the future is upon us, citra and decaf are the future bois
ergh, too bad the 3DS audio quality is total garbage and you can't really do anything about that.
Wow, if Nintendo upscaled the game to 1080p, redid the Textures, it would actually look pretty good.
Could work nicely as a home version of OOT3D.
Anyway, this looks great.
Music is a bit weird tho, cutting out here and there.
Still amazing how bad emulation performance is. Modern x86 processors have 10-15x faster clock speeds and do much more per clock than the dual core 268 MHz ARM processor in the 3DS and it still runs like arse for most games.
The Xenia emulator can do some Xbox 360 games at full speed and that's emulating a 3.2 GHz tri core processor. What makes emulating Nintendo stuff so slow?
[QUOTE=helifreak;51026473]What makes emulating Nintendo stuff so slow?[/QUOTE]
Huh? Have you seen Dolphin lately? It runs almost all Wii and Gamecube games at full speed on a potato now.
On that note, there /still/ isn't an original xbox emulator 15 years after it came out.
[QUOTE=dustyjo;51026490]Huh? Have you seen Dolphin lately? It runs almost all Wii and Gamecube games at full speed on a potato now.
On that note, there /still/ isn't an original xbox emulator 15 years after it came out.[/QUOTE]
You dont really need an xbox emu when most of the games are also on pc.
I can't wait until MGS3D is full speed on Citra, because then it'll be practically the definitive version
but why [I]that[/I] game to show off? does anyone actually prefer OOT3D to the original?
[QUOTE=bitches;51026525]but why [I]that[/I] game to show off? does anyone actually prefer OOT3D to the original?[/QUOTE]
better graphics, better framerate, better controls, touch screen for changing equipment. it's the best version of the game.
[QUOTE=yodaman888;51026507]You dont really need an xbox emu when most of the games are also on pc.[/QUOTE]
The original Xbox still has a bunch of good exclusives. It's just annoying not having enough reason to try and emulate it.
[QUOTE=bitches;51026525]but why [I]that[/I] game to show off?[/QUOTE]
I find the 3DS version the definitive version just because of all the neat little revision, also the touch pad makes the game feel a lot more smoother. Plus, it's almost running perfectly. Citra might need to go through another major step before being able to run games with minimal bugs and performance hits.
I remember seeing early builds of the Citra emulator and it reminded me of Dolphin 1.0. The difference here is that Dolphin took quite a while until games were fully playable but with Citra it had made tremendous progress within about a year or so.
[QUOTE=Swiket;51026544]better graphics, better framerate, better controls, touch screen for changing equipment. it's the best version of the game.[/QUOTE]
if we're talking about emulation, both will have great framerates and resolutions
for all the benefits of the 3D version, I guess I'm just a snob that prefers the original character designs and animation
[editline]9th September 2016[/editline]
that gyro aiming was really great, though
I play melee on my 190€ laptop at full speed.
"My PC specs: i7-4770 CPU, 8GB DDR3 RAM, NVIDIA GTX 970 GPU"
Jesus. Guess I have to wait a few more years until it's more optimized
Back when it was unstable I was able to -some- games at full-speed on my emulation machine, but now it can run most of the best games on the system.
So far tested:
MK7 - 95%
Kirby - 100%
Pokemon (both of them) - 98%
LOZ : OT - 100%
SM3L - 50% - Really bad stuttering and basically unplayable.
This does not save the games from crashing though, it's VERY common and constant on all of them, despite the speed.
The youtube video linked is for a very odd website that doesn't seem to be associated with Citra but still offering downloads, go get it from the real website : [URL]https://citra-emu.org/[/URL]
The author also recommends a i7-4770, you'll have much better results with a G3258 OC'd to 4.6 Ghz if you plan to make your own dedicated emulator system.
[editline]10th September 2016[/editline]
[QUOTE=Dunsparce;51026691]"My PC specs: i7-4770 CPU, 8GB DDR3 RAM, NVIDIA GTX 970 GPU"
Jesus. Guess I have to wait a few more years until it's more optimized[/QUOTE]
This is untrue. You can build a system for less then 300 USD to run it, you only need a gpu that supports OpenGL 3.3, since most of the emulation isn't actually done on the GPU (but it will help, specially with rendering at higher resolutions.) It's very similar for most emulators. You will lose out on the ability to run at higher resolutions or increased internal resolutions though.
