• Hitman: Absolution "She must be special"
    170 replies, posted
[media]http://www.youtube.com/watch?v=_wzerWyJ0k4&has_verified=1[/media] I'm pretty fucking stoked.
Pretty engine.
I am stoked but guess what, my PC is shit :(
The whole video was amazing till about 1:25.
Sounds like a witch at 0:52
[QUOTE=Alixandah;35357760]Sounds like a witch at 0:52[/QUOTE] That's a lady of the cloth!
I didn't see anything remotely Hitman esque about what I just watched.
Same engine as K&L2 i think, K&L2 was quite pretty, they just got lazy in areas that they knew the Wobbly camera and artifacts would cover it over.
[QUOTE=Dirty_Ape;35357865]I didn't see anything remotely Hitman esque about what I just watched.[/QUOTE] Are you blind?
God damnit why did I click that.
[QUOTE=Jackald;35357989]Key features of a hitman game: -Stealth -Tension -Disguises -Gadgets -Precision -Brooding atmospheric music What this trailer featured: -Gunfights -Snappin' dudes' necks -Murdering everyone like it's a fucking slasher fic -More gunfights -Gunfights -ROCK N ROLL WOOHOO! [editline]30th March 2012[/editline] Wow, the godammed description for the game spoils what should be one of the most surprising and dramatic moments in the series to date: [sp]"Having just killed his ICA handler Diana Burnwood, the Original Assassin accepts her dying wish and takes on a very personal contract. This leads Agent 47 to the Rosewood Orphanage in Chicago, where he finds himself in the midst of a brutal raid by a gang of vicious criminals all after the same person."[/sp] Just fucking wow.[/QUOTE] Hitman games always gave you the freedom to play the levels the way you want, just because he is killing the enemies in a certain way on the trailler doesn't mean you are forced to kill they the same form. Your argument is invalid.
They must be telling the story in the bridge between the Hitman games (Blood Money to Absolution). That is why they are "spoiling it" because you don't play the parts in the game.
NO, I CLICKED THE SPOILER TAG, NOOOOOOOOOOO!
[QUOTE=Jackald;35357989]Key features of a hitman game: -Stealth -Tension -Disguises -Gadgets -Precision -Brooding atmospheric music What this trailer featured: -Gunfights -Snappin' dudes' necks -Murdering everyone like it's a fucking slasher fic -More gunfights -Gunfights -ROCK N ROLL WOOHOO! [editline]30th March 2012[/editline] Wow, the godammed description for the game spoils what should be one of the most surprising and dramatic moments in the series to date: [sp]"Having just killed his ICA handler Diana Burnwood, the Original Assassin accepts her dying wish and takes on a very personal contract. This leads Agent 47 to the Rosewood Orphanage in Chicago, where he finds himself in the midst of a brutal raid by a gang of vicious criminals all after the same person."[/sp] Just fucking wow.[/QUOTE] And how do you suggest they make a trailer of of those key features? A trailer that's all just a guy hiding behind stuff is going to be boring as fuck to watch.
I still laugh when someone calls Absolution out for showing off "too much action" when Blood Money basically did the same thing with its marketing.
[QUOTE=simkas;35358623]And how do you suggest they make a trailer of of those key features? A trailer that's all just a guy hiding behind stuff is going to be boring as fuck to watch.[/QUOTE] If the devs can't make an exciting one minute video from such things then I dunno, they've got issues.
Unlisted!? 300 views in 15 days? where did you get this OP?
[QUOTE=Jackald;35357849]Tactical problem solving and minimum attention seen here. I love Hitman, but I haven't seen anything but "BAM! NECK SNAP EVERYONE! WOAH SEE THRU WALLS! QUICKSCOPE THAT SUCKA!" bullshit[/QUOTE] Let's hope it's just a marketing ploy to sucker in the people who enjoy that.
