Context: Destiny is a game created by bungie.
The Composers From bungie (Marty O' Donnell and Michael Salvatori) wanted to make a musical album based around the Destiny universe. They also got Paul McCartney on it. The result is a Eight-Piece album known as the "Music of the Spheres." The Composers called it the best piece of music they would ever make.
It was finished in 2013. Bungie said they would release it. The album was never released because ???. Marty left bungie in 2013/2014. The album was kept locked up for 3 years with marty hoping one day bungie can release the album so everyone can hear it.
[media]https://twitter.com/MartyTheElder/status/661029720260128769[/media]
This led to a ton of destiny fans trying their hardest to re-create the album. Bunch of E3 footage being ripped, trailers, etc. all being mashed together to be what they considered "Music of the Spheres."
On November 30th, Marty let everyone know that he gave 100 People a copy of the album before leaving bungie.
[media]https://twitter.com/MartyTheElder/status/936349365496459264[/media]
This caused some hardcore destiny fans to go on a hunt to find someone who owned the copies and give them over. Two Destiny fans finally found someone that would hand them a copy.
Today they finally posted the entire album on the Destiny Subreddit:
[url]https://www.reddit.com/r/DestinyTheGame/comments/7m2rmp/casually_leaking_music_of_the_spheres/[/url]
with Marty basically confirming its a legit copy
[media]https://twitter.com/MartyTheElder/status/945362982074060800[/media]
Bungie has yet to issue a response due to them being on holiday, but Deej ( a community manager ) Unfollowed one of the people who found the music.
Here's a youtube video link version. Consider this a final gift from old bungie. Enjoy.
[video=youtube;WYz3tQb77y4]https://www.youtube.com/watch?v=WYz3tQb77y4[/video]
O'Donnell/Salvatore are probably one of the best composing duos in the last 10 years.
[QUOTE=Wii60;53005966]
Bungie has yet to issue a response due to them being on holiday, but Deej ( a community manager ) Unfollowed one of the people who found the music.
[/QUOTE]
lol he can eat shit
this is a giant middle finger to the new bungie and i love it
Here's a email marty sent kotaku
[url]https://kotaku.com/four-years-later-destinys-music-of-the-spheres-has-lea-1821572335[/url]
[QUOTE]I’m quite relieved and happy. This was the way it was supposed to have been heard 5 years ago.
My wife and I spent the afternoon with my now 93 year old father and we showed him that people were finally able to hear this work. It made our Christmas even better. My mother, his wife of over 60 years died a couple years ago and although she loved listening and shared it with some of her friends (she was a musician) she never understood why it wasn’t released.
I don’t know who actually did it but they have my blessing. I honestly don’t know how anyone could begrudge this any longer.[/QUOTE]
edit:
and Fun fact 2, these are the keys for each set of music:
The Path – The Moon – C
The Union – Mercury – D
The Ruin – Venus – E
The Tribulation – The Sun – F sharp
The Rose – Mars – G
The Ecstasy – Jupiter – A
The Prison – Saturn – B flat
The Hope – The Traveler – C
According to music peeps, this is a Lydian dominant scale.
and another thing about destiny, the only thing left to leak is the Supercut before the delay and remake of the entire universe. A Lead writer made a 10 year plan story wise but people in higher management bungie hated it and told them to rebuild it. that writer shortly left bungie after launch. expect that to be way harder to leak than the spheres.
[QUOTE=Wii60;53005966]
[video=youtube;KDf1h5jleBM]https://www.youtube.com/watch?v=KDf1h5jleBM[/video][/QUOTE]
17:15
the after credits music of destiny 2 that a bunch of people like me were looking for has finally been found
Holy shit the first track is the track from the first Destiny's reveal back in 2012 (?)
OH MY GOD I'VE BEEN LOOKING FOR IT EVER SINCE
It's really hard for me to look at the situation surrounding Music of the Spheres objectively, considering it's the self-professed masterpiece of my favorite composer of all time;
but man,
[I]fuck Bungie.[/I]
I've been listening to MotS all day. It's [I]beautiful[/I]. It's [I]immaculate[/I]. My eyes literally started tearing up during The Ecstasy. The fact that Bungie kept this [I]fucking piece of art[/I] under lock and key for 4 years due to stupid corporate bullshit is beyond infuriating.
Destiny could have been something special, something genuinely amazing, but Bungie seemed dead set on fucking it up every step of the way. [url=https://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731] They butchered the entire plot, and threw together the dumpster fire of a story that was Destiny 1's campaign in little under a year [/url]. They forced the lead writer Joe Staten and his entire team out of they company. They completely fucked O'Donnell. The hid all the amazing writing in the Grimoire far out of the game. Just [I]baffling[/I] design and balance decisions over the course of Destiny's life (anyone remember the 0.04% auto rifle buff?).
Even despite all this, I put an embarrassing amount of hours into Destiny 1 starting with The Taken King, because underneath all the bullshit, I believed that there was something special there. At the end of year 3, with Age of Triumph, Destiny 1 [I]finally[/I] felt like a complete game, and I loved it.