Citra's biggest problem is the CPU at the moment, so having a good one helps greatly. I expect in 3-5 years it should be capable of running on lower graphics cards at full speed and much more accurately, it's very professionally done and at the same level of dolphin dev's debatably.
[editline]a[/editline]
Side note on G3258 - you need a SPECIFIC motherboard to overclock it, not only that, but only a certain update if your running windows 10, windows 10 will disable the ability to overclock it unless it is at a specific version of update. There is limited documentation available on it. Furthermore, anniversary editions of motherboards will have an "anniversary boost" - on W8-W10 this will make it you cannot boot your computer if you use it. OC manually using the BIOS.
[QUOTE=ashxu;51026206]ergh, too bad the 3DS audio quality is total garbage and you can't really do anything about that.[/QUOTE]
oot3d doesn't sound like this on the actual hardware
[QUOTE=Pikablu07;51026714]oot3d doesn't sound like this on the actual hardware[/QUOTE]
It's fairly accurate but not at the level of the original system, citra uses quite a few hacks to get audio to sound accurate.
Just at the start of this year, smash bro's still looked like [URL="https://citra-emu.org/files/2016-04/smashbrosbefore.jpg"]this[/URL] (enter link manually to access)
The emulator is making huge progress and hopefully it becomes accurate enough to bother putting on systems soon!
[QUOTE=Te Great Skeeve;51026727]It's fairly accurate but not at the level of the original system, citra uses quite a few hacks to get audio to sound accurate.
Just at the start of this year, smash bro's still looked like [URL="https://citra-emu.org/files/2016-04/smashbrosbefore.jpg"]this[/URL] (enter link manually to access)
The emulator is making huge progress and hopefully it becomes accurate enough to bother putting on systems soon![/QUOTE]
refreshing doesn't work for me
to get around hotlink blocking, the solution for me is to press the enter key on the URL in the address bar
[editline]10th September 2016[/editline]
why is emulating a touchscreen more preferable/easier to use than emulating this particular game's n64 version? going between controller and mouse doesn't sound very seamless
[QUOTE=helifreak;51026473]Still amazing how bad emulation performance is. Modern x86 processors have 10-15x faster clock speeds and do much more per clock than the dual core 268 MHz ARM processor in the 3DS and it still runs like arse for most games.
The Xenia emulator can do some Xbox 360 games at full speed and that's emulating a 3.2 GHz tri core processor. What makes emulating Nintendo stuff so slow?[/QUOTE]
Emulation has less to do about raw clock speeds and way more to do with the complexity of the architecture you're emulating, and the architecture of the professor you're using to emulate it. That's why N64 emulators don't work as well as Dolphin, a GameCube emulator. That's also why we'll probably never see a decent PS3 emulator.
[QUOTE=bitches;51026742]
why is emulating a touchscreen more preferable/easier to use than emulating this particular game's n64 version? going between controller and mouse doesn't sound very seamless[/QUOTE]
because its a completely different console with a different set of specs and different everything
why would you emulate n64 games when you're trying to make an emulator for an entirely different system. That would be completely useless and moot.
[QUOTE=Dr. Evilcop;51026979]Emulation has less to do about raw clock speeds and way more to do with the complexity of the architecture you're emulating, and the architecture of the professor you're using to emulate it. That's why N64 emulators don't work as well as Dolphin, a GameCube emulator. That's also why we'll probably never see a decent PS3 emulator.[/QUOTE]
The special thing with Dolphin is the unusually large amount of documentation that's available for the gcn and wii. If it weren't for that it wouldn't nearly be as good.
[QUOTE=yodaman888;51026507]You dont really need an xbox emu when most of the games are also on pc.[/QUOTE]
No they aren't. Very few xbox exclusives have a PC version.