[QUOTE=Jackald;35357989]Key features of a hitman game: -Stealth -Tension -Disguises -Gadgets -Precision -Brooding atmospheric music What this trailer featured: -Gunfights -Snappin' dudes' necks -Murdering everyone like it's a fucking slasher fic -More gunfights -Gunfights -ROCK N ROLL WOOHOO! [editline]30th March 2012[/editline] Wow, the godammed description for the game spoils what should be one of the most surprising and dramatic moments in the series to date: [sp]"Having just killed his ICA handler Diana Burnwood, the Original Assassin accepts her dying wish and takes on a very personal contract. This leads Agent 47 to the Rosewood Orphanage in Chicago, where he finds himself in the midst of a brutal raid by a gang of vicious criminals all after the same person."[/sp] Just fucking wow.[/QUOTE] I wouldn't judge it yet, they probably made the trailer flashy like that to appeal to a wider audience. You will still be able to complete missions stealthily I'm sure, while using the environments and other factors to assist you in those stealth aspects. It sure was fun though after you complete the game and unlock all of your weapons/upgrades and then go on a huge killing spree.
i dont think you guys ave to worry about the game being centered around gunplay. I think its more of a choice. like in blood money. you could be sneaky, or gun down everyone. or a combo of both. or i could be entirely wrong. lets hope its the former
[QUOTE=Jackald;35358942][media]http://www.youtube.com/watch?v=72IvAEyNGzs[/media] A little video I made just now to commemorate the return of "THE ORIGINAL ASSASSIN"[/QUOTE] Comparing gameplay from one game to the trailer of another yeah I can see you have a+ debating skills. You also missed to include the clip i took of that level where I used an LMG to massacre absolutely everyone. And there are some pretty fucking BRUTAL melee kills in BM too, for example a fucking hedge scissor that you jam down the neck/back of an opponent, and even more. You're making a fucking shit biased video, your argument is invalid and you obviously have no idea what the charm of Hitman is. I spoilered it for you incase you want to find out yourself: [sp]It's the fact that you're playing a super-human clone, engineered to be the perfect killing machine. The fact that a level may be completed whichever way you want it to, it's just that if you're violent and get noticed alot you'll get a bad reputation.[/sp] Absolution will add to both the stealth and action parts of hitman, the instinct system isn't that bad (replaces map which allowed you to see everyone anyways), it's turned off on higher difficulties, and most gameplay shown thus far show less stealth and more action. [media]http://www.youtube.com/watch?v=KcLSwNL2p3U&feature=related[/media] This is the Blood Money official trailer. I want you to look me in the eye and say that you get stealth vibes to the max from that trailer. Every scene is just Hitman sporting a giant rifle or killing one or several persons brutally. Even the axe is present! Why do you have to shit on this so much? If you look at the gameplay they posted earlier it's not hard to see that the game has been just barely made easier, what with instinct and all. tl;dr: You're making bullshit arguments to support your opinion. [editline]30th March 2012[/editline] [QUOTE=Legolas;35358845]If the devs can't make an exciting one minute video from such things then I dunno, they've got issues.[/QUOTE] Are you kidding me? Let's have a look at the trailer for MGS3, the third installment in the series that is known to [B]define the stealth genre[/B]. [media]http://www.youtube.com/watch?v=NxGUPVB3-ZE[/media] This trailer advertises a game like a fucking action movie, they only included the super-tense emotional scenes or the high-octane action scenes. Not a single clip of snake doing what the player will spend 75% of the game making him do. [editline]30th March 2012[/editline] That's why we call it a [B]trailer[/B], they almost never completely represent the final product.
[QUOTE=samframpton;35358971]Unlisted!? 300 views in 15 days? where did you get this OP?[/QUOTE] My super secret source. And by that I mean Facebook. [img]http://i.imgur.com/O2ZWQ.png[/img] [editline]30th March 2012[/editline] Also there is still totally disguises, he [I]is[/I] in a priest outfit in the video. [editline]30th March 2012[/editline] Plus the developers have said you can still get Silent Assassin, it's just hard as shit. So calm your tits.
[QUOTE=Jackald;35359829]You shitting me? That blood money trailer has slow brooding music for most of it with a little violence at the end.[/QUOTE] Slow music in trailer = stealth game. You're just making these nonsensical statements again. Did you take a look at the mgs3 trailer? With orchestra rock music? Maybe not.Then again MGS maybe ISN'T hailed as one of the best stealth series ever. Have you even seen the absolution gameplay? It features 47 sneaking around in a huge library, then taking a guard hostage, then killing him (:frown:), then donning a cop uniform, holding his hand over his face to not be recognized, then sneaking out, tricking a chopper, bustin some drug people and also some more action-shooty stuff. I'm sorry but you're not really putting your point out. You seem to be hugely misinformed, probably because you heard of the instinct system when the game was recently announced, and already decided that it wasn't worth your time, and thus have missed the ton of info released since then. And the BM trailer contained a lot of IMPLIED violence. Hitman entering a room, then when he exits the camera pans over a fucking pile of bodies. Hitman packs up a sniper at three different locations, and aims at that dude. Hitman is in a mexican standoff with that ugly guy. Hitman points gun at the camera. Hitman brutally murders ortmeier with an axe. Hitman stabs a chef in the neck with a goddamn knife. It's like you barely watched the movie.
