known for or good at. To be clear: It's not a "You changed it from what it used to be!" thing. It's more of a "You took a series of interesting systems and turned them into a stock shooter - worse, a *terrible* stock shooter. Feel bad about yourselves."[/quote]
That's just downright wrong, the shooting mechanics are far from "insufferable" and if anything, Infinite is less of a stock shooter than Bioshock 1 was. I haven't watched the video and I'm not planning to simply because he already proves himself to be an idiot in the description (and because a lot of this dude's other videos are also dumb).
Is this a review or just criticism. He praises it for it looks for about 30 seconds. 6 minutes in and he's still rambling about how artificial and hollow everything is, how it is not Bioshock and how there's no point in shooting thing because they're just "padding".
To be frank, this guy seems to be criticizing just because he can. Totalbiscuit and that other dude that got posted in here did a better job.
how long do I have to slip into a coma for until I stop seeing 20-90 minute reviews on bioshock infinite
[QUOTE=Swebonny;40217910]Is this a review or just criticism. He praises it for it looks for about 30 seconds. 6 minutes in and he's still rambling about how artificial and hollow everything is, how it is not Bioshock and how there's no point in shooting thing because they're just "padding".
To be frank, this guy seems to be criticizing just because he can. Totalbiscuit and that other dude that got posted in here did a better job.[/QUOTE]
Why do people think that every YT video is a review.
Every video he makes is about criticism.
[QUOTE=Swebonny;40217910]Is this a review or just criticism. He praises it for it looks for about 30 seconds. 6 minutes in and he's still rambling about how artificial and hollow everything is, how it is not Bioshock and how there's no point in shooting thing because they're just "padding".
To be frank, this guy seems to be criticizing just because he can. Totalbiscuit and that other dude that got posted in here did a better job.[/QUOTE]
I skipped to a part of a video and found him ranting about how he had to "Scramble his mouse and press the use key" to pick things up in battle.
He compares it to walking over them, I've never had a problem with moving my cursor slightly and pressing a button, but hey, I also don't have cerebral palsy
[QUOTE=SinineSiil;40217932]Why do people think that every YT video is a review.
Every video he makes is about criticism.[/QUOTE]
And I should know who he is? I don't sit on YT everyday, what I see on YT is what get posted in this section.
[QUOTE=The very best;40217934]I skipped to a part of a video and found him ranting about how he had to "Scramble his mouse and press the use key" to pick things up in battle.
He compares it to walking over them, I've never had a problem with moving my cursor slightly and pressing a button, but hey, I also don't have cerebral palsy[/QUOTE]
Good job taking things completely out of context by skipping over the part where he puts those words into context.
He's talking about the health mechanics and how they deal with it compared to games like Doom, Halo and others.
[QUOTE=Rusty100;40217790]the best games always get criticized the hardest. it's so stupid.[/QUOTE]
It's also getting criticized the softest.
[QUOTE=SinineSiil;40217932]Why do people think that every YT video is a review.
Every video he makes is about criticism.[/QUOTE]
I assumed it was a review because I didn't realize people actually enjoyed 30+ minute videos of people [b]just[/b] complaining.
It's not even because I like Bioshock infinite, I couldn't imagine enjoying that in any game that isn't objectionably broken in every way
[QUOTE=Swebonny;40217942]And I should know who he is? I don't sit on YT everyday, what I see on YT is what get posted in this section.[/QUOTE]
I don't talk only about him. People here think that TB makes reviews as well. Even though he has said otherwise multiple times.
[QUOTE=dgg;40217952]Good job taking things completely out of context by skipping over the part where he puts those words into context.
He's talking about the health mechanics and how they deal with it compared to games like Doom, Halo and others.
It's also getting criticized the softest.[/QUOTE]
No, I saw the context. But he's exaggerating it to a ridiculous point to further his own loosely associated point
[QUOTE=The very best;40217964]No, I saw the context. But he's exaggerating it to a ridiculous point to further his own loosely associated point[/QUOTE]
Don't tell me you think he thinks the problem is that it's hard to do so? Because that's not what he's saying.
He's saying the problem is that you actually have to do it at all, that you have to divert attention from the action as you're acting like a bullet sponge and have to scavenge for tiny health and salt pickups.
[QUOTE=Rusty100;40217790]the best games always get criticized the hardest. it's so stupid.[/QUOTE]
This is like the second video I've saw of someone playing Infinite and not absolutely fellating the devs.