[QUOTE=Dr. Evilcop;51026979]Emulation has less to do about raw clock speeds and way more to do with the complexity of the architecture you're emulating, and the architecture of the professor you're using to emulate it. That's why N64 emulators don't work as well as Dolphin, a GameCube emulator. That's also why we'll probably never see a decent PS3 emulator.[/QUOTE]
Hasn't N64 and Sega Saturn emulation only recently been able to play all games? I know there's quite a few N64 emulators but from what I gather they use special tricks on different games to make them run properly and the Saturn still isn't 100% emulated because the console was so complex.
[QUOTE=J!NX;51027006]because its a completely different console with a different set of specs and different everything
why would you emulate n64 games when you're trying to make an emulator for an entirely different system. That would be completely useless and moot.[/QUOTE]
I wasn't asking why they were making a 3DS emulator. I was asking why someone would prefer to play an emulated 3DS OOT rather than an emulated N64 OOT, given that it requires going back and forth to use the virtual touchscreen.
[QUOTE=bitches;51027831]I wasn't asking why they were making a 3DS emulator. I was asking why someone would prefer to play an emulated 3DS OOT rather than an emulated N64 OOT, given that it requires going back and forth to use the virtual touchscreen.[/QUOTE]
speaking specifically for this game, I believe you can go through the entire game without using the touchscreen (i mean you'd lose access to 2 out of 4 item slots), but I see what you mean.
[sp]as a steam controller user, playing 3ds/ds emulators isn't a problem at all[/sp]
This is really cool and all but couldn't the people making the showcase videos have picked a better name for their site than freeemulator.com?
It sounds like a place you'd go to test your new antivirus
[QUOTE=helifreak;51026473]Still amazing how bad emulation performance is. Modern x86 processors have 10-15x faster clock speeds and do much more per clock than the dual core 268 MHz ARM processor in the 3DS and it still runs like arse for most games.
The Xenia emulator can do some Xbox 360 games at full speed and that's emulating a 3.2 GHz tri core processor. What makes emulating Nintendo stuff so slow?[/QUOTE]
I don't think you really get how emulation works. If the games were running native then sure, but your hardware needs to emulate the hardware of the 3DS and that is quite a whole lot more complicated and resource intensive then it sounds like. It needs to emulate different memory, CPU and other hardware architecture and all of that stacked together is intense.
[editline]10th September 2016[/editline]
From Reddit:
[QUOTE]An emulator is doing just that: It is emulating a piece of hardware using software code. Since the GameCube games don't run natively on your PC hardware, the emulator software has to read each instruction, then translate it into instructions that your PC can understand.
Since everything might be different about the GameCube architecture (memory layout, CPU registers, instruction sets, etc), a direct translation to something the PC understands is often not possible, so the emulator has to execute a whole pile of instructions for every instruction it encounters in the original game.
[B]In short, for each instruction in the original game, the emulator may have to run hundreds of instructions on your PC, slowing things down a great deal.[/B][/QUOTE]
[QUOTE=ashxu;51026206]ergh, too bad the 3DS audio quality is total garbage and you can't really do anything about that.[/QUOTE]
If you're judging it based on the audio in the video, don't. The emulator isn't playing it back correctly yet. Its still pretty early.
[QUOTE=Thunderbolt;51027873]This is really cool and all but couldn't the people making the showcase videos have picked a better name for their site than freeemulator.com?
It sounds like a place you'd go to test your new antivirus[/QUOTE]
->
[QUOTE=Te Great Skeeve;51026703]
The youtube video linked is for a very odd website that doesn't seem to be associated with Citra but still offering downloads, go get it from the real website : [URL]https://citra-emu.org/[/URL]
The author also recommends a i7-4770, you'll have much better results with a G3258 OC'd to 4.6 Ghz if you plan to make your own dedicated emulator system.[/QUOTE]
Does anyone have an explanation for why the video doesn't link the real site, though?
[editline]10th September 2016[/editline]
it looks as though the official youtube channel doesn't put out exciting videos like this yet, focusing more on it being in development
my guess is that this freeemulator site is taking the opportunity to fill that void and get ad revenue
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