[media]https://www.youtube.com/watch?v=JuN78zNufSI[/media]
If you think the Konami ranting[I] (while totally deserved)[/I] is getting old then you can skip 8:00 onwards. He just touches on the "Kojima barred from the Game Awards" thing.
[i]"Thank god for me!"[/i]
[i]Really?[/i]
[QUOTE=BANNED USER;49266633][i]"Thank god for me!"[/i]
[i]Really?[/i][/QUOTE]
It's part of his act, he's meant to come across like he thinks he's the shit. He's pretty humble outside his videos.
But he's right, Battlefront and Siege are practically base experiences with the typical expensive DLC being necessary to get the full experience. I didn't buy Siege because Ubisoft has no integrity, they scrapped Rainbow Six Patriots in favor of this... Thing, and it isn't even [i]that good[/i]. Battlefront is obviously EA/DICE printing money before the release of the movie, and when the DLC comes out after the movies release, they'll see another spike in revenue.
I really do wish we'd get more focus on improving the multiplayer experience, if that's all the developer is going to focus on, because both these games seem like just generic rehashed experiences with prettier visuals, and that's it.
R6 Siege is an exceptionally fun game, but a couple of things really irk me, which I think also demonstrate what has seem to become the norm among multiplayer only releases:
1. The game is NOT worth £50 as it costs on Steam ($75 USD), with an additional £25 for the season pass. It released with 10 playable multiplayer maps and 8 classes, there is a variety of gamemodes but they all use the exact same maps and are just different objective placements.
2. I can fully understand the justification of no singleplayer, like they said with Siege, that they wanted to focus 100% on the multiplayer. [i]The problem with this is, why are we stuck with horrific servers/ netcode, gamebreaking bugs etc etc, on top of a content light game except it costs more than a normal AAA game?[/i]
I do love R6, and they are going to fix the crippling issues with the game before ESL start doing tournaments for it, but it really makes you wonder when they say they want to focus 100% on one aspect of the game to make it great, yet there are plenty of games with huge single player campaigns that ALSO manage to make an awesome multiplayer experience. It just feels like it's a justification for them to release a game at AAA price with hardly any content, and then charge an extra 50% of the game cost on top of that for future content which was in development before the game even released.
We saw the same thing with Evolve albeit the game was much more reasonably priced for the base version; despite multiple betas and such the game was filled with crippling bugs and issues on release and patches were few and far between, meaning the game was dead before they managed to fix anything.
[QUOTE=BANNED USER;49266633][i]"Thank god for me!"[/i]
[i]Really?[/i][/QUOTE]
He does that in most of his videos.
Its kind of.. his thing.
[QUOTE=RichyZ;49266848]r6 siege is going to have all free dlc
only thing that you can buy is xp boosts and skins[/QUOTE]
Doesn't change the fact Ubisoft murdered Patriots in cold blood in favor of a 5 v 5 'psudo-competitive' online only shooter to try and steal away some of the CS:GO crowd.
Holy shit I can't believe Konami wouldn't even let Kojima be gratified for the game that he made with his own hands. That is just fucking appalling.
[QUOTE=RichyZ;49266931]judging by things like future soldier and sc:conviction i think it's ok that they didn't pull through with patriots[/QUOTE]
Making a real singleplayer/co-op story campaign along with multiplayer must be too hard for Ubisoft then, judging by the overall quality of their titles over the past few years.
[QUOTE=BANNED USER;49266672]But he's right, Battlefront and Siege are practically base experiences with the typical expensive DLC being necessary to get the full experience. I didn't buy Siege because Ubisoft has no integrity, they scrapped Rainbow Six Patriots in favor of this... Thing, and it isn't even [I]that good[/I]. Battlefront is obviously EA/DICE printing money before the release of the movie, and when the DLC comes out after the movies release, they'll see another spike in revenue.
I really do wish we'd get more focus on improving the multiplayer experience, if that's all the developer is going to focus on, because both these games seem like just generic rehashed experiences with prettier visuals, and that's it.[/QUOTE]
Nah man, Siege is legit, but $60 price blows. If you can find it for $30 or less its fucking really worth it. Also all DLC content is free, all maps, all new operators(classes, theirs 8 new ones) the season pass only gives things like a VIP club membership, early access to operators(unranked early for a week) and XP boost shit, and Siege 6 real store money.
Siege is an actual good fucking Ubisoft game, just a bad pricetag.