But look at where we're at with Destiny 2; not only is it objectively shallow and bare-boned compared to the first, but week after week, we get some new controversy about how Bungie is completely fucking the loyal fanbase they gained over the years: from the awful new shader system, to the egregious 95% XP throttling, to locking players out of content if they didn't buy DLC. All to sell [I]more fucking lootboxes[/I].
Sorry for the rant, but it just pains me to think of what Destiny is, and what it could have been. Oddly enough, listening to Music of the Spheres is giving me the exact same feeling I got when I read Episitle 3. It's a bittersweet feeling of comfort and closure.
Plus, it's just great music.
[QUOTE=Derp123213;53006045]Holy shit the first track is the track from the first Destiny's reveal back in 2012 (?)
OH MY GOD I'VE BEEN LOOKING FOR IT EVER SINCE[/QUOTE]
Alot of destiny uses parts of the music of spheres because it was used as a long-term plan for the games music.
we now finally have the whole piece.
Destiny deserved to be so much more.
As it stands, it's a representation of everything wrong with AAA gaming. Mismanaged production, cut content on the disc being put behind paywalls, micro-transactions on top of expansion passes and of course this whole shit with Marty O'Donnell and MotS. Such a damn shame.
Wow, this is pretty great. Makes me really wonder what Destiny would have been like without all the issues it had.
[editline]26th December 2017[/editline]
[media]https://twitter.com/MartyTheElder/status/945487517960118272[/media]
[sp]That's Destiny 2 in the trash bin[/sp]
Wow, this is really an astounding music track. I can't believe Bungie kept it out of their game and locked away because of disputes with O'Donnell .
[QUOTE=Wii60;53006001]Here's a email marty sent kotaku
[url]https://kotaku.com/four-years-later-destinys-music-of-the-spheres-has-lea-1821572335[/url]
edit:
and Fun fact 2, these are the keys for each set of music:
The Path – The Moon – C
The Union – Mercury – D
The Ruin – Venus – E
The Tribulation – The Sun – F sharp
The Rose – Mars – G
The Ecstasy – Jupiter – A
The Prison – Saturn – B flat
The Hope – The Traveler – C
According to music peeps, this is a Lydian dominant scale.
and another thing about destiny, the only thing left to leak is the Supercut before the delay and remake of the entire universe. A Lead writer made a 10 year plan story wise but people in higher management bungie hated it and told them to rebuild it. that writer shortly left bungie after launch. expect that to be way harder to leak than the spheres.[/QUOTE]
Probably important to mention that the lead writer was Joseph Staten, who was cinematic director and writer for all Bungie-developed Halo games, and wrote Contact: Harvest. The higher-ups at Bungie canned virtually all the work he and his team had done not even a year before launch (this is part of why the game got delayed) and he went back to Microsoft to become Senior Creative Director at Microsoft Studios, where he oversees their franchises, wrote ReCore and Halo: Shadow of Intent. Most or all of the writing team he assembled specifically for Destiny left Bungie in the two years after he left and have been replaced since then.
tl;dr bungie are fucking cunts to their best employees, the writing team at bungie is a rotating door for a barely-established franchise, which is why Destiny's writing quality is shit-tier outside the Grimoire cards which are Staten's team's work.
him writing recore gives me a reason to buy it
didnt know that
[QUOTE=AbbaDee;53006122]Probably important to mention that the lead writer was Joseph Staten, who was cinematic director and writer for all Bungie-developed Halo games, and wrote Contact: Harvest. The higher-ups at Bungie canned virtually all the work he and his team had done not even a year before launch (this is part of why the game got delayed) and he went back to Microsoft to become Senior Creative Director at Microsoft Studios, where he oversees their franchises, wrote ReCore and Halo: Shadow of Intent. Most or all of the writing team he assembled specifically for Destiny left Bungie in the two years after he left and have been replaced since then.
tl;dr bungie are fucking cunts to their best employees, the writing team at bungie is a rotating door for a barely-established franchise, which is why Destiny's writing quality is shit-tier outside the Grimoire cards which are Staten's team's work.[/QUOTE]
Most of the key important people who actually made Halo, [I]Halo[/I], left either before Destiny came out, or shortly after.
Bungie is a husk of a company it used to be.
[QUOTE=glitchvid;53006142]Most of the key important people who actually made Halo, [I]Halo[/I], left either before Destiny came out, or shortly after.
Bungie is a husk of a company it used to be.[/QUOTE]
Yeah, I'm looking at Halopedia's entry on Bungie employees and even though it's outdated, it's amazing how many important people left around 2012/13.
