• Curvilinear Render Quake 1
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[media]http://www.youtube.com/watch?v=lijrCPBC2Gg[/media] [url]http://strlen.com/gfxengine/fisheyequake/[/url] (runs really slowly in fullscreen) [url]http://shaunew.github.io/blinky/[/url] (haven't tried this yet, knock yourself out) Makes for quite the interesting game, seeing as the bottom of the screen is simply downwards, right side of the screen right ingame and so forth. Center isn't as tiny as with a high fov linear render that most games have, and the sides don't take up as much space on the screen and aren't stretched much. I've been obsessed with this lately and felt like sharing, don't poke your eyes out!
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