• Official Call of Duty®: WWII – Multiplayer Reveal Trailer
    41 replies, posted
[video]https://youtu.be/42GiPMtJ-1I[/video] There was a bunch of places shown before the trailer when it was shown on stream. Not before the youtube upload though. Normandy, France Ardennes Forest, Belgium Aachen, Germany English Channel Crimea, USSR
[QUOTE=Tuskin;52350959][video]https://youtu.be/42GiPMtJ-1I[/video] There was a bunch of places shown before the trailer when it was shown on stream. Not before the youtube upload though. Normandy, France Ardennes Forest, Belgium Aachen, Germany English Channel Crimea, USSR[/QUOTE] Eastern Front confirmed?
Looks good, hype trailer as usual for cod. gameplay is tomorrow (today) right?
Looks pretty cool. Visually, it doesn't look bad either. Also, gore is a plus.
So, judging by what's in the video, they're aiming for a less deathmatch-oriented gameplay and instead are going for a more combined warfare and objectives-based multiplayer, something akin to United Offensive's game modes?
Well there goes my naval boner :qsex101:
Those bomb physics remind me of the bomb that hits the Arizona in Pearl Harbor. Just falls and points straight down. (2 minutes 2 seconds) [video]https://youtu.be/bxIsVYdB0lA?t=2m2s[/video]
double X chromosomes confirmed
oh yeah, just noticed... no swastikas
[QUOTE=croguy;52351055]So, judging by what's in the video, they're aiming for a less deathmatch-oriented gameplay and instead are going for a more combined warfare and objectives-based multiplayer, something akin to United Offensive's game modes?[/QUOTE] It's Call Of Duty. It's not going to be less deathmatch-oriented. At least I don't think so. Sure, they might add a few new things (and I might be wrong on this. HOPEFULLY, I'm wrong on this) but in it's essence it will stay a mindless arcady deathmath shooter. At least I think so.
[QUOTE=sa2fan;52351207]oh yeah, just noticed... no swastikas[/QUOTE] Probably just for the trailer. IIRC even Wolfenstein TNO had trailers without any swastikas
[QUOTE=The_J_Hat;52351318]Probably just for the trailer. IIRC even Wolfenstein TNO had trailers without any swastikas[/QUOTE] There were a bunch of big, old fashioned, red and white swastikas in the new Wolfenstein trailer, though.
[QUOTE=croguy;52351055]So, judging by what's in the video, they're aiming for a less deathmatch-oriented gameplay and instead are going for a more combined warfare and objectives-based multiplayer, something akin to United Offensive's game modes?[/QUOTE] I'm not going to get my hopes up; they can call it a multiplayer reveal or whatever, but it's still a carefully crafted trailer that is presenting the image they want to present. E.g. it's extremely unlikely they'll actually force faction specific weapons, despite the appearance of the trailer. Plus, who knows if that's all multiplayer footage.
[QUOTE=The_J_Hat;52351318]Probably just for the trailer. IIRC even Wolfenstein TNO had trailers without any swastikas[/QUOTE] no, it'll be in the game as well. previous cods have no swastikas either after WaW and BO1
I see brits and us fighting together n shit. maybe that will be part of the player customization. Also are those frenchies too?! ooowee
[QUOTE=abananapeel;52351435]I see brits and us fighting together n shit. maybe that will be part of the player customization. Also are those frenchies too?! ooowee[/QUOTE] Advanced Warfare had decent character customization so it would be cool if Sledgehammer carried that over with separate options for Axis and Allied forces.
[QUOTE=abananapeel;52351435]I see brits and us fighting together n shit. maybe that will be part of the player customization. Also are those frenchies too?! ooowee[/QUOTE] It looks like they're carrying over the MOBA-esque characters+abilities from BLOPS 3 and Infinite Warfare under the guise of "Divisions" so that you may be able to select from different countries' units which will have different abilities/killstreaks.
[QUOTE=TheNerdPest14;52350991]Eastern Front confirmed?[/QUOTE] It would be pretty stupid if "America won the war" once again even in motherfuckin Eastern Front.