It also teases a new R6 campaign type shit if you do all the singleplayer missions in Siege(which arent half bad, but not nearly as good as an actual r6 campaign and absolutely not worth factoring into the price) So if you are wanting an actual campaign R6, seems like Ubisoft is already working on it.
it really is a shame that the mechanics of siege can't live up fully to it's potential
[QUOTE=RichyZ;49267077]yeah pretty much
anything that isn't sp only or mp only really kinda sucks
i think siege actually brings something new to the table and its kinda sad to see that they didn't really get the pricing right, its the first aaa game this year that hasn't pestered me with "you better buy the season pass or you won't get all of your content"[/QUOTE]
I'll be honest, Siege just seems like Ubisofts attempt to get the attention of the CS:GO fanbase, like how Blizzard is going after TF2 with Overwatch, and really that's the only way I can look at it.
[editline]7th December 2015[/editline]
I [I]wanted[/I] to like Siege, I put hours into the closed and open betas, but at the end of the day I just didn't feel like I was playing a Rainbow Six game.
[QUOTE=BANNED USER;49268072]
I [I]wanted[/I] to like Siege, I put hours into the closed and open betas, but at the end of the day I just didn't feel like I was playing a Rainbow Six game.[/QUOTE]
Sadly, brand recognition does wonders when marketing to non-hardcore fanbases. See Far Cry Primal for reference
You might not (rightfully) like the game as an entry in the Rainbow Six series, but others will go "hey, it's that cool tactical game! I'm defo checking it out"
[QUOTE=BANNED USER;49268072]I'll be honest, Siege just seems like Ubisofts attempt to get the attention of the CS:GO fanbase, like how Blizzard is going after TF2 with Overwatch, and really that's the only way I can look at it.
[editline]7th December 2015[/editline]
I [I]wanted[/I] to like Siege, I put hours into the closed and open betas, but at the end of the day I just didn't feel like I was playing a Rainbow Six game.[/QUOTE]
They wont get the attention though.
[QUOTE=BANNED USER;49268072]I'll be honest, Siege just seems like Ubisofts attempt to get the attention of the CS:GO fanbase, like how Blizzard is going after TF2 with Overwatch, and really that's the only way I can look at it.
[editline]7th December 2015[/editline]
I [I]wanted[/I] to like Siege, I put hours into the closed and open betas, but at the end of the day I just didn't feel like I was playing a Rainbow Six game.[/QUOTE]
CS and TF2 don't exist in any real capacity on consoles, which Siege and Overwatch will be exploiting. Completely different playerbase entirely. Comparing CS:GO to Siege is like comparing Halo to Destiny.
And I find that Siege plays a lot more like Rainbow Six than either of the Vegas titles. If it iss possible to stop being a curmudgeon and ignore the Ubisoft logo, you'll find that you're missing out on a great game here.
[QUOTE=BANNED USER;49266976]Making a real singleplayer/co-op story campaign along with multiplayer must be too hard for Ubisoft then, judging by the overall quality of their titles over the past few years.[/QUOTE]
maybe they ran out of map icons
Finally, I was waiting for this week's fuck konami news and he sure delivered!
[QUOTE=Tunak Mk. II;49268278]CS and TF2 don't exist in any real capacity on consoles, which Siege and Overwatch will be exploiting. Completely different playerbase entirely. Comparing CS:GO to Siege is like comparing Halo to Destiny.
And I find that Siege plays a lot more like Rainbow Six than either of the Vegas titles. If it iss possible to stop being a curmudgeon and ignore the Ubisoft logo, you'll find that you're missing out on a great game here.[/QUOTE]
TF2 could have thrived if Microsoft didn't charge Valve out the ass to push for free content, that's why xbox and ps3 are so vanilla
Also this was at the time Valve had no interest in PS3 (everything was handled by EA on Valve's behalf) so they weren't even contemplating updating PS3, Valve's sole interest was xbox and they were slaughtered by MS
Things could be different if they were to release the orange box again for next gen, but that won't happen any time soon
Also consoles don't get the ability to play with mods or custom maps (unless it was designed in a map maker provided by the game) but even then they lose half the good shit you could do with hammer anyway
Like Jim, I have no problem with MP only games, it's charging $60 for it that bothers me. I don't want to pay $60 for a game I can only play temporarily. I'm lucky I live in California because at least there's always a few hundred players for Titanfall which is by the way, a really fun game but they only play one gamemode
[QUOTE=Paincake;49266939]Holy shit I can't believe Konami wouldn't even let Kojima be gratified for the game that he made with his own hands. That is just fucking appalling.[/QUOTE]
Konami are butthurt that he left, which is funny because barring him from this event only makes the company look even worse.