[QUOTE=peterson;35358262]They must be telling the story in the bridge between the Hitman games (Blood Money to Absolution). That is why they are "spoiling it" because you don't play the parts in the game.[/QUOTE] Which is quite possibly one of the stupidest decisions i have ever heard of, "hey guys you know what would be a good idea? lets just cut out a majority of the story relevant to the past 4 games and spoil it in a crappy little description thereby shitting all over the buildup in the previous games and fucking over our loyal fanbase"
[QUOTE=G-Strogg;35359942]Slow music in trailer = stealth game. You're just making these nonsensical statements again. Did you take a look at the mgs3 trailer? With orchestra rock music? Maybe not.Then again MGS maybe ISN'T hailed as one of the best stealth series ever. Have you even seen the absolution gameplay? It features 47 sneaking around in a huge library, then taking a guard hostage, then killing him (:frown:), then donning a cop uniform, holding his hand over his face to not be recognized, then sneaking out, tricking a chopper, bustin some drug people and also some more action-shooty stuff. I'm sorry but you're not really putting your point out. You seem to be hugely misinformed, probably because you heard of the instinct system when the game was recently announced, and already decided that it wasn't worth your time, and thus have missed the ton of info released since then. And the BM trailer contained a lot of IMPLIED violence. Hitman entering a room, then when he exits the camera pans over a fucking pile of bodies. Hitman packs up a sniper at three different locations, and aims at that dude. Hitman is in a mexican standoff with that ugly guy. Hitman points gun at the camera. Hitman brutally murders ortmeier with an axe. Hitman stabs a chef in the neck with a goddamn knife. It's like you barely watched the movie.[/QUOTE] [img]http://sae.tweek.us/static/images/emoticons/emot-iceburn.gif[/img]
[QUOTE=Jackald;35360050]"UR ARGUMENT IS NONSENSICKAL!" No, all of the gameplay, trailers and screenshots i've seen so far have emphasised violence, murdering everyone you see, outright gunfights. Yes there was some of that in Blood Money, SOME, but I have literally not seen any fucking serious stealth from any of the media they've released so far. If the trailers and gameplay videos and promotional material is meant to give me an impression of the game then it's fucking failing. And also, the "slow brooding music" wasn't the only factor in me saying it was stealthier. Half the video is 47 setting up sniping positions, walking through doors disguised, being a fucking stealthy hitman. Yes there was violence, sure, but most of that was in the second part. There's a definite 2 tone structure to it: Planning and execution. I'm not saying Hitman shouldn't have violent shooting and stuff, but Hitman's gameplay is supposed to be structured into those 2 categories: Planning takes up most of the time, tension building, setting up targets. Execution is quick, taking only a short amount of time and relieving all that built up tension. The trailers so far have shown 90% execution and improvisation and 10% planning. My umbridge isn't with the fact that the trailer's showing a shitton of shooting, it's that it's ONLY showing a shitton of shooting. There's none of the planning component to the hitman formula, the thinking, the clever ideas, luring targets, acquiring disguises. This is something the Blood Money trailer clearly shows. The entirety of the Absolution gameplay seems to be improvisation. No planning to be seen beyond "kill this guy first" or "WAIT FOR A SECOND" That's my argument before you stop accusing me of being an idiot.[/QUOTE] All of your points are understandable, but I can't imagine they'll stray away from the core aspects too much. If I had to guess, I'd assume this is going to be like the first mission from BM, it makes little to no sense to use a disguise in the situation; a orphanage is being attacked? I bet the guards won't notice if 47 just tosses on some toddler clothing. Besides, he is in the priest disguise, for what reason I don't know, but it's not like they wouldn't kill him regardless of what he was wearing. It's silly to assume so much from the information one trailer provides you.
Guys, we've already seen the stealth gameplay. These ads are just to appeal to the dumb dumbs who can only pay attention to explosions, otherwise they probably wouldn't sell it as well.