It has the same gimmicks found in pretty much every other Triple A FPS multi player game. Boring. I wish WW2 shooters would go back to their (mostly) historically accurate roots.
Somehow, I find some of the gun animations to lack...punch Especially the shotgun. It doesn't looks or even [I]feels[/I] like a shotgun should
[QUOTE=download;52351675]It has the same gimmicks found in pretty much every other Triple A FPS multi player game. Boring. I wish WW2 shooters would go back to their (mostly) historically accurate roots.[/QUOTE] There's Day of Infamy for that at least, but it still feels like it isn't exactly exploring new territory. How are you going to make a WW2 FPS like this fresh and interesting from a gameplay perspective, let alone a narrative perspective? A Call of Duty game and one set on the same old western front, no less. What new ground is there here to tread? People complain about an overabundance of sci-fi settings but that's the thing with sci-fi, it's a blank slate that you can do whatever you want with up-to and including alternate history settings, like Bioshock. I see a new WW2 shooter and see the common response of "thank goodness we're getting WW2 games again" and I get that some people just like the setting but what else is there to [I]do[/I] with it? We've played this war, specifically this theater out to hell and back and I can't find anything interesting here for anyone who's already played the existing WW2 shooters out there. By god, cover the invasion of Manchuria. The Aleutian islands campaign. The Korean War, even. We've been covering the same three years in the same region following the same kinds of characters with the same kinds of weapons in these games for over 20 years. We haven't even developed the nerve to let players play as the Axis powers for so much as one mission in the campaign, because they're bad guys and that makes their stories not worth telling, or something.
I hope those gunsounds are placeholders because some of them sound very, very weak. The garand and some of the machineguns especially.
[QUOTE=Araknid;52351808]I hope those gunsounds are placeholders because some of them sound very, very weak. The garand and some of the machineguns especially.[/QUOTE] Doubt it.
[QUOTE=T553412;52351685]Somehow, I find some of the gun animations to lack...punch Especially the shotgun. It doesn't looks or even [I]feels[/I] like a shotgun should[/QUOTE] Second this. The sounds especially sound lackluster. I hope the sound was washed out to mash in the music better, else it looks really boring and bland. [editline]13th June 2017[/editline] [QUOTE=Simplemac3;52351775] How are you going to make a WW2 FPS like this fresh and interesting from a gameplay perspective, let alone a narrative perspective? [/QUOTE] By doing a fucking Axis campaign. This is all I ever wanted to get.
[Quote]By doing a fucking Axis campaign. This is all I ever wanted to get.[/QUOTE] Well TOO BAD because the first trailer tells us its 'Murica Wins the War alone part Four thousand and too many where America wins the war and no one else helps or even exists outside of cannon fodder and scripted events. (Just my impression from the campaign trailer, game may differ)
[QUOTE=CruelAddict;52351861]By doing a fucking Axis campaign. This is all I ever wanted to get.[/QUOTE] A full Axis campaign it's a huge beast to tackle. The African and French theaters are "noble" and can be portrayed in a somewhat neutral way. The latest stages of the war, such as Market Garden or the battle for castle Itter, can even be portrayed in a sympathetic way. Anything else, though, will be a lot harder to chew. The Battle of Britain [B]did[/B] involve the direct bombing of civilian areas. A Normandy scenario from the point of view of the Axis defenders is gonna raise a lot of flags. And don't get me started on trying to portray the Eastern Front in a neutral way. And forget about the Pacific theater. You're gonna catch flak for all sides. Individual scenarios, brief but meaningful glimpses on "the other side of the coin", though? A mini-campaign focused on the Axis might work like that. But don't expect a complete campaign.
Didn't even noticed it was a multiplayer trailer, thought it was single player campaign :v: Looks pretty solid, curious what the third gamemode is going to be.
[QUOTE=T553412;52351898]A full Axis campaign it's a huge beast to tackle. The African and French theaters are "noble" and can be portrayed in a somewhat neutral way. The latest stages of the war, such as Market Garden or the battle for castle Itter, can even be portrayed in a sympathetic way. Anything else, though, will be a lot harder to chew. The Battle of Britain [B]did[/B] involve the direct bombing of civilian areas. A Normandy scenario from the point of view of