[video=youtube;gX3cuDccbno]https://www.youtube.com/watch?v=gX3cuDccbno[/video]
[video=youtube;Df8E2DSAMqo]https://www.youtube.com/watch?v=Df8E2DSAMqo[/video]
I don't know about anyone else, but every aspect of the presentation matches my own imagination of the Christian Hell perfectly. I can't even tell what the hell is going on during any point in the gameplay due to how disjointed and dreamlike it all is, and I love that, strangely enough.
Looks like an eyesore to play for longer than 5 minutes
Yeah what's with the flickering colours and I think chromatic aberration?
I understand hell is meant to be uncomfortable and well, like hell but I think that's a step in the wrong direction.
I think it looks fine
The flickering isnt over the top and colour shifts are meant to change the general sense and feel of things i think
I see this more of a one play through kinda thing though like amnesia. once you seen the epic scenery and know the story its not much calling you back
Can guarantee that's not legitimate gameplay. Way too many unique camera movements and tracking shots.
If this ends up just another Amnesia clone then fuck it.
seems like the setting doesn't really serve the gameplay very much, like the envionment is wild and imaginative but only exists to get chased through by one-dimensional monsters? does this really need to take place in Hell?
[QUOTE=rndgenerator;50435514]Looks like an eyesore to play for longer than 5 minutes[/QUOTE]
I guess you could say it's hell on your eyes
"level design"
Seems like an interesting concept, but that's all it has going for it right now. Execution looks beyond piss poor.
Gotta say I disagree with most of you. I'd be totally down with an amnesia clone set in this art style and setting. But for a game with "headphones required" on the loading screen, the audio quality could use some polish. Any background on the people making this? The quality seems to vary pretty wildly throughout. I really like the looks of the track they're on but maybe this wasn't the best time to show it.
After DOOM's version Hell I am left unsated for some mind-flaying abstract and horrific environments. This is more like it.
[editline]1st June 2016[/editline]
Also the framerate is the scariest part of their video.
[QUOTE=Mister_Jack;50436556]Gotta say I disagree with most of you. I'd be totally down with an amnesia clone set in this art style and setting. But for a game with "headphones required" on the loading screen, the audio quality could use some polish. Any background on the people making this? The quality seems to vary pretty wildly throughout. I really like the looks of the track they're on but maybe this wasn't the best time to show it.
After DOOM's version Hell I am left unsated for some mind-flaying abstract and horrific environments. This is more like it.
[editline]1st June 2016[/editline]
Also the framerate is the scariest part of their video.[/QUOTE]
As I said it's blatantly a render given the unnatural camera movements. If there was anything playable in that vid it would have been very minor.
Gonna have to wait for some legitimate gameplay to see if they're actually doing something unique/interesting gameplay-wise.
better not be another hiding simulator i s2g
I dunno, this looks more like colorful bodypart fun land than hell, the environment just doesn't look threatening or unsettling in the least. It's just a cluster of random elements that might work on their own but not if thrown on a big pile and called hell.
The voiceover in the first trailer is almost unintelligible.
Honestly it doesn't look very good. Sound and visual quality aren't that great, specifically the fire effects and what I believe are supposed to be tree roots. Though I understand the "abstract" world design, I do not think it serves the game very well. It makes it very hard to get a sense of the geography, and I imagine I would get lost very often. Right now it looks like it's linearly wandering from set piece to set piece, and even so it's clearly a moving camera, not actual gameplay. Now it says prototype, so it's not my final judgement, but this really needs a lot of work.
Hopefully in a year or so I will see this again and it will be more impressive.
[QUOTE=spekter;50436639]As I said it's blatantly a render given the unnatural camera movements. If there was anything playable in that vid it would have been very minor.
Gonna have to wait for some legitimate gameplay to see if they're actually doing something unique/interesting gameplay-wise.[/QUOTE]
I'm not disputing that. Even if this was gameplay, it's still a weak-looking walking simulator. If anything I'm [b]glad[/b] it's not real. v:v:v
Seriously some sections are jiving magically/look and feel well done while others seem like a literal Source mod.
[editline]1st June 2016[/editline]
Is he warping between bodies in the "gameplay" video do you think? Like it says in the beginning screen.
