• FPARMA - CoNVoY FuKn DiES
    15 replies, posted
[media]https://youtu.be/YydW_knGGMM[/media] [editline]26th February 2016[/editline] [media]https://youtu.be/mWjOaYTOIyY[/media]
Holy shit why did the jeep decide to randomly detonate like that? :v:
Bad vehicle physics I think. Or good depending how you look at it.
You actually did it you crazy bastard.
It touched the car in front of it. Realistic because my bus blew up last week when it bumped into another car, i am now dead and a skeleton.
ArmA vehicles are moved by nitroglycerin and explode at the slightest bump. And if you say that wouldn't work because the cars would just explode upon the engine start, that happens too sometimes. I don't know how it's adequate for a "milsim", but that's how it is. Maybe they'll change it in the next edition of the game in 5 or so years, or the one after that.
Internet lag is the number 1 killer of players in arma series multiplayer. I too have been collateral damage in mp when lag has either taken over the driver/pilot or has disconnected them.
[QUOTE=ripsipiirakk;49817060]Internet lag is the number 1 killer of players in arma series multiplayer. I too have been collateral damage in mp when lag has either taken over the driver/pilot or has disconnected them.[/QUOTE] Nothing quite like the helicopter pilot disconnecting to get your blood flowing.
It's like I'm really watching Final Destination 2.
Can anybody link the thread full of videos like the first one?
[QUOTE=Dedmytas;49818159]Can anybody link the thread full of videos like the first one?[/QUOTE] [url]https://facepunch.com/showthread.php?t=1478003&highlight=[/url] You mean this one?
[QUOTE=Dominic0904;49818270][url]https://facepunch.com/showthread.php?t=1478003&highlight=[/url] You mean this one?[/QUOTE] Nope, meant the ~10 second ones with Yes - Roundabout playing and something happening on the drop.
[QUOTE=lonefirewarrior;49816711]Bad vehicle physics I think. Or good depending how you look at it.[/QUOTE] It's more due to how vehicle sync happens in multiplayer. If a car is moving and the sync goes off for a split second, you'll see it kinda slow down and them jump forward a bit and if the point to which it jumped forward to was occupied by another vehicle or object, it counts that as a crash and damages the vehicle. Sometimes that damage is enough for it to just straight up explode.
Dude the timing on that first video and music are flawless, nice job :v:
[QUOTE=KennyAwsum;49817172]Nothing quite like the helicopter pilot disconnecting to get your blood flowing.[/QUOTE] [media]https://www.youtube.com/watch?v=ugmbPTydN2A&t=3m32s[/media] One of my favorites, skip to 3m 32s :v:
[video=youtube;vOlypq0dS48]https://www.youtube.com/watch?v=vOlypq0dS48[/video] it's sort of arma, rip pizza planet
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