• AngryJoe - Alien: Isolation Angry Review
    25 replies, posted
[video=youtube;TyWW6Qf4ZHI]http://www.youtube.com/watch?v=TyWW6Qf4ZHI&[/video]
always know a working joe
I agree with everything he said. The game is great! But there little things here and there. My biggest thing with the game is the save system it is a love hate relationship.
[QUOTE=Jacob_sword;46260101]I agree with everything he said. The game is great! But there little things here and there. My biggest thing with the game is the save system it is a love hate relationship.[/QUOTE] My biggest gripe with it was the AI on synthetics, if you jumped into the vents when they were chasing you, they just walked on by like you were never there, everything else was pretty good. I liked the save system, but as he said, the backtracking and frequency of save points could've been tweaked to make it a bit more enjoyable.
Huge respect for them for making an Amnesia-like horror game with a movie license and a triple A budget.
[QUOTE=LuckyLuke;46260846]My biggest gripe with it was the AI on synthetics, if you jumped into the vents when they were chasing you, they just walked on by like you were never there, everything else was pretty good. I liked the save system, but as he said, the backtracking and frequency of save points could've been tweaked to make it a bit more enjoyable.[/QUOTE] Just got to that this morning. Yeah, I'm not a fan of the robots. It wouldn't be so bad if you could kill them with skill rather then needing a tool and then hitting them like normal.
EMPs should permanently disable joes.
[QUOTE=LuckyLuke;46260846]My biggest gripe with it was the AI on synthetics, if you jumped into the vents when they were chasing you, they just walked on by like you were never there, everything else was pretty good. I liked the save system, but as he said, the backtracking and frequency of save points could've been tweaked to make it a bit more enjoyable.[/QUOTE] yeah the synthetics are more silly than scary killer robots in some cases. I had one literally saying "please get out of the vent system" while just staring at me inside the vent :v:
[QUOTE=HybridTheroy;46261398]EMPs should permanently disable joes.[/QUOTE] That's what pipe bombs are for. My big problem with the game is how the second half is just not as good. Mission 1 through 10 are all amazing, then the eight that follow just get worse and worse, with more tedious backtracking and less ingenuity in the level design. It really starts feeling like the game is dragging on after the tenth mission. But if I were to consider only the first ten missions which honestly constitute an entire game on their own then it's 10/10.
Are there any major spoilers in this review? I haven't finished the game yet but I want to see what Joe has to say about it.
[QUOTE=Ganerumo;46263181]That's what pipe bombs are for. My big problem with the game is how the second half is just not as good. Mission 1 through 10 are all amazing, then the eight that follow just get worse and worse, with more tedious backtracking and less ingenuity in the level design. It really starts feeling like the game is dragging on after the tenth mission. But if I were to consider only the first ten missions which honestly constitute an entire game on their own then it's 10/10.[/QUOTE] Gotta disagree here. While it does get a bit dull after The Trap for a while, I was never more scared when [sp]i was in the hive[/sp], and everything after that was pure terror.
[QUOTE=Egon Spengler;46263245]Are there any major spoilers in this review? I haven't finished the game yet but I want to see what Joe has to say about it.[/QUOTE] yes, somewhat
[QUOTE=Ganerumo;46263181]That's what pipe bombs are for. My big problem with the game is how the second half is just not as good. Mission 1 through 10 are all amazing, then the eight that follow just get worse and worse, with more tedious backtracking and less ingenuity in the level design. It really starts feeling like the game is dragging on after the tenth mission. But if I were to consider only the first ten missions which honestly constitute an entire game on their own then it's 10/10.[/QUOTE] I enjoyed the whole thing and I thought the last half was terrifying.
[QUOTE=LuckyLuke;46260846]My biggest gripe with it was the AI on synthetics, if you jumped into the vents when they were chasing you, they just walked on by like you were never there, everything else was pretty good. I liked the save system, but as he said, the backtracking and frequency of save points could've been tweaked to make it a bit more enjoyable.[/QUOTE] I hadn't noticed, I went into the vents one time with two Joes following me and they split up, one stayed at the opening where I went into the vent and the other one went around to the other opening. Ended up having to kill one of em to get out and was able to give the other one the slip. Another time I went into a vent and one Joe saw me go in, he would go back and forth between the openings whenever I moved, he wasn't fast enough to beat me but he still tried to cut me off.
