[video=youtube;cG3bnPPq4OY]http://www.youtube.com/watch?v=cG3bnPPq4OY[/video]
[IMG]http://puu.sh/71hEy.jpg[/IMG]
This is such a good deal it's insane.
Frickin' Dust, man.
Antichamber is a really is a really interesting game that, despite not fully exploring its ideas, is still worth a playthrough for some interesting mechanics.
Fuck those two puzzles in the middle though. Y'all who played it know which ones I mean.
Guacamelee, fuck yeah.
[QUOTE=ironman17;43961667]Frickin' Dust, man.[/QUOTE]
That got boring after the underground section tbh
[QUOTE=Ray-The-Sun;43961702]Antichamber is a really is a really interesting game that, despite not fully exploring its ideas, is still worth a playthrough for some interesting mechanics.
Fuck those two puzzles in the middle though. Y'all who played it know which ones I mean.[/QUOTE]
I saw a speedrun of it at AGQD. It was awesome even though basically nobody understood what was going on.
Fantastic line up, I really hope that the games which are added later are just as good as the ones currently on there.
Hell yeah, Monaco is by far my favorite coop game from last year
Although I only recommend playing with 1 friend and not with randoms or more than 2 players because it's gonna turn into a boring running&dying&reviving shitfest instead of a hard as hell stealth game that requires many retries and planning.
Guacamelee, Antichamber and Dust are super fun too.
Keep in mind that Dust has a terrible story that tries way too hard to be serious and cringeworthy dialog that tries way too hard to be funny, but the gameplay is still satisfying.
[QUOTE=Lyoko774;43961857]Worth it just for Dust. Beautiful game.[/QUOTE]
Amen, it's got a good hand-drawn style to it, for the most part.
[QUOTE=Tinter;43961947]I saw a speedrun of it at AGQD. It was awesome even though basically nobody understood what was going on.[/QUOTE]
I'd imagine a speedrun would be great. As good as the game is, it's held together with duct tape. Fun way to insta-crash: [sp]when you get the gun colour which fills empty spaces with blocks, cover the walls of a room.[/sp] [sp]What happens is that you end up with a hollow cube, so the game tries to fill in the empty spaces between every row of blocks on every axis. Each space in the cube will try to be occupied by three blocks, and it's an ENTIRE ROOM.[/sp] Your framerate will reduce to ~.2 and eventually the game CTD's.
[url]https://www.humblebundle.com/gift?key=BqDS3rmfazDpUssc[/url]
Guacamelee if anyone wants it, I already have it.
[QUOTE=Paulendy;43963953][url]https://www.humblebundle.com/gift?key=BqDS3rmfazDpUssc[/url]
Guacamelee if anyone wants it, I already have it.[/QUOTE]
got it.
thanks, bud
[url]https://www.humblebundle.com/gift?key=zMz4k3wEWc63Stp7[/url]
I already have (and love) Guacamelee as well, if anyone would like it.
[QUOTE=Lyokanthrope;43962103]I still kinda wonder how Giana Sisters got rebooted. It was just a Mario ripoff for the C64 and somehow...it's a thing still. It amazes me.[/QUOTE]
Yes, it [i]was[/i].
Twisted Dreams, however, is really fucking awesome and you should play it.
[QUOTE=Lyokanthrope;43961857]Beautiful game.[/QUOTE]
I think you might be biased, somewhat :v:
Idunno man, it looks like Don Bluth had an emo phase and a deviant art, the main character tries so hard to be cool, the game has a hardon for the colour teal, wich is one of the hardest colours to pull of right, and it needs to be mixed with a lot more shades of blue, not using teal for highlighting or not using a softer shade p much guarantees to make your work look like sparkle-wolf barf.
The dialogue goes from super obnoxious, like that fucking bat thing that follows you the whole game, to hilarious but for all the wrong reasons, I just cannot take a teal wearing Don Bluth reject "tuff-guy" seriously.
The gameplay however is very well done, it controls well and the combat is entertaining, haven't really played enough to really judge it in it's entirety tho.
But I'd say the game is worth it together with the others.
I think when people don't like the graphics of Dust they're talking more about the art style, because that game has some breathtaking backgrounds and environments.
[QUOTE=Blazedol;44046848]I think when people don't like the graphics of Dust they're talking more about the art style, because that game has some breathtaking backgrounds and environments.[/QUOTE]
The cutscenes are laughably stereotypical to furryanimeys so that's mostly were it gets its hate
seriously what the hell is that orange thing in the trailer? how can anyone think that was a good idea? :v:
[QUOTE=J!NX;44046889]The cutscenes are laughably stereotypical to furryanimeys so that's mostly were it gets its hate
seriously what the hell is that orange thing in the trailer? how can anyone think that was a good idea? :v:[/QUOTE]
I had to skip the cutscenes because they could barely run on my computer for some reason, so I wouldn't know. Besides, there's only three of them, so it's not that bad.
And that's Fidget. I enjoy her when she's not being serious, but I'm the minority.
Personally with Dust the only problems I had with it is the story got a bit melodramatic at times and the difficulty spike near the end but I guess that's just because I was bad at the game.
The problem with Dust is that whoever they casted for the main character is trying to do an MGS Snake impression or something. it's laughably bad. And I've heard nothing but "the artstyle is great" and[I] it is,[/I] besides the fact that it seems they put a lot of money into the main character and the backgrounds and nothing else, so all the enemies you're actually fighting seem like early concepts or something off a tumblr or some shit
I... don't get the hype for Antichamber, either. I found it interesting for the first hour, then it all fell apart when I reached the "exit" without a sense of accomplishment and with only more exploration and puzzles I can't figure out left to do.
Other than that it's a great bundle. Giana Sisters and Swapper are great.
Dust is a fun action game but the design of everything is throwing me off so god damn much
The voice acting is cheesy as fuck in all the wrong ways and characters tend to look like rejected Sonic characters. Like, the animations are great and the backgrounds are mostly good, but the actual design of everything ranged from obnoxious to deviantart.
The really painful thing about Dust is that everything about it is bad/cringeworthy except for the combat, which is really satisfying and well done. It feels like you have to work through the rough patches to get back to the good stuff.
Some new games got added a few minutes ago. Fez, Starseed Pilgrim, and Beatbuddy. I've already got two of those, so here are some more keys!
Fez - [url]https://www.humblebundle.com/gift?key=yz7sADpCDp2T7H6A[/url]
Starseed Pilgrim - [url]https://www.humblebundle.com/gift?key=cTWqCynr3srpEXMn[/url]
Aw I wish I had bought the bundle after fez was added so I could have poured all the money into other devs and not phil fish :v:
Speaking of which if anyone wants fez, PM me and I'll gladly gift it to you. Still have a gift copy of dust too.
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