• Gran Turismo 5 has realistic physics
    43 replies, posted
[media]http://www.youtube.com/watch?v=b8Ju4jQE2Tw[/media]
That's never happened to you? It's terrible, you ususally end up being sick everywhere.
Source engine is old as fuck and still posesses a better physics engine than this game.
This has been in every Gran Turismo game that I know of. Hopefully they'll have it fixed for Gran Turismo 5
[QUOTE=monkeyboy124;25858364]This has been in every Gran Turismo game that I know of. Hopefully they'll have it fixed for Gran Turismo 5[/QUOTE] I remember doing this in the original with a Dodge Viper. Hit a wall at high speed, then floor it in reverse with your wheels in full lock facing the barrier.
I wanna learn how to drive like that
I'm thinking since cars can't flip in that game, someone hit him so hard that the car is trying to flip, but it can't, so it's just spinning like that. I'm most likely wrong about this, but it makes sense to me. Somewhat.
Imagine if that was in the cockpit view you are now dizzy as fuck
[QUOTE=Fatfatfatty;25858332]Source engine is old as fuck and still posesses a better physics engine than this game.[/QUOTE] You are dumb and this problem was fixed months ago. This has a better physics system than source will ever have.
[QUOTE=Meatpuppet;25861377]You are dumb and this problem was fixed months ago. This has a better physics system than source will ever have.[/QUOTE] at driving
Talk about bad handling.
[QUOTE=Meatpuppet;25861377]You are dumb and this problem was fixed months ago. This has a better physics system than source will ever have.[/QUOTE] Fanboy much? Seriously with no doubt does the Source Engine have the best physics, In My OPINION anyway.
[QUOTE=CaMpEr_DoOd;25861460]Fanboy much? Seriously with no doubt does the Source Engine have the best physics, In My OPINION anyway.[/QUOTE] No, seriously, if someone tried to recreate a vehicle sim in this version of source, it would be awful. Don't call me a fanboy.
I do that all the time.
:v: [url]http://www.youtubedoubler.com/?video1=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Db8Ju4jQE2Tw&start1=0&video2=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DzJv5qLsLYoo&start2=140&authorName=I+had+to[/url]
[QUOTE=CaMpEr_DoOd;25861460]Fanboy much? Seriously with no doubt does the Source Engine have the best physics, In My OPINION anyway.[/QUOTE] That's not a matter of opinion.
This is how I drive normally.
[QUOTE=Latency;25861904]That's not a matter of opinion.[/QUOTE] How is it not?
that's prologue...with all these delays they probably fixed it in the actual game. (I hope :v:)
Yeah, this isn't Gran Turismo 5. But it's fun as hell to do
Nice graphics.
[QUOTE=CaMpEr_DoOd;25861997]How is it not?[/QUOTE] Show me a proper racing simulator on the Source Engine.
[QUOTE=Mr.Cookie;25862976]Show me a proper racing simulator on the Source Engine.[/QUOTE] [url]http://www.moddb.com/mods/hypersonic-source-raceway[/url] lol [url]http://www.moddb.com/mods/shift[/url]
[QUOTE=Mr.Cookie;25862976]Show me a proper racing simulator on the Source Engine.[/QUOTE] Probably end up something like this [media]http://www.youtube.com/watch?v=YVuB9BbW6Zg[/media]
[QUOTE=Aurora93;25863204][url]http://www.moddb.com/mods/hypersonic-source-raceway[/url] lol [url]http://www.moddb.com/mods/shift[/url][/QUOTE] Yes because Half Life 2's unrealistic vehicle physics and handling have the right to be called proper.
[QUOTE=Mr.Cookie;25876944]Yes because Half Life 2's unrealistic vehicle physics and handling have the right to be called proper.[/QUOTE] The fact is nobody got around to coding one. It can be done. Valve even demo'd a makeshift one back before HL2 was released. Also, here is a Rally game made on GoldSRC [media]http://www.youtube.com/watch?v=caYR5xLkc64[/media] And early footage of one that was in development for source: [media]http://www.youtube.com/watch?v=lHVyC7UX-gs[/media]
I can't believe that this game takes like 100 years to make, and then this shit happens.
[QUOTE=Fatfatfatty;25858332]Source engine is old as fuck and still posesses a better physics engine than this game.[/QUOTE] The source engine isn't what gives games like Dark Messiah or Half Life 2 physics
Wow, I know this is Facepunch and all, but managing to bring up Source's physics engine in 2 post's time has to break some kind of record
Hope this is fixed, a game like this really doesn't need a glitch like that.
Sorry, you need to Log In to post a reply to this thread.