• Ahoy - Zombies.
    30 replies, posted
[video=youtube;kTFnCPQG2eY]https://www.youtube.com/watch?v=kTFnCPQG2eY[/video]
He just launched a patreon too! [video=youtube;ZSRGpM8jw9o]https://www.youtube.com/watch?v=ZSRGpM8jw9o[/video] [url]https://www.patreon.com/ahoy[/url]
Urban Dead was interesting, but could really have used a better stamina system.
I was just playing Urban Dead earlier, oddly enough.
Yeah, another really enjoyable video by Ahoy. Love watching these.
people still play urban dead?
Fantastic job, as usual
Yep, that is pretty much the best content produced by one man, a real jewel upon many content creators. I gladly sail as a patron of his, ahoy. [editline]6th August 2016[/editline] Would you look at that, it was his birthday [URL=https://youtu.be/lWPYo9o4vQo?t=22m10s]yesterday[/URL] Happy birthday, Stu. :toot:
I'm surprised that he only talked about video games after 28 Days Later. Surely it's worth mentioning stuff like the comic/tv show versions of The Walking Dead and I don't remember him covering anything else except games and movies.
And as usual, goosebumps at the end. Ahoy is a god and I hope he comes back to continue his iconic arms series soon.
i'd kill for a 60+ minute long video of him talking about Deus Ex. guy does his research so well its insane
That was a bit strange. He glanced over the immensely popular Resident Evil 2 and 3, Silent Hill 2, (which wasn't necessarily zombies I suppose), REmake, RE4, tons of shit. Jumped around from year to year, though I suppose he may do a separate series on Resident Evil, Silent Hill, etc.
[QUOTE=usaokay;50835157]28 Days Later was the best.[/QUOTE] I've always hated the fast zombie fad. Classic slow shamblers or bust.
[QUOTE=usaokay;50838710]I think it's been overplayed. World War Z struck me out on it while The Walking Dead brought the shamblers back.[/QUOTE] Even if we ignored the fact that it shits on it's source material, it's still not a very good movie. Probably because they treated a zombie movie like a blockbuster instead and focused on big set pieces where you see large scale things but when the scenes are in close, you don't actually really see anything happen. Couple that with the fact that there is minimal to no blood or violence against humans actually shown on screen and you have a recipe for a very weak zombie movie. I thought the video would bring up how we love zombies because it's a guilt free way for us to be able to kill people without them counting as people.
[QUOTE=Dirty_Ape;50839254] I thought the video would bring up how we love zombies because it's a guilt free way for us to be able to kill people without them counting as people.[/QUOTE] But it did, altho it was just one sentence.
[QUOTE=Mmrnmhrm;50839666]But it did, altho it was just one sentence.[/QUOTE] Where at? I must have missed it.
[QUOTE=Dirty_Ape;50841531]Where at? I must have missed it.[/QUOTE] He said something like, "after all, they're zombies, not people"
All I ever dreamed about was a proper zombie survival game akin to project zomboid but with actual quality and first person. State of decay is probably the closest to that but still quite far.
Why is it that pretty much every zombie survival crafting mmo is buggy unoptimized garbage?
[QUOTE=rndgenerator;50841847]All I ever dreamed about was a proper zombie survival game akin to project zomboid but with actual quality and first person. State of decay is probably the closest to that but still quite far.[/QUOTE] 7 Days to Die is (very slowly) shaping up to be decent. We just need to wait for the dev to mature up a little bit (a whole lot).
Wasn't there also a TV series where the zombies were running extremely fast as well? I remember the protag barricaded himself with his family on the attic of a barn. Eventually the barn got overrun, and he had to run out by himself, because trying to keep his family with him meant he would die as well, because he was the fastest of the entire family. As he tried to run away from the barn, the camera panned out to allow the viewer to see zombies coming from behind a hill extremely fast. Eventually he found a boat and threw the owner of it out to climb in it himself, which didn't work. Does anyone know what I'm talking about?
That's 28 Weeks Later's intro you're describing
Ohhh. I had no idea. [editline]7th August 2016[/editline] Personally I like the fast zombies better than the slow shambling ones. In many movies, the characters that die to the slow ones are usually just too stupid to look around them, or they're right in the middle of an entire swarm without even bothering to hug a wall or something. They're easier to escape because you can outrun them easily. But the fast ones also induce another instinctual fear; fear of something you cannot run away from, because they're more than capable of outrunning you. It's part of why that intro alone stuck so much with me. He had to sacrifice his family and a friend, and even then he just barely made it by the skin on his teeth. With slow ones, he'd have plenty of time to escape and bring his family and his friend with him. You have plenty of time to see them coming. The fast ones come out of fucking nowhere. They give you no time to retaliate and plan, they force you into instinctual habits.