[QUOTE=Rex McCoolguy;40218543]This is like the second video I've saw of someone playing Infinite and not absolutely fellating the devs.[/QUOTE]
god forbid somebody deserve a lot of high praise for putting out an amazing product
i hope ken levine got at least one bj outta this
this is the same guy that said that the variety in the level design in the Half Life games just makes it unfocused, that Alyx Vance is a hollow overrated character, and that Deus Ex Human Revolution shouldn't have had an ambiguous opinion towards transhumanism (I.e, "it shouldn't have presented all sides of the argument and allowed the player to make choices based on their own beliefs and ethics based off of what is presented in the world")
i probably wouldn't take what he says all that seriously.
This guy is a just contrarian FYI just letting you know that.
Look at his other "reviews".
[img]https://dl.dropbox.com/u/2692549/test/bioshack.png[/img]
From the comments of the vid, this guy is also the same guy who praises Spec Ops to a godly tier level of games. He has a lot of bad opinions which he shares with people who think that only indie games are good.
I love it how he went "yet why are the citizens of Columbia acting like madman attacking you?"
Uhm, excuse me? Your enemies are police officers, soldiers of Comstock and soldiers of the Vox Populi. The first two are attacking you because you're the False Shepard. The last one is attacking you because their leader deemed you a fake.
In fact, the ones that don't attack you are the citizens of Columbia.
Bioshock Infinite isn't flawless, but the flaws that do exist were completely overshadowed by the story and atmosphere in my first playthrough. If that guy really did like Spec Ops: The Line so much, I don't understand how he could think Bioshock Infinite is worse, considering the story is just as good if not better and the gameplay is at least ten times better.
tbh every objective review of BS:I I've seen so far is either incredibly nit picky, too opinionated or just wrong. A lot of people seem to be criticising the combat(The combat was pretty fun and was NOT boring), some claim that the characters are empty(where the fuck were you the entire game after you meet Elizabeth), someone even said they shouldn't have included vigors(I don't think the game would be half as fun without the vigors).
It almost seems like people just want to criticise it badly because most people aren't, they come up with bullshit reasons, even if it's a slight flaw or two they act as if the game is shit because of it.
Some people played it wrong too, rushed and didn't play the slight attention to the story and criticised it for not understanding the story.
Also this guy is a dumbass, why is violence a bad thing/discredit for the story he says it fails because the gameplay is "absurd, floaty and gory". What the fuck?
[QUOTE=Rusty100;40218872]god forbid somebody deserve a lot of high praise for putting out an amazing product
i hope ken levine got at least one bj outta this[/QUOTE]
Bioshock isn't amazing. It's very good, yes absolutely, but it has a lot of problems mechanically, and a lot of the gameplay isn't all that good, it's just good enough to pass.
People are amazed and blinded by the gorgeous visuals and the story that is told and kind of forget to pay attention to the rest of the game, well, either that or people have really low standards for gameplay and mechanics.
Just because Totalbiscuit criticizes it hard he still never claimed he didn't like Infinite. Campster here made it clear that he only liked the story elements and really couldn't handle the gameplay (and given his taste in games that makes sense).
Bioshock has always had problems with gameplay and mechanics, it's an area that should really be polished, Bioshock 2 took it to the better level in that regard (still, not all that, and it did come at the expense of a worse story because different team and all that) and then Infinite just made it even worse than Bioshock was. How does that work? Come on.
Campster (and TotalBiscuit) makes great points about just how shoddy the game mechanics are with the two weapons limitation, lack of ammo types, bulletsponge enemies with nothing interesting to them, heaps of junk laying around every corner that you just throw into your mouth nonsenically and almost never have any benefit in combat, spamming the optimal/favourite vigor (if you even use them) and the useless shield (I regret SO FUCKING HARD that I upgraded that one, it never got particularily useful, especially not in consideration with what I didn't get in return as a result).
Then there are things like terrible transitions between Elizabeths actions, like, absolutely everytime she changes animations it's terribly obvious and sort of hideous. Predictably giving you coins whenever you check a vendor instead of being a random feel-good moment, and waiting around for her to toss you some health or wait for the puny almost useless shield to re-charge because you don't have vials/aid kits nor anything that will give you health anywhere near you.
Having the city become abandoned 85% of the time you play, and when it isn't nobody even confirms your existence, is also less than pleasing and doesn't really help the whole setting.
