First ten minutes in, I've no idea why this even warrants a discussion. It's not forcing you to play the campaign out of order. Why the fuck is that any problem whatsoever?
How can that possibly be a bad thing, if you don't want to skip something, just don't. This is just plain and simply absurd.
[QUOTE=subenji99;48893461]Obligatory:
vid[/QUOTE]
Honestly I really wish they'd just offer a cheat code on like the first page of the manual or something that allows you to unlock all of the content if you don't want to do it the old way.
One of the things I really [I]didn't like[/I] about the later Rock Band games and most modern fighting games is that they just throw all of the content at you right off the bat. I like unlocks, I like earning shit. I loved how Rock Band would just throw a new song at you at the end of a major set in campaign and it'd just throw you for a loop, you know? Now it's just- oh, play the songs you bought the game for, never touch it again.
Is there really that much difference in the cheat code being in the manual or just the game straight up giving you the option to skip levels you don't want to play?
We had this shit for years before it became monetized, don't see how it's apparently a problem now. Gamers are just notoriously fucking dumb and eager to shoot themselves in the foot at any opportunity they can get. I mean, Destiny...
The slippery slope thing isn't a fallacy though since that shit does happen. Just look at history and stuff.
It's ok to be able to skip levels or autoresolve or just not play the game, but I'd still rather they keep it to cheat codes since it's definitely not the way the guy who made the levels, wrote up the story and actually implemented it intended for you to play it. You can still do whatever the fuck you want since it's your product cuz you bought it, but you still gotta respect things a little bit.
[QUOTE=MrHeadHopper;48920196]The slippery slope thing isn't a fallacy though since that shit does happen. Just look at history and stuff.
It's ok to be able to skip levels or autoresolve or just not play the game, but I'd still rather they keep it to cheat codes since it's definitely not the way the guy who made the levels, wrote up the story and actually implemented it intended for you to play it. You can still do whatever the fuck you want since it's your product cuz you bought it, but you still gotta respect things a little bit.[/QUOTE]
It's a fallacy when it's used in a way that isn't substantiated by facts or reason:
"The Gays are allowed to marry now? It's a slippery slope, soon people will be marrying goats!"
could literally do the same in HL2, or fuck even Half Life by entering in a few lines in the console. This just finally cuts out the middle man.
[editline]16th October 2015[/editline]
I've been in situations where I wanted to replay or start from a certain section of a game that I already completed but it was on a different console or corrupted memory drive.
With the Hepler thing I think people took her statements as an attack towards the interactivity of games.
It's too vague to tell exactly but it seems certain that nobody involved considered the implications as deeply as TB.
Personally I think it's important where to draw the line in control.
I want games to challenge me, and that doesn't work if the game makes me impose the challenge on myself.
It's satisfying to defeat the odds when the game is trying to stop me be it with enemy minions or rules of the game itself. But if the game just up an offers a "legit" way to "win" the challenge, I'll probably be put off from both options, as taking the easy way would be cheating and going through the challenge would be unnecessary.
Still, I appreciate a customized challenge, rather than self imposed one. Unreal Tournaments for example allow to make up your own rules for the match, and some of my best challenging gaming experiences are from there.
However the downside with that and modded games in general is that I cannot tell anybody about those experiences because they have not experienced the same things, and thus would not understand any of it. It may seem like a minor complaint but talking to people about gaming experiences is like half the fun of games, if not more.
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