• Peter Molyneux - Where Is Your Godus Now ? - Unitlost
    24 replies, posted
[video=youtube;Izzs7KdoY90]http://www.youtube.com/watch?v=Izzs7KdoY90[/video]
[url]http://www.eurogamer.net/articles/2015-02-11-the-god-who-peter-molyneux-forgot[/url] A really good read, its an interview with the winner of Curiosity and how they just completely put him aside after promising him the world to him..
He really needs to leave project management to someone else. They stopped and redid most of the game twice i think. If they just add combat, fuck off the crap card system and add the rest of the tech ages it would be an ok game.
I was actually really looking forward to Godus, I really wished a new Black & White game would be made but I guess that'll never happen V:v:V
People (like me) believed this time, because it's the genre that made him famous. You would really think a guy like him could make a similiar game to a genre which he defined.
There's all these developers out there already making games that are essentially rippoffs of some other game, be it a voxel based minecraft clone or another zombie survival game! So can't someone please heed our prayer and make us a god simulator reminiscent of Black & White. please let me back in to that awesome scenario!
Molyneux has fully slipped. He's not done a solid thing in years and continues to dig the same hole. He needs someone on his shoulder or someone else at least a bit higher up.
You know what the worst part is? Godus looks kind of nice. It's a quirky, good looking, and unique aesthetic, and they pissed it away. No one will want to use it because it'll be a Godus clone.
[QUOTE=TheTalon;47120873]You know what the worst part is? Godus looks kind of nice. It's a quirky, good looking, and unique aesthetic, and they pissed it away. No one will want to use it because it'll be a Godus clone.[/QUOTE] The UI looks horrible though imo. That menu on the left in particular.
[QUOTE=Kljunas;47121191]The UI looks horrible though imo. That menu on the left in particular.[/QUOTE] Don't care about the UI, I just mean the game itself. The way it does terrain and little houses and people, and the lighting. Wasted on a bland ass game
[QUOTE=darth-veger;47119848][url]http://www.eurogamer.net/articles/2015-02-11-the-god-who-peter-molyneux-forgot[/url] A really good read, its an interview with the winner of Curiosity and how they just completely put him aside after promising him the world to him..[/QUOTE] "That's when they made us play Godus for three hours straight." There's something really funny about the way he said that. Poor guy though.
[QUOTE=RichyZ;47120048]the next time anyone buys a peter molyneux product and gets burned its entirely on them[/QUOTE] Next time? It was a kickstarter project. Anyone that helped funding it (I did) have only themselves to blame if they aren't happy with the development of it. Molyneux had his unfulfilled promises reputation long before Godus and Curiosity.
Fuck Molyneux. He's been a complete retard since at least B&W2 and probably longer than that. Never delivers on his promises. I wish people would stop buying his fucking games.
[QUOTE=FlakAttack;47127451]Fuck Molyneux. He's been a complete retard since at least B&W2 and probably longer than that. Never delivers on his promises. I wish people would stop buying his fucking games.[/QUOTE] If you're not buying his games, why do you care if others do?
[QUOTE=dgg;47127458]If you're not buying his games, why do you care if others do?[/QUOTE] If you feed a Molyneux, it will just keep coming back for more.