That was during the 343/Bungie fracture right
like microsoft grabbed everyone important that wasnt bolted down pretty much (including frank o connor)
Holy shit, it's so good
It's a fucking travesty that this went unreleased due to corporate bullshit, it's pure art
[QUOTE=Wii60;53006151]That was during the 343/Bungie fracture right
like microsoft grabbed everyone important that wasnt bolted down pretty much (including frank o connor)[/QUOTE]
While a lot of employees did split between 343 and Bungie, most of the key "Halo" people I'm talking about, stayed with Bungie - until the supercut rewrite and eventual release.
[QUOTE=Wii60;53006151]That was during the 343/Bungie fracture right
like microsoft grabbed everyone important that wasnt bolted down pretty much (including frank o connor)[/QUOTE]
Only a handful joined 343, Vic Deleon, Chad Armstrong, Kevin Grace and Frank O'Connor are the only ones I know of, Vic and Chad have left and last year Bungie's former community manager Ske7ch got hired. Isaac Hannaford is regularly contracted to do artwork for 343 and is [URL="https://www.artstation.com/spaceshipguru"]generally fucking amazing[/URL], and as I understand it Marty O'Donnell and Kazuma Jinnouchi are friends and like each other's work. Joseph Staten does voice-work for the Grunts as he used to, but that's about it.
Aside from that, 343's probably lost more employees to Bungie than the other way around. Christopher Schlerf, Jonathan Goff, Jacob Benton, and more.
Speaking of where old bungie has gone to, and Marty Specifically, keep an eye out for Highwire Games. I know it has Marty of course, but it also has Jaime Greisemere. He was the design lead for bungie until Destiny. Highwire is currently working on a VR game Golem. I also recall Jaime having worked on Infamous Second Son, and I am interested more so because of it. Even if there's no warthog.
Then there is newly found V1 Interactive. Most recognizable person there I know of is Marcus Lehto. Creative Director for Halo Reach, and has worked at bungie since Myth: The Fallen Lords. Their site lists some others from bungie, who worked on halo and Destiny last I read. Their site also suggests, possibly outright, that they are making a game like destiny. Hopefully they can do it better.
Anyway I'm with Fouytan222 on this, it really gives some closure. Destiny isn't what it could have been and that's been apparent for a while, and it's not getting there any time soon. It really is a shame, like Marty said it's like when you have the band break up. I am not such a big fan of music to have ever experienced that, but I think I get what it's like from all of this.
[QUOTE=Wii60;53006151]That was during the 343/Bungie fracture right
like microsoft grabbed everyone important that wasnt bolted down pretty much (including frank o connor)[/QUOTE]
The amount of Bungie employees that went to 343i to work on Halo can be counted on one hand. Halo 4 revealed it was just network people that left
Destiny was a mistake. they honestly just should have stayed the halo studio. now instead of one pretty decent franchise, we have two mediocre ones
[QUOTE=LZTYBRN;53006645]Destiny was a mistake. they honestly just should have stayed the halo studio. now instead of one pretty decent franchise, we have two mediocre ones[/QUOTE]
Destiny wasn't a mistake. It has all the ingredients to make a fantastic game, which makes it all the more infuriating that both games launched in such a shoddy state and one of them took two years to get off the ground and become a great game. Destiny 2 is hamstrung on Launch already with its lack of endgame content, and the first DLC seemed to double down on microtransactions.
Fun fact: Marty’s dad is the Prophet who goes “Nay, it was heresy!” At the beginning of Halo 2.
Also, is Jason Jones still at Bungie? How can he live with this?
[QUOTE=LZTYBRN;53006645]Destiny was a mistake. they honestly just should have stayed the halo studio. now instead of one pretty decent franchise, we have two mediocre ones[/QUOTE]
They had the idea for destiny before they were even done with Halo. I recall that Halo Reach was supposedly laying the technical groundwork for a lot of what they wanted to do with their new franchise. But Microsoft wasn't willing to give them the vast sums of money Bungie needed, so they packed up shop and went over to Activision. Making a deal with one of the devils of gaming went about as well as you would expect, and over the course of the last 6 years they've had their soul completely sucked out.
I have never played Destiny so maybe this music isn't as impactful to me as to some of you guys, but while it was excellent (I listened all the way through) I didn't think it was as good as his work on Halo.
I'm so fucking impressed that during a fracture of company, both 343i and Bungie are a shitshow.
343i Doesn't know how to design anything interesting and are obsessed with rewriting and redesigning everything to dumb levels (I WILL NEVER GET OVER FLOOD POODLES)
Bungie are... Bungie. They actually went out of their way to release a sequel with none of the improvements from the THREE YEARS that Destiny 1 improved. Had a story that was utter trash, and seem to have completely given up on making fun PVP maps. Fun strikes, or significant content, then have the nads to make less and less available from anything other than Lootboxes.
[QUOTE=chipsnapper2;53006693]Fun fact: Marty’s dad is the Prophet who goes “Nay, it was heresy!” At the beginning of Halo 2.
Also, is Jason Jones still at Bungie? How can he live with this?[/QUOTE]
Because he finally got the political nirvana he always wanted, he always cared more about the environment than the end result.
I just sat and listened to a bunch of it. Holy fucking shit.