"Well I guess he should have thought of that then before deciding to leave Konami"
Jim Fucking Sterling Son just dunked the fuck on Konami
[QUOTE=Str4fe;49266814]He does that in most of his videos.
Its kind of.. his thing.[/QUOTE]
What a bad thing to do
It's just a character he puts on for the show, chill out.
[QUOTE=GrizzlyBear;49266652]It's part of his act, he's meant to come across like he thinks he's the shit. He's pretty humble outside his videos.[/QUOTE]
Not really. Not even a little. The act is that the act isn't an act. While he doesn't mind people disagreeing or calling him on his shit [i]if he happens to respect them[/i], he has said many times he regards his findings pretty highly or he wouldn't have bothered touting them, and his circle of peers-in-review is pretty damn small.
[QUOTE=27X;49270992]his circle of peers-in-review is pretty damn small.[/QUOTE]
How could you possibly believe this when he's mostly Patreon supported? Surely every backer counts as a peer, voting with their wallets.
[QUOTE=subenji99;49271138]How could you possibly believe this when he's mostly Patreon supported? Surely every backer counts as a peer, voting with their wallets.[/QUOTE]
lol, no. Not even in remotest context.
Voting with wallets hasn't and isn't a thing except in the remotest or most extreme instance.
You have to continually and willfuly fuck up like SEGA did on a number of titles and years for that kind of thing to take effect, unless you're a very small venue.
If it was we wouldn't be talking about Konami, Bungie, EA, Ubi$oft or Take 2 in negative lights.
Mayhaps you need to go reread Jim's Destructoid content and then re-evaluating how much of his [I]persona inflagrante [/I]is actually [I]dramatis personus[/I] at all.
Simply because you happen to align on a couple of issues does not a kinship make.
You seem to think Patreon supporters are buying a product.
There is no incentive and nothing to gain in continuing to support a personality you don't agree with - and quite frankly comparing a mouthpiece to a game publisher is way off the mark.
You tell me to judge a man on his work from several years ago, as filtered through an organisation's editing team. Somehow I don't think that would be representative of the man as he is today.
I also never actually stated my opinion on the man and his work either, and yet you assume my views align with his. As it happens I think he picks easy targets and is rarely controversial in his views - ensuring popularity.
I'm kinda regurgitating what he already said but multiplayer-only games can definitely work when the developers are creative enough to create a game that keeps you hooked. It's the difference between TF2 and Battlefront. Both are team-based objective focused competitive shooters that are easy to pick up and play but one has [I]vastly [/I]more depth than the other. Even compared to contemporary shooter titles Battlefront is anemic. Particularly with titles like Battlefront, Evolve, and Titanfall (as much as I fucking love Titanfall) I agree with his sentiment that the idea is to sell a full price title and use left-over development time to focus on season pass style DLC that you feel compelled to buy to keep up with the community.
That being said, I am much more interested in R6 Siege now that I've learned their DLC plans. I'm not sure voting with our wallets is even possible with companies like Ubisoft and EA but it's certainly tempting to buy it just to show how much more I appreciate that model than EA's/Activisions plan of selling me a $60 title then making me buy $50 season passes to get all the guns so I can remain competitive and maps so I can find games readily.
[QUOTE=subenji99;49271246]You seem to think Patreon supporters are buying a product.
There is no incentive and nothing to gain in continuing to support a personality you don't agree with - and quite frankly comparing a mouthpiece to a game publisher is way off the mark.
You tell me to judge a man on his work from several years ago, as filtered through an organisation's editing team. Somehow I don't think that would be representative of the man as he is today.
I also never actually stated my opinion on the man and his work either, and yet you assume my views align with his. As it happens I think he picks easy targets and is rarely controversial in his views - ensuring popularity.[/QUOTE]
You're assuming a great deal, and the "you" in the above instance is entirely rhetorical, and he is quite assuredly selling a product, as is any monetized commentator.
I love siege
i bought Battlefront, Black ops 3, Fallout 4, and more and Siege is the only game i keep wanting to play more and more of
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