I immensely enjoyed Bioshock Infinite and will probably re-play it, but damn son, it has a lot of problems that would make it so much better if it was fixed in the next installment. It just seems to me Rusty, that you and others thinks giving lots of critique goes hand in hand with dislike, when in many occasions it's the exact opposite. People bother critiquing because they care about it, they want it to be more (or different).
[QUOTE=MoarToast;40219645]this is the same guy that said that the variety in the level design in the Half Life games just makes it unfocused, that Alyx Vance is a hollow overrated character, and that Deus Ex Human Revolution shouldn't have had an ambiguous opinion towards transhumanism (I.e, "it shouldn't have presented all sides of the argument and allowed the player to make choices based on their own beliefs and ethics based off of what is presented in the world")
i probably wouldn't take what he says all that seriously.[/QUOTE]
It's really a discussion for another thread but Alyx is an incredibly hollow bland character, she's tasteful fanservice for boys, and although I can't remember I believe he made some good arguments for that Half-Life unfocused thing. The Deus Ex "what story are you trying to tell" thing kind of makes me scratch my head as well though, why exactly wouldn't a theme be able to have more than one story? But hey, when could anyone ever have good opinions and arguments about absolutely everything?
[QUOTE=Dr. Gestapo;40221105]This guy is a just contrarian FYI just letting you know that.
Look at his other "reviews".[/QUOTE]
Oh, yeah, so because he doesn't have the same opinion as everyone else he is contrarian? Yeah...
[QUOTE=icemaz;40224391]From the comments of the vid, this guy is also the same guy who praises Spec Ops to a godly tier level of games.[/QUOTE]
No he doesn't, he absolutely loves the story of Spec Ops and how the game mechanics work together with the point it's making and he thinks that makes it per definition good because the story, point and game mechanics work together for the same goal and achieves that goal. He enjoyed the fact that the game had a more mature story to tell that gave much needed criticism about the MMS game-genre and games in general.
But that's no different than what 80% of everyone that have played Spec Ops (and finished it) have said, even Yathzee (Zero Punctuation) has said that and praised the game for it.
But like anyone else he also said that the game mechanics are horribly generic and that the game as a game isn't necessarily all that and that it's only worthwile to play for the story itself.
At least unless I remember completely wrong, should probably re-watch just to make sure.
[QUOTE=victormeriqui_1;40224727]Also this guy is a dumbass, why is violence a bad thing/discredit for the story he says it fails because the gameplay is "absurd, floaty and gory". What the fuck?[/QUOTE]
Umm, he doesn't like it when it tries to tell a story about a person that doesn't like the business he is in, has traumas from his past [sp]war efforts[/sp], and the fact that the story tries to tell a much bigger and grandiose story with lots of semi-mature to mature themes and concepts and then BOOM HEADSHOT 360NOSCOPEGUTPUNCH RAILSABLAZING violence when it isn't trying to tell you a story?
People have different taste in what's appropriate for certain stories, and I certainly can see where he's coming from even if it wasn't that much of a deal for me.
[QUOTE=Zuimzado;40224474]I love it how he went "yet why are the citizens of Columbia acting like madman attacking you?"
Uhm, excuse me? Your enemies are police officers, soldiers of Comstock and soldiers of the Vox Populi. The first two are attacking you because you're the False Shepard. The last one is attacking you because their leader deemed you a fake.
In fact, the ones that don't attack you are the citizens of Columbia.[/QUOTE]
Even the craziest of zealots have a point where they get terrified or don't want to fight, you know. Police officers and Comstock's troops are PEOPLE, regardless of whatever fucking magical city they live in. How come each and every single one of them unanimously agrees to try to murder a single person, based on philosophy and philosophy alone? Men don't work like that.
[editline]9th April 2013[/editline]
Good lord, you people, I played through this game and enjoyed it but it wasn't ~AMAZING~. Why are you all so fucking bitchy when it comes to having your PERFECT game being criticized?
It was a good experience, but in no way a revolutionary storytelling masterpiece like many are preaching right now.
The gameplay was pretty much the weakest part of the game. Honestly, after a while, I got really fucking bored of shooting the same dudes over and over. There was no stop, it's just shooting and shooting and killing, there was no point where you could really just walk around and explore different bits of Colombia like you could in Rapture. Only part I remember was the very start before you get your first Vigor, in a set-up artificial pre-determined area. Other than that, it was just ooooh, look at this plaza. Hey, a little shop with a voxaphone and some cake inside of a box. Check out the graphics and atmosphere!