I was a bit disappointed with the ending [sp]good lord all that fucking work for nothing jesus christ how frustrating[/sp], but frankly I enjoyed the second half because [sp]waiting three years for the Alien to leave long enough to sneak from one locker to another was fucking infuriating, not scary in the least, and was my biggest problem with the game, so it was such a massive relief to not have to worry about the Xenos for a few levels[/sp]. Still, for what it is I'm so impressed. Amazing, flooring visuals- especially considering how little leeway that had with the types of environments- that are so well optimized I can run the game around 60 seconds, maxed graphics, on a $250 GPU from about four or five years ago. The sound design is also fantastic, and I believed in the characters.
They should import some kind of mod that detects sound from your house. If you're playing this with a friend, you must shut up or else the alien will hear you. It would be a fun mod to try out, like it detects your breathing and stuff. Just a fun way to make it more immersive.
[QUOTE=dannass;46264109]They should import some kind of mod that detects sound from your house. If you're playing this with a friend, you must shut up or else the alien will hear you. It would be a fun mod to try out, like it detects your breathing and stuff. Just a fun way to make it more immersive.[/QUOTE] Reminds me of Chaos Theory's multiplayer, if you used ingame microphones to talk to your partner in coop you'd have to speak as quietly as possible to not get spotted.
[QUOTE=Ganerumo;46264119]Reminds me of Chaos Theory's multiplayer, if you used ingame microphones to talk to your partner in coop you'd have to speak as quietly as possible to not get spotted.[/QUOTE] I didn't know there was any game that utilizes that idea. I wish more people would do it, it would take virtual reality in horror games just a little further.
[QUOTE=dannass;46264109]They should import some kind of mod that detects sound from your house. If you're playing this with a friend, you must shut up or else the alien will hear you. It would be a fun mod to try out, like it detects your breathing and stuff. Just a fun way to make it more immersive.[/QUOTE] It's an addition on the PS4 (And I assume XBone?) version of the game. If you have a microphone connected, the game will pick up sounds from your room to screw you over that bit more.
[QUOTE=ravingzombie1;46264226]It's an addition on the PS4 (And I assume XBone?) version of the game. If you have a microphone connected, the game will pick up sounds from your room to screw you over that bit more.[/QUOTE] Okay, NOW I need have to play this game!
[QUOTE=Egon Spengler;46263245]Are there any major spoilers in this review? I haven't finished the game yet but I want to see what Joe has to say about it.[/QUOTE] no story spoilers
[QUOTE=ravingzombie1;46264226]It's an addition on the PS4 (And I assume XBone?) version of the game. If you have a microphone connected, the game will pick up sounds from your room to screw you over that bit more.[/QUOTE] I love when my crazy ideas already have been thought of! Beautiful!
Actually, the ending of the video got me thinking. Why not have an Aliens game that kinda copies from how FEAR works. Like, the game allows stealth(infact it rewards stealth greatly).
[QUOTE=HybridTheroy;46265407]no story spoilers[/QUOTE] Well he did make a hint to [sp]more then one alien[/sp]
[QUOTE=Swilly;46266039]Actually, the ending of the video got me thinking. Why not have an Aliens game that kinda copies from how FEAR works. Like, the game allows stealth(infact it rewards stealth greatly).[/QUOTE] I can't really see a hybrid game like that work with anything else than human enemies.
Well, it's possible it could basically mix Colonial Marines and Isolation gameplay aspects together- multiple aliens roaming around, and give you weapons that [i]could[/i] kill an alien, but leave you with extremely limited resources so it's preferable to use stealth- frankly I don't think it's necessary but I'd be glad to see this franchise given several years to cool off and refresh itself either way.
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