• Portal 2 - Cube Tricks (Part two)
    18 replies, posted
[media]http://www.youtube.com/watch?v=oNH0s_Dv38Q[/media]
Quite well done to say it's on 360
The one at 4:20 was amazing. That cube throwing is really good. There really is no way Valve could patch out exploits in a game this complicated.
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I must say that's quite an accomplishment given that he did it on an XBox 360 and not a PC.
Obligatory areyouawizard.jpg
[QUOTE=3com111;29773049]Quite well done to say it's on 360[/QUOTE] I thought the game was harder on PC then 360...
[QUOTE=notgoodatpc;29776269]I thought the game was harder on PC then 360...[/QUOTE] Considering your username, It's not surprising
And then people rages thats there is only one way of completing the tests in Portal 2.
When ever I tried to throw a cube on the PC version it would just stop dead in it's tracks. Is there a special way of doing it?
360 no scope cube throwing once again? I'm impressed.
[QUOTE=icypenguin;29773062]The one at 4:20 was amazing. That cube throwing is really good. There really is no way Valve could patch out exploits in a game this complicated.[/QUOTE] I don't even think valve would consider these exploits.
Are you a wizard?
Did... well... enough...
I wonder how long he spends filming himself flinging around cubes hoping it will land on a button
[QUOTE=icypenguin;29773062]The one at 4:20 was amazing. That cube throwing is really good. There really is no way Valve could patch out exploits in a game this complicated.[/QUOTE] It's not really an exploit; none of this is.
Portal 2's cube flinging and physics is exactly why I can't wait for this: [media]http://www.youtube.com/watch?v=LaezAuXCcwE[/media] I don't know about you, but playing Portal 2 on this thing is going to be a blast. Being able to vertically angle laser redirection cubes is going to break so many community maps that I've seen depend on the currently forced horizontal angling. :v:
That was quite impressive. Never thought you could actually do this kind of stuff :V:
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