Just a map I made from ground up, entirely based on The Sacrifice, for those who want to pose bridge and generator-related Bill memorials and the likes. Dun worry, it will be improved later along the road.
[media]http://www.youtube.com/watch?v=p9ZDXmA-fYA[/media]
The map itself:
[url=http://www.garrysmod.org/downloads/?a=view&id=111782][img]http://www.garrysmod.org/img/?t=dll&id=111782[/img][/url]
I have l4d2 and I haven't played that map yet.
Is it cool?
find out for yourself.
Our opinions mean nothing
e: disregard, thought it might have been an actual rip of The Passing.
Why not use L4D props and textures? Or just let Headshotter try and port it? well, I like it anyways, downloading
[QUOTE=108payne;25377936]Why not use L4D props and textures? Or just let Headshotter try and port it? well, I like it anyways, downloading[/QUOTE]
Not sure if they'd work on Garry's Mod. Plus I used "Source 2009; Half-Life 2: Episode 2" when I made this, so there were no L4D props anyway.
Oh, and you could probably see this as a temporary solution until someone DOES port it.
They work fine if you convert them over properly.
Heh, yeah, converting... >.>
[QUOTE=AirotonAlt;25378266]Heh, yeah, converting... >.>[/QUOTE]
It's not hard...
Is for the lazy people like me.
lol.... why not just convert it and not use a shitty b grade map made by a 13 year old?
[QUOTE=Parakeety;25379026]lol.... why not just convert it and not use a shitty b grade map made by a 13 year old?[/QUOTE]
lol u mad at mah skillzzzzzz~~~
On a serious note - it's not really easy to make the ports, since if it was, this map wouldn't be necessary.
Just a thought, but wouldn't a better idea be to decompile the L4D2 map/maps and then recompile for Orange Box?
I don't even map much and I could do that.
[QUOTE=superdinoman;25380064]Just a thought, but wouldn't a better idea be to decompile the L4D2 map/maps and then recompile for Orange Box?
I don't even map much and I could do that.[/QUOTE]
[b]Do not do this.[/b]
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