• Fail0verflow discusses how they hacked the PS4, Runs Linux Portal 2 off it
    18 replies, posted
No Embed, just a website that i guess is connected to the confrence event they talked at. [url]https://media.ccc.de/v/33c3-7946-console_hacking_2016[/url]
It's really cool stuff I wonder how hard would it be to run any version of Windows on a PS4 [sp]will it run crysis though[/sp]
This guy is really charismatic. The memes weren't even awkward.
I totally forgot ccc is happening
[QUOTE=Fox Powers;51594481]I wonder how hard would it be to run any version of Windows on a PS4 [/QUOTE] It will never happen.
[QUOTE=B!N4RY;51594819]It will never happen.[/QUOTE] Closest you could get would be remote clients Moonlight or stream in house to name a couple
[QUOTE=B!N4RY;51594819]It will never happen.[/QUOTE] I remember someone running Windows 95 or something on a PSP, surely it's not too far fetched to do it on a PS4.
[QUOTE=Fox Powers;51594481]will it run crysis though[/QUOTE] It has good enough OpenGL support to run Portal 2 so it probably can run crysis using WINE. [QUOTE=B!N4RY;51594819]It will never happen.[/QUOTE] It's possible just unlikely; why put that garbage in it when the PS4's OS is better suited for games though?.
[QUOTE=paul simon;51594919]I remember someone running Windows 95 or something on a PSP, surely it's not too far fetched to do it on a PS4.[/QUOTE] The Win95 was running inside Boche, an emulator. That does not count as running it natively on the device. Also for the record, the original Xbox was one of the most modded consoles of all time, and was built with an off-the-shelf Pentium 3. Even so, the most people were able to made was a very crippled port of Windows CE that can't do anything useful. It's easy to port Linux to exotic systems because the entire system is open sourced, down to the kernel. This isn't the case with Windows, making it much more difficult to port.
[QUOTE=B!N4RY;51594956]The Win95 was running inside Boche, an emulator. That does not count as running it natively on the device. Also for the record, the original Xbox was one of the most modded consoles of all time, and was built with an off-the-shelf Pentium 3. Even so, the most people were able to made was a very crippled port of Windows CE that can't do anything useful. It's easy to port Linux to exotic systems because the entire system is open sourced, down to the kernel. This isn't the case with Windows, making it much more difficult to port.[/QUOTE] Win3x, Win95 and Win98 also ran way better (and had proper keyboard support) on the DOSBox port of the PSP, although you couldn't write changes to the disk images when running them. Also, it's spelled [url=https://en.wikipedia.org/wiki/Bochs]"Bochs"[/url] :v:
If you don't want to watch all of it the tl;dr is something like this: While the PS4 is an x86 device it is not a PC compatible machine on the hardware/os level so don't expect to run anything except for linux on it. (or any other open source os if someone is crazy enough to adapt it to PS4's hardware)
[QUOTE=Megalan;51596666]If you don't want to watch all of it the tl;dr is something like this: While the PS4 is an x86 device it is not a PC compatible machine on the hardware/os level so don't expect to run anything except for linux on it. (or any other open source os if someone is crazy enough to adapt it to PS4's hardware)[/QUOTE] Or the REALLY short version: No, it'll never run Windows natively, stop asking.
Sony engineers are very special creatures, making something so complex and idiotic just because. Now I know why the PS4 is so expensive for what it is, its complex just because it can be. Using DisplayPort from the GPU to a HDMI encoder instead of using the native HDMI output is completely batshit crazy for no reason.
[QUOTE=Reagy;51600274]Sony engineers are very special creatures, making something so complex and idiotic just because. Now I know why the PS4 is so expensive for what it is, its complex just because it can be. Using DisplayPort from the GPU to a HDMI encoder instead of using the native HDMI output is completely batshit crazy for no reason.[/QUOTE] I'm wondering if Sony did something different with the PS4 Pro, because I can see them doing it on the PS4 because the HDMI-out of the APU supposedly might not be able to output higher resolutions at a sufficiently high display frequency. But then again the APU is heavily modified for Sony's needs, so why the hell wasn't that tinkered with instead? or is it a fix to cover up a blunder on AMD or Sony's part?
Man, moonshots like these are one of the main reasons I want to go to Germany sometime soon. CCC is just always full of awesome content. (Also what the fuck is with that Aeuolo SoC, running FreeBSD on another separate fucking processor. Its like Sony does security through absurdity moreso than obscurity)
[QUOTE=LoneWolf_Recon;51601737] (Also what the fuck is with that Aeuolo SoC, running FreeBSD on another separate fucking processor. Its like Sony does security through absurdity moreso than obscurity)[/QUOTE] It is used not only as a south bridge but also as a low-power processor for downloads/updating when the PS4 is in standby mode.
[QUOTE=Megalan;51601930]It is used not only as a south bridge but also as a low-power processor for downloads/updating when the PS4 is in standby mode.[/QUOTE] That sorta makes sense yeah, smaller processors are more easily scaled in terms of power consumption.
I would of like to seen pictures of how they butchered that one PS4 and turned it into some kind of frakenstein machine
[QUOTE=Saxon;51602269]I would of like to seen pictures of how they butchered that one PS4 and turned it into some kind of frakenstein machine[/QUOTE] The though of PCI-Express hacked to transmit data over a TTL Serial connection fills me with morbid delight.
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