Jeff Goldblum returns as Dr. Ian Malcolm in Jurassic World Evolution
10 replies, posted
[video=youtube;r6sCpfVQCbc]https://www.youtube.com/watch?v=r6sCpfVQCbc[/video]
A bit short but yeah, more Goldblum!
"Message from Dr. Malcolm..." subtle JP:OG reference but yes, I love this, I'm glad he'll have an appearance.
10 goldblums out of 10 goldblums -Goldblum
Watch out IGN, there's some fierce, new competition in town
I'm so hype for this game.
Everything seems right for this game. Competent Developers and not one of those insanely big publishers.
Oh god I'm going to be sad if this turns out to be shit.
What do you guys think? It does look good does it? I mean its the Planet Coaster Devs.
[QUOTE=The Combine;53198379]Everything seems right for this game. Competent Developers and not one of those insanely big publishers.
Oh god I'm going to be sad if this turns out to be shit.
What do you guys think? It does look good does it? I mean its the Planet Coaster Devs.[/QUOTE]
only way they could fuck it up is if the AI is shit, or it's bogged down/laggy/missing content or becomes DLC hell. planet coaster was pretty good, I'm sure this will live up to the fame of JP:OG and bring back dinosaur park sims. my worry really is just the AI of the dinosaurs.
The AI of the dinosaurs in JPOG was great because each dinosaur interacted with others on an individual basis, and adjusted to certain conditions. Small herbivores would flock around larger ones like Triceratops, while large carnivores like Tyrannosaurus would hang back and go it solo. Corythosaurus and Parasaurolophus would hang out with one another and move like wildebeest and zebras, despite being different species.
You could mix and match your Site B and the dinosaurs would act accordingly, allowing for a variety of different experiences with your dinosaurs. My biggest fear is that the AI is dumbed down and made simplistic
[QUOTE=l337k1ll4;53198339]I'm so hype for this game.[/QUOTE]
The fact i'll have Goldblum talking to me in probably many sarcastic ways makes me even more excited. Also from the few seconds of in-game footage we have just seen it also looks pretty good.
[QUOTE=Zillamaster55;53198395]The AI of the dinosaurs in JPOG was great because each dinosaur interacted with others on an individual basis, and adjusted to certain conditions. Small herbivores would flock around larger ones like Triceratops, while large carnivores like Tyrannosaurus would hang back and go it solo. Corythosaurus and Parasaurolophus would hang out with one another and move like wildebeest and zebras, despite being different species.
You could mix and match your Site B and the dinosaurs would act accordingly, allowing for a variety of different experiences with your dinosaurs. My biggest fear is that the AI is dumbed down and made simplistic[/QUOTE]
At the very least, it looks like raptors will hunt in packs. Can't imagine it would be too hard to bring that over for herbs when it comes to forming herds.
I do hope for the little touches though, like what you said about how you could get inter species herds and how certain carnivores would have a favourite prey. That game was so good.
high hopes solely down to the fact that it's frontier making it who are the kings of amusement park management simulators expect this time it's dinosaurs instead of roller coasters
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