[QUOTE=Jackald;35360050]"UR ARGUMENT IS NONSENSICKAL!" No, all of the gameplay, trailers and screenshots i've seen so far have emphasised violence, murdering everyone you see, outright gunfights. Yes there was some of that in Blood Money, SOME, but I have literally not seen any fucking serious stealth from any of the media they've released so far. If the trailers and gameplay videos and promotional material is meant to give me an impression of the game then it's fucking failing. And also, the "slow brooding music" wasn't the only factor in me saying it was stealthier. Half the video is 47 setting up sniping positions, walking through doors disguised, being a fucking stealthy hitman. Yes there was violence, sure, but most of that was in the second part. There's a definite 2 tone structure to it: Planning and execution. I'm not saying Hitman shouldn't have violent shooting and stuff, but Hitman's gameplay is supposed to be structured into those 2 categories: Planning takes up most of the time, tension building, setting up targets. Execution is quick, taking only a short amount of time and relieving all that built up tension. The trailers so far have shown 90% execution and improvisation and 10% planning. My umbridge isn't with the fact that the trailer's showing a shitton of shooting, it's that it's ONLY showing a shitton of shooting. There's none of the planning component to the hitman formula, the thinking, the clever ideas, luring targets, acquiring disguises. This is something the Blood Money trailer clearly shows. The entirety of the Absolution gameplay seems to be improvisation. No planning to be seen beyond "kill this guy first" or "WAIT FOR A SECOND" That's my argument before you stop accusing me of being an idiot.[/QUOTE] Ok, good, now I know what I'm arguing against. I admit that you bring a valid point, but I still strongly disagree. In the blood money trailer, you can see hitman disguised as a chef for about 0.2 seconds, definitely not enough for the lazy viewer to notice. And again, the gameplay video they posted earlier. It contained a lot of action sure, but also a butt-ton of sneaking. I know you're feeling worried, but I can assure you that it will turn out good in the end. It's not the hitman: conviction you make it out to be. In fact, the instinct system even promotes more accurate planning in this game, seeing as you can define your movements according to the enemies patrols. Again, I urge you to watch the gameplay videos, and to stop making stupid videos that compare gameplay from a game with the trailer from another. Every developer ever overexaggerates trailers so that more people will buy their game. You do realize that there were a bunch of action fantasts that were pissed on BM penalizing them for not playing stealthy? I mean, the trailer does not give that away at all, neither does the cover art for the game, or quick gameplay snippets. the "casual" gamer simply didn't take time to figure all of this out. [editline]30th March 2012[/editline] And, like seriously, he doesn't walk through anything disguised in the BM trailer.
[QUOTE=Jackald;35360237]Okay, I concede. I take your point about it just being an action trailer. You're right, the game could very well have a lot more in the way of preparation and planning than i'm seeing. It's just that i've already seen my previous favourite stealth series (Splinter Cell) turn into a third person shooter and most of the information i've been given so far seems to suggest that Absolution's going the same way; streamlined, linear, third person shooter. And frankly so is everything else these days. It's rare you see anything with guns in it these days that requires more thinking than "SHOOT DAT GUY FIRST. OKAY NOW MURDERR ERRYBUDDY!!!!" I'm fucking sick of everything in my favourite games series being dumbed down for the fucking call of duty players I mean, give me a crowd scene. A big open, non-linear environment, not a library swarmed by shoot-on-sight cops or an orphanage swarmed by shoot-on-sight mobsters. Something like that would allay my fears somewhat. And then with the story abandoning lots of the old characters (like Diana) and 47's voice actor changing for no reason, and Jasper Kyd not returning... it seems like all signs are pointing towards it not being a faithful sequel to the previous games. It's fucking hard to stay positive when i've got nothing to go on but hope and faith that IO won't fuck it up like they did with Kane and Lynch.[/QUOTE] This I can agree with. I also hated the way they did the new splinter cell. I'm not saying conviction is a bad game, I just don't think they should've called it a splinter cell, at all. Also I'm fairly certain that they didn't skip on 47's original voice actor, there were rumors that they did but later they confirmed he was in. Jesper Kyd is a loss though, but this was Jesper's choice! He was in fact contacted by IO but he declined. Anyhow, I can see that you're very worried, and I'd lie if I said that I wasn't the least bit worried. I'm still fairly certain that it will turn out well. As for Diana, no loss for me since she was only in BM and it seems to be a thing they make that Hitman has one side-kick in every game and only for one game.
GAMES NOT SAME AS THE PAST 4 GAMES SO HATE :(, AND I'M NOT ALLOWED TO PLAY PREVIOUIS AS NEW GAME IS OUT... seriously, this is the only vibe I get from FP crying because a game isn't the same as the past 10 thousand games in the series before... change isn't allowed apparently.
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