• Prop Fortress
    17 replies, posted
[video=youtube;0g3l1H7WrRo]https://www.youtube.com/watch?v=0g3l1H7WrRo[/video]
It's good to see my man Eltorro again.
gat damn that's some amazing animating. Dealing with simple props and still manages to give them so much life.
The fact that this sub-genre of TF2 videos are still popular makes me so happy for some reason
The turret was pixar-quality emotive.
TF2 animations will never get old for me.
[QUOTE=The Party Spy;52454751]The fact that this sub-genre of TF2 videos are still popular makes me so happy for some reason[/QUOTE] It's cool to see how much the animation quality among people still working on them has improved so much while still retaining the jerky style of early GMod TF2 videos.
[t]http://i.imgur.com/vkXLjAL.jpg[/t] [B][I]Has science gone too far?[/I][/B]
The video was superbly done and I chuckled a few times but the [b]RANDOMIZE FACE TOOL INTENSITY 100% XD!!![/b] hasn't been funny for like 7 years. Just moderately overdramatic facial expressions would have been much funnier IMO, no need to break their face every single time
[QUOTE=Kylel999;52459197]The video was superbly done and I chuckled a few times but the [b]RANDOMIZE FACE TOOL INTENSITY 100% XD!!![/b] hasn't been funny for like 7 years. Just moderately overdramatic facial expressions would have been much funnier IMO, no need to break their face every single time[/QUOTE] [media]https://www.youtube.com/watch?v=voJmOYyI-T0[/media]
[QUOTE=Kylel999;52459197]The video was superbly done and I chuckled a few times but the [b]RANDOMIZE FACE TOOL INTENSITY 100% XD!!![/b] hasn't been funny for like 7 years. Just moderately overdramatic facial expressions would have been much funnier IMO, no need to break their face every single time[/QUOTE] If you click on some TF2 Gmod video and expect it to be anything but [B]RANDOMIZE FACE TOOL INTENSITY 100% XD!!![/B] then you need to get a fucking grip on life and drink some milk.
I want to know how the hell he did that squash and stretch in Gmod because it's amazing.
[QUOTE=Kylel999;52459197]The video was superbly done and I chuckled a few times but the [b]RANDOMIZE FACE TOOL INTENSITY 100% XD!!![/b] hasn't been funny for like 7 years. Just moderately overdramatic facial expressions would have been much funnier IMO, no need to break their face every single time[/QUOTE] uhm [t]http://i.imgur.com/UBc7TOT.png[/t] talkin' shit??????????????????????????
Are you guys sure this is made in gmod? Looks more like SFM mimicing gmod.
[QUOTE=Annoyed Grunt;52461554]Are you guys sure this is made in gmod? Looks more like SFM mimicing gmod.[/QUOTE]I feel like it's half Gmod and half SFM. The boot at 1:31 looked way too smooth for Gmod, but some of the Heavy posing looked like classic Gmod stop motion.
I'm surprised there was no pyro
[QUOTE=Annoyed Grunt;52461554]Are you guys sure this is made in gmod? Looks more like SFM mimicing gmod.[/QUOTE] Observe all of the stretching and squishing. That is something you cannot do in Source Filmmaker - SFM only has uniform scaling. In gmod, however, there are scaling tools for controlling the individual axes, which is what stretching and squishing is. So unless he recompiled all of these models with flexes to explicitly mimic stretching and squishing, none of that was done in Source Filmmaker.
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