The thing I get from this video is that the whole Metroid Series in general needs a reboot, one with a consistent storyline, maybe even a shift in style, kinda like how RE4 changed the style of the RE series.
[QUOTE=KnightLight;52005375]The thing I get from this video is that the whole Metroid Series in general needs a reboot, one with a consistent storyline, maybe even a shift in style, kinda like how RE4 changed the style of the RE series.[/QUOTE]
The thing is, as Another Metroid 2 Remake or AM2R showed last year, even if Nintendo made a lazy throwback title that used the Super/Zero Mission/Fusion formula the fans would eat it up because they want true Metroid. Even another Prime game so long as it was well made. Other M may have a lot of gameplay elements the series is known for, but they're slapdashed into an action-platformer-shooter that has an invisible auto lock-on that needs precision gameplay.. on a Wiimote with no nunchuck, playable only held sideways in a vain idea that emulating the classics for a 3D title was a good idea. Maybe a story reboot could be done, but as Prime showed, you can just as well make more adventures of Samus without it and so long as you don't acknowledge Other M, just Fusion at best, you wouldn't have to alienate players. Even Federation Force, for all the shit it got [sp]and the final boss being a mind-controlled giant Morph Ball Samus[/sp], played it safe by distancing itself from Other M as much as possible.
A reboot isn't needed. Just a solid Metroid game that Nintendo refuses to acknowledge because they fear they kicked a beehive over that'll devour their money with no return if they mess with the series too much again. Story isn't even usually the focus of the games, not even Prime until 3 at least, but people were willing to live with or handwave the continuity stuff until Other M suddenly made an obscure manga canon without directly acknowledging it, yet knowingly conflict with [i]everything.[/i]
I totally agree, Metroid should be treated like Zelda: the continuity between the titles doesn't really matter and every game can be it's own thing as long as you have Samus, a mission and a huge planet to explore.
This video made me appreciate Breath of the Wild so much more. Maybe Nintendo has realized the value in 'removing the blinders.'
[QUOTE=Batandy;52006024]I totally agree, Metroid should be treated like Zelda: the continuity between the titles doesn't really matter and every game can be it's own thing as long as you have Samus, a mission and a huge planet to explore.[/QUOTE]
Honestly, I believe it doesn't even solely have to be Samus. Some people were interested in the idea of genuinely being Federation troopers and exploring new themes and factors of the series, but Federation Force threw that out the window with them getting into mech suit ripoffs of Samus anyway and being focused on nothing more than being a co-op puzzle shooter with a fascination with balls. Problem is that Samus as a design for gameplay is so well-established and refined that it'd be hard to go wrong with her compared to throwing a lot in with some new idea for the same franchise, and you can't really ditch her or sideline her easily either since she is the [b]face[/b] of the franchise.
And especially after Fusion still has its ending about how Samus is the last remnant of Metroid DNA in the galaxy after blowing up even more Federation cloning and illegal research experiments, which probably has them pissed off at her to no small amount. People are still waiting for a sequel to that.
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