[QUOTE=LeonS;50838273]i'd kill for a 60+ minute long video of him talking about Deus Ex. guy does his research so well its insane[/QUOTE] The Quake video he made was astounding. Whatever he'd come up for Deus Ex would be totally worth the watch as usual. [editline]9th August 2016[/editline] [QUOTE=Recurracy;50844414]Ohhh. I had no idea. [editline]7th August 2016[/editline] Personally I like the fast zombies better than the slow shambling ones. In many movies, the characters that die to the slow ones are usually just too stupid to look around them, or they're right in the middle of an entire swarm without even bothering to hug a wall or something. They're easier to escape because you can outrun them easily. But the fast ones also induce another instinctual fear; fear of something you cannot run away from, because they're more than capable of outrunning you. It's part of why that intro alone stuck so much with me. He had to sacrifice his family and a friend, and even then he just barely made it by the skin on his teeth. With slow ones, he'd have plenty of time to escape and bring his family and his friend with him. You have plenty of time to see them coming. The fast ones come out of fucking nowhere. They give you no time to retaliate and plan, they force you into instinctual habits.[/QUOTE] Unrelated to movies, I dislike fast zombies, but thats probably because most of the fast zombies I've seen (which probably aren't much) aren't even really classified as zombies. That is, if we classify zombies as the undead who like to take a munch at you. I believe creating zombie types isn't just a case of working with the enemy itself, but also the environment the enemy and the protagonist will be in and face each other. You can run away from slow zombies, as long as you got space to do so. You can fight slow zombies, as long as you have the means to it. You won't be able to do both of those if you're being chased by a slightly troubling number of zombies, in tight quarters, and with few ways of defending yourself safely. I think both kinds of zombies can be menacing if presented right, but fast zombies should be used as a special enemy, or semi special enemy, or as an evolution that you'd meet later in whatever journey the protag is in. To me, zombies are undead bullet sponges that won't stop until you dump enough ammo or blows into them, and their fast variants are the rabid version of them.
[QUOTE=Recurracy;50844414] Personally I like the fast zombies better than the slow shambling ones. In many movies, the characters that die to the slow ones are usually just too stupid to look around them, or they're right in the middle of an entire swarm without even bothering to hug a wall or something. They're easier to escape because you can outrun them easily. [/quote] I don't think you're giving people in those situations enough credit. I mean yeah, for narrative purposes you have to have characters make poor decisions to advance the plot/create drama, but humans aren't guaranteed to think logically all the time. In the Walking Dead, shamblers are a constant menace and can become a very real threat. Yes, the humans can get away and often use their slowness to their advantage. But they never take the threat for granted, and when they do, or the shamblers are in gigantic numbers, they pay for it. I also prefer shamblers because they represent a kind of fear I like: dread. Sprinters give you heart-pumping adrenaline fear, and then it's all over when either the character's dead or they get away. Dread is the fear that keeps on giving. Yes, you can keep running. But you know they're always be right behind you. Then, because you're a human, you mess up. You break your ankle, you drink bad water and now you're sick, you get shot and the wound starts to get infected. And those fuckers are still there, waiting. That scene in the Day of the Dead (not the garbage remake)? The one where you hear the zombies before you even see them? That chorus of moaning? Holy shit man, that gave me chills. None of the fast zombie films give me chills (although they can be entertaining and tense for sure, not saying they're all bad movies). That being said, I only really have a problem with sprinters if they're literal dead people that run. That's fucking stupid. I get that debating the science of zombies is silly but death shouldn't be a [I]superpower[/I]. It's hard to run with a head cold, let alone [I]dying.[/I] The whole "infected people with super rabies" I can buy.
[QUOTE=LiquidNazgul;50853581]I don't think you're giving people in those situations enough credit. I mean yeah, for narrative purposes you have to have characters make poor decisions to advance the plot/create drama, but humans aren't guaranteed to think logically all the time. In the Walking Dead, shamblers are a constant menace and can become a very real threat. Yes, the humans can get away and often use their slowness to their advantage. But they never take the threat for granted, and when they do, or the shamblers are in gigantic numbers, they pay for it. I also prefer shamblers because they represent a kind of fear I like: dread. Sprinters give you heart-pumping adrenaline fear, and then it's all over when either the character's dead or they get away. Dread is the fear that keeps on giving. Yes, you can keep running. But you know they're always be right behind you. Then, because you're a human, you mess up. You break your ankle, you drink bad water and now you're sick, you get shot and the wound starts to get infected. And those fuckers are still there, waiting. That scene in the Day of the Dead (not the garbage remake)? The one where you hear the zombies before you even see them? That chorus of moaning? Holy shit man, that gave me chills. None of the fast zombie films give me chills (although they can be entertaining and tense for sure, not saying they're all bad movies). That being said, I only really have a problem with sprinters if they're literal dead people that run. That's fucking stupid. I get that debating the science of zombies is silly but death shouldn't be a [I]superpower[/I]. It's hard to run with a head cold, let alone [I]dying.[/I] The whole "infected people with super rabies" I can buy.[/QUOTE] While the original Dawn of the Dead is my favorite, Day of the Dead was certainly much scarier due to the dread aspect. [sp]The whole film you see the little society underground slowly collapsing and turning on themselves, all the while you know at some point a big fucking hoard of zombies are going to come down and corner everyone still in the complex. That scene were the big lift comes down with the alarm blaring scared the shit out of me as a kid.[/sp]
To be honest though, i firmly believe that if a zambo apocalypse happened now, we'd be fine. Third world would suffer, cities would be gripped with intial hobo-zombie outbreaks but by the end of the day, we'd survive just fine because we've been sorta training for it for decades now. Even kids know what to do. In the end, we'll be like a modern day Fido.
[QUOTE=LiquidNazgul;50853581]That scene in the Day of the Dead (not the garbage remake)? The one where you hear the zombies before you even see them? That chorus of moaning? Holy shit man, that gave me chills. None of the fast zombie films give me chills (although they can be entertaining and tense for sure, not saying they're all bad movies).[/QUOTE] Okay this I totally agree with, as well as dread. However in TWD Rick pretty much took out an entire horde by himself in Alexandria in a fit of rage, mostly because he's experienced with the zombies. The characters that die to walkers at this point are inexperienced, or get backstabbed [sp]like Noah[/sp], leaving them to die a slow, painful death.
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