Instead I was forced to just shoot at people, wait for Elizabeth to materialize a random resource I needed, [b]opening up tears that just so happen to be related to combat or the direct plot[/b], and pressing right click to make guys die.
[editline]9th April 2013[/editline]
This is why I absolutely hate new releases regardless of their quality. For the first few months or so, nobody is willing to actually criticize the game and look at it from a objective standpoint. It's all just a big fuckin' hugbox where nobody is allowed to criticize any bits of the game! Not the lackluster and uninspired gunplay, the weird black/white storytelling that contradicts itself with the violent gameplay, the appeal to emotion, showcasing society's issues during the early 1900's but never really having an opinion on them in order to not offend anyone, and the linearity.
[editline]9th April 2013[/editline]
Far Cry 3 suffered from this too. "WOWWW ITS SO GREAT BEST SANDBOXY GAME EVER. what? you didn't like the story? FUCK U IDIOT!!!"
months later
"it was okay i guess."
This forum still masturbates over Half-Life 2 and I haven't seen anything near this level of circlejerk praise over that game or, honestly, any other.
[QUOTE=JCDentonUNATCO;40225228]This forum still masturbates over Half-Life 2 and I haven't seen anything near this level of circlejerk praise over that game or, honestly, any other.[/QUOTE]
I've kind of run that well dry. I can't even go back to it because those revolutionary "interactive cutscenes" are a fucking bore and the gunplay is horrid.
Probably still gets praise because it's a Valve game and it had neat physics when it was released.
[QUOTE=milkandcooki;40225260]I've kind of run that well dry. I can't even go back to it because those revolutionary "interactive cutscenes" are a fucking bore and the gunplay is horrid.
Probably still gets praise because it's a Valve game and it had neat physics when it was released.[/QUOTE]
[sub][sub]Run for your life, quick while you still can[/sub][/sub]
Posted this in the BI thread:
I honestly don't understand why people think violence action = instantly discredited everything else. Part of the charm in Bioshock games so far is that they are totally over the top violent action games with an equally over the top backdrop/story/premise. The only way violence actually gets in the way of this, is if you are trying to hard to make a point yourself. It's funny he would say that "bioshock infinite wants to mean something but can't because gore and the whole game falls apart because of X arbitrary mechanic restrictions a game must adhere to for some unsubstantiated reason" when his video is basically doing the same thing is claims bioshock is from a logic standpoint. What's even funnier is that the game doesn't actually want to "mean something", people just gave it meaning as well as the critics. It's a game that does what it does and nothing more. It's not the game's fault people actually... get attached to it. And somehow that makes the whole thing fall apart? Inception is the same way. It's a great fucking action movie but also one that makes you think and really empathize with the characters. Just because it's an action movie though doesn't mean its story isn't valid and the emotions people got from it are either. Not every "important" piece of art has to adhere to retarded standards of self-importance and dignity. Entire art movments were spawned because of that actually - the Dada movement was a direct reaction to what being an artist meant, and to be a Dadaist meant that you rejected the traditional art world and how you must conform to them to be respected. Cubism involved people breaking down the "high and mighty" pretenious art world into its very elements. And let's not even get into pop art from the 50s/60s, which literally was the "punk rock" of art.
No offense, but while errant signal does often bring up good points in many videos he is the prime definition of an armchair game design analyst, whose opinions on how things should be in the design space often cross the border of "pretentious".
Not saying I hate him because I don't. I just think this video is seriously picking at straws just because that's what his persona is pretty much.
The only "sad" thing about the game violence in Infinite is that the story and themes presented are actually interesting to people who aren't into violent video games or games at all. These people likely don't care for the actual game of infinite because of this fact. But it's not the game's job to cater to everybody. If someone made the most moving sports title on earth, I'd likely not care for the gameplay at all and would be missing out. But the design of the game shouldn't conform to me, it should be true to itself. that said my taste in games is very diverse so even though I don't like sports games if there's something in there to bring me into it then I'd be able to likely enjoy it enough to play through the whole game.
[QUOTE=milkandcooki;40224956][B]Even the craziest of zealots have a point where they get terrified or don't want to fight, you know. [/B]Police officers and Comstock's troops are PEOPLE, regardless of whatever fucking magical city they live in. [B]How come each and every single one of them unanimously agrees to try to murder a single person, based on philosophy and philosophy alone? Men don't work like that.[/B][/QUOTE]
Hooo booy.
Where have you been for the last decade or so of terrorism?
Sorry, you need to Log In to post a reply to this thread.