[url]http://www.escapistmagazine.com/videos/view/zero-punctuation/6468-XCOM-Enemy-Unknown[/url]
[sp] he actually likes it [/sp]
I think TotalBiscuit said it best: It's buggy as hell, nowhere near perfect, but addicting as hell. Flawed gems are the best.
Looks like I'm getting this one!
...did he do a Let's Play or something? What video is he alluding to around the end?
I mean, he did put on a moving set of cat ears for a fan once. Everything's possible.
[QUOTE=Marik Bentusi;38263407]...did he do a Let's Play or something? What video is he alluding to around the end?
[/QUOTE]
The video you just watched.
[QUOTE=Marik Bentusi;38263407]...did he do a Let's Play or something? What video is he alluding to around the end?[/QUOTE]
If your head was the earth, the joke would be in geostationary orbit.
[QUOTE=venn178;38263004]I think TotalBiscuit said it best: It's buggy as hell, nowhere near perfect, but addicting as hell. Flawed gems are the best.[/QUOTE]
That's basically why bethesda games are so amazing.
If only the bloody game wasn't all dice rolls.
When you only have this few soldiers this level of randomness is unacceptable.
Wow, he liked it. That was unexpected.
[QUOTE=Mattk50;38265967]If only the bloody game wasn't all dice rolls.
When you only have this few soldiers this level of randomness is unacceptable.[/QUOTE]
I'd be happy with up to 10 soldiers per squad and the ability to build multiple dropships so you could rescue multiple abduction things at once. It would make it feel more urgent.
[QUOTE=venn178;38266362]I'd be happy with up to 10 soldiers per squad and the ability to build multiple dropships so you could rescue multiple abduction things at once. It would make it feel more urgent.[/QUOTE]
Yeah, the idea that this super secret organization funded by the whole world as their last defense can't have more than 6 people with two lasers at the same time is kind of silly.
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