I can't take the first video seriously at all because it sounds like the guy from Xavier: Renegade Angel and I can easily imagine him spouting off this nonsense in an episode.
I like a mind bendingly surreal scene, and this is a pretty good interpretation of biblical realm of torment to boot.
But yeah the quality is not getting my hopes up
Why do people say it looks like a good biblical interpretation? It looks nothing at all like what hell is described to be in sacred texts. It's a good interpretation of a stereotypical hell according to Hollywood more like.
[QUOTE=rndgenerator;50439004]Why do people say it looks like a good biblical interpretation? It looks nothing at all like what hell is described to be in sacred texts. It's a good interpretation of a stereotypical hell according to Hollywood more like.[/QUOTE]
well in the christian scriptures all thats really said of hell is that its a) underground/below the earth and b) its hot.
the jewish scripture is even more vague on the topic and its basically referenced as a dwelling place for souls that arent taken into heaven
horror games
Can you really call this a "survival game" if you're already in hell? Like, what's gonna happen, you're gonna be double dead if you die in hell?
[QUOTE=Nautsabes;50439051]well in the christian scriptures all thats really said of hell is that its a) underground/below the earth and b) its hot.
the jewish scripture is even more vague on the topic and its basically referenced as a dwelling place for souls that arent taken into heaven[/QUOTE]
Well there's the whole lake of fire but that that may not have been supposed to be taken literally. I think Dante's Inferno would be a better and more interesting interpretation of hell, especially since it's so descriptive and there's a ton of artwork for it to get inspiration
[editline]1st June 2016[/editline]
[url=http://www.worldofdante.org/gallery_dore.html]specifically these bangin drawings by Gustave Dore[/url]
[QUOTE=StrawberryClock;50439315]Can you really call this a "survival game" if you're already in hell? Like, what's gonna happen, you're gonna be double dead if you die in hell?[/QUOTE]
I'm guessing the player character has unique properties that set him apart, especially given that he can possess people at some point.
Otherwise, he'd just be another un-tethered soul stuck between either eternal torment at the whim of demons or rapid madness.
This just looks like I shrunk down to the size of a lego-man and I'm wondering around an abstract piece of art with a flashlight that has constantly dying batteries. On top of that, I'm getting kinda sick of horror games where your only option is to cower in the dark and run like a ditsy 80's teenager with a slasher after them.
If I feel like going to hell, think I'll just stick with Dante's Inferno, Doom, or Silent Hill.
looks like hot garbage
[QUOTE=bob4life;50441864]looks like hot garbage[/QUOTE]
After actually getting some sleep I concur that it looks like a clunky, steaming pile of shit. I still like the presentation and concept though and it's a shame that it goes to waste on this.
[QUOTE=StrawberryClock;50439315]Can you really call this a "survival game" if you're already in hell? Like, what's gonna happen, you're gonna be double dead if you die in hell?[/QUOTE]
well, one, and i think the traditional, interpretation of hell is that your soul can still die and burn and that'll be it for good.
so essentially yeah, it kinda would be like being double dead :V
[QUOTE=Yogkog;50439379]Well there's the whole lake of fire but that that may not have been supposed to be taken literally. I think Dante's Inferno would be a better and more interesting interpretation of hell, especially since it's so descriptive and there's a ton of artwork for it to get inspiration
[editline]1st June 2016[/editline]
[url=http://www.worldofdante.org/gallery_dore.html]specifically these bangin drawings by Gustave Dore[/url][/QUOTE]
How about a game based around Wayne Barlowe's vision of hell?
it doesn't look scary at all
it just looks like a level from demons or bloodborne or hades from god of war
i was expecting him to pull out a sword from the fiery cross
i suppose there will be fighting at some point since it says kill, absorb, execute, die at the end
quality varied wildly, those scream sounds and blood wave were TERRIBLE.
[editline]2nd June 2016[/editline]
the hand thing was cool tho
[editline]2nd June 2016[/editline]
something that seems uniquely spooky about this though is it's an entirely, 100% brand new setting with rules that the player knows approximate 0 of. Is the wall alive? Can i fight this thing? What lies below?
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