Thief II | The Bank (Level Design Analysis by The Playing Field)
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[video]https://youtube.com/watch?v=UTRC_LHi_GA[/video]
Here's a really nice in-depth look into the systems and mechanics of the first two Thief games and how they tie into their level design, from the point of view of an actual game designer.
This guy's [url=https://facepunch.com/showthread.php?t=1577337&p=52646244]critique of System Shock 2's MedSci level[/url] got posted here a few months ago, and since then he actually got hired to work at Otherside Entertainment. I see a lot of potential in his critiques and I think he deserves some exposure.
This video's great, it gives a lot of good insight into level design and game design in general. Definitely worth watching.
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