• Overth Alpha - 25 bot fight
    32 replies, posted
Gonna Preorder it [media]http://www.youtube.com/watch?v=P9RCSSWcR_o&feature=related[/media] HUUUUUUUUAAAAAAAAAAAAAAAAAAAAA*AAAAAAAAAAAOOOOOOOOOOOOOOOOOOO*OOOOOUUUUUUUUUUUUU!!!!!!!!!!!!*!!* sorry for the title
Lol this game looks so fun
Is it fun because of the fighting mechanics? Cause just watching you fight doesn't seem too much fun. I just wanna know what all the hype is about
Overth?
The combat looks the same as it was in the last game, I'm disappointed. I was also hoping they'd fight each other, not just the player.
[QUOTE=Sharker;32861859]The combat looks the same as it was in the last game, I'm disappointed. I was also hoping they'd fight each other, not just the player.[/QUOTE] what? is there another one? and yeah they fight each other. Come on, cant you just see others vids before saying things like that?
[QUOTE=falcont2t;32861941]what? is there another one? and yeah they fight each other. Come on, cant you just see others vids before saying things like that?[/QUOTE] He's talking about the earlier game by Wolfire, Lugaru.
[QUOTE=Sharker;32861859]The combat looks the same as it was in the last game, I'm disappointed. I was also hoping they'd fight each other, not just the player.[/QUOTE] The game is still in Alpha. moves and combat can be changed easily if they built their engine to be fully accessible.
I'd probably have preordered by now but I'm not sure if my PC can handle it.
this looks EXTREMELY easy
The blood is fantastic, I really hope they can add dismemberment.
Needs smoother animations, grapples, counter-attack and more various moves. Then I'm in.
[QUOTE=BigOwl;32865877]Needs smoother animations, grapples, counter-attack and more various moves. Then I'm in.[/QUOTE] It has throws and counters. [editline]19th October 2011[/editline] [QUOTE=Sharker;32861859]The combat looks the same as it was in the last game, I'm disappointed. I was also hoping they'd fight each other, not just the player.[/QUOTE] Watch some more of their actual videos and you'll see straight away the improvements as well as the fact that there will be multiple factions involved.
[QUOTE=Jah'maaun;32865198]this looks EXTREMELY easy[/QUOTE] It's still in alpha and not even close to half of the attacks have been made yet. Also the AI is extremely primitive at this point.
I want this game pretty bad now
[QUOTE=BigOwl;32865877]Needs smoother animations, grapples, counter-attack and more various moves. Then I'm in.[/QUOTE] Weapons don't really have any of this, but unarmed combat does. Just checkout some of the alpha update videos (yeah, that's an alpha, you can change those pants)
Is that motion blur ingame or added postrecord?
That rabbit yells like Leeroy Grosse [media]http://www.youtube.com/watch?v=IyFyZjAPKoM[/media] HUUUUUUUUUUUOOOOOOOOOOOOOOAAAHH
Now lets see him fight 25 wolves. Or just 10 for that matter.
[QUOTE=FlyingAlien;32873836]Is that motion blur ingame or added postrecord?[/QUOTE] In-game. They only had to do two minor iterations before getting it to look like that too, its very impressive (isn't pretty much all of this game though?).
Does overgrowth still have that leg cannon attack? It was so fun shooting another guy off a cliff :v:
[QUOTE=spekter;32875929]In-game. They only had to do two minor iterations before getting it to look like that too, its very impressive (isn't pretty much all of this game though?).[/QUOTE] i asked the video creator and he said it was video editing, but...is it possible to add it?
[QUOTE=falcont2t;32878102]i asked the video creator and he said it was video editing, but...is it possible to add it?[/QUOTE] I am most certain it is in there I remember a few vids where they showed it.
[QUOTE=spekter;32878141]I am most certain it is in there I remember a few vids where they showed it.[/QUOTE] at least in the config theres nothing :(
[QUOTE=falcont2t;32878223]at least in the config theres nothing :([/QUOTE] Looking at the vids I think it purely effects weapons for now. [url]http://www.youtube.com/watch?v=Uc8y0U43Ng0[/url]
They need to make the fighting system more dynamic that justs stabs and kicks to the chest to keep it alive fore longer if they only intend to use melee weapons.
[QUOTE=Red scout?;32879280]They need to make the fighting system more dynamic that justs stabs and kicks to the chest to keep it alive fore longer if they only intend to use melee weapons.[/QUOTE] Well I think its obvious they will given how fast they manage to do things. Remember this is some heavily WIP content than they don't HAVE to put out there but they do.
They need to add impaling. That'd be sweet.
This looks pretty neat. But, rabbits. Can't get past the fucking rabbits. No, it's not a furry thing, I just can't take rabbits seriously.
[QUOTE=Kodeac;32861521]Is it fun because of the fighting mechanics? Cause just watching you fight doesn't seem too much fun. I just wanna know what all the hype is about[/QUOTE] Yes. There's alot to show that this video doesn't. Now that the AI can adjust range and use weapons I plan to make another that's a much better demonstration of the variety of combat, using throws, disarming, no leg cannons and more screaming. Oh yeah, It's not him fighting. It's me. [QUOTE=Jah'maaun;32865198]this looks EXTREMELY easy[/QUOTE] Trust me when I say it is NOT. This is crazy fucking hard and the only reason I survived anywhere near as long as I did was because of the overpowered jump-kick leg cannon thing which the AI (currently) have no ability to counter. Having a spear considerably increases your survivability but you can't kill 25 rabbits without using cheap tactics like I did, and soon enough the AI will be able to dodge/exploit a leg cannon move. [QUOTE=falcont2t;32878102]i asked the video creator and he said it was video editing, but...is it possible to add it?[/QUOTE] That motion blur is just a filter passed over the footage in Sony Vegas. Stipple patterned motion blur does exist ingame on weapons however, and does look very nice. The same sort of processing applied to all the characters and the world geometry would make your computer catch fire, so even if you could enable it you wouldn't want to.
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