[QUOTE=RichyZ;47127512]well the idea is that since its his own company you'd think he'd be a bit more careful while promising things but now its proven that under any circumstance he cannot deliver anything worthwhile[/QUOTE] Well the thing is that people interpret Peter's ideas as promises. There is seldom a time Peter has downright promised anything, he's just aired his ideas and thoughts about what he wishes for the game in the end. His main concern has been to not specifically state that he's just sharing a wish and an idea. Whilst he's not specifically stated that it is a feature that will be in the game, people have a tendency of interpreting that way, and that is something he should have been aware of after repetively burning himself on that. It's currently proven that, just like Tim Schafer of Double Fine, Peter can not handle a company for shit, he's not able to plan or manage budgets, he doesn't know how to properly utilize the internet for communication either, nor does he see the value in keeping in touch with the community. The game is not done yet, so we really can't tell if he can deliver or not before that time, although at this point it is worrying that the game really has not moved along much from what it was like 1 1/2 year ago. In certain aspects it has even regressed. God knows why they are so slow at developing the game. Peter is for the most part a very down-to-earth kind of guy, he's very levelheaded and seems to understand and share most of the concerns other people are having. His game philosophy seems to be mostly on line with others, although he certainly have some strange acceptance for microtransaction-heavy games. But as we are all aware of, he's really bad at delivering what he wants. He's a bit too extreme on his whole "iteration based design" way of doing things, it's ok that a game evolve as it goes along, but you need some sort of battleplan to keep you on the rails. Godus seems to be leaning on iteration to the point that it doesn't really know where it stands, what it's trying to do with itself or where it wants to go. They're figuring out too much of the game as they go, and early on he even excused himself on the basis that Godus is going to be this totally new game with nothing to base itself on, as if there aren't dozens of other games that it's lending mechanics for, as if a game can truly be so unique that there is nothing you can take inspiration from. There are so many things the game have had implemented that could have been fixed if they just looked at what other games did, but Peter seems to want it to be so original that he's afraid of it. (yet at the same time he compares it to all of his previous games and have used civilization as an example to explain the slow-pace of the game) [QUOTE=RichyZ;47127512]Because they get burned, complain about it, then buy more of his games alternatively its supporting bad business[/QUOTE] Entirely their fault and problem. It only hurts them, and if they can't understand that, tough shit for them. Anyone that doesn't buy into it have the benefit of being able to buying into it later on if it proves to be successful, and if not, just ignore it with no negative side-effects at all. [editline]12th February 2015[/editline] [QUOTE=EcksDee;47127550]If you feed a Molyneux, it will just keep coming back for more.[/QUOTE] Which is only a bad thing for those that feed him but doesn't want him after all. Those who don't feed have nothing to complain about because it's not affecting them at all.
[QUOTE=dgg;47127458]If you're not buying his games, why do you care if others do?[/QUOTE] I'm just empathetic and feel bad for the people who bought Godus. It doesn't affect me but I wish people stopped buying Molyneux games, for their own good.
peter molyneux is the george lucas of video game developers
[QUOTE=God of Ashes;47129330]peter molyneux is the george lucas of video game developers[/QUOTE] George lucas puts out finished products, his projects just suck.
[QUOTE=Kljunas;47129239]I'm just empathetic and feel bad for the people who bought Godus. It doesn't affect me but I wish people stopped buying Molyneux games, for their own good.[/QUOTE] I'm not disappointed in kickstarting Godus. I've invested 132 hours into it and enjoyed it a lot. It's a really strong concept and shows a lot of potential. Just a shame with how the project is being handled and how it's going into limbo. We gave him a chance to have free reigns and see what came out of it. This is the result, although it might not end up being a finished product I enjoyed playing it as it got developed. The amount of time put into it and enjoyment gained more than justifies the cost.
Christ didn't they even fix the terra forming?
[url]http://www.theguardian.com/technology/2015/feb/13/peter-molyneux-game-designer-interview-godus[/url] Fuck off Molyneux
[QUOTE=dgg;47133431]I'm not disappointed in kickstarting Godus. I've invested 132 hours into it and enjoyed it a lot. It's a really strong concept and shows a lot of potential. Just a shame with how the project is being handled and how it's going into limbo. We gave him a chance to have free reigns and see what came out of it. This is the result, although it might not end up being a finished product I enjoyed playing it as it got developed. The amount of time put into it and enjoyment gained more than justifies the cost.[/QUOTE] Oh. I said that because I honestly thought everyone was disappointed with the game (considering it flat out doesn't meet many of its Kickstarter promises). But I guess it can still be enjoyable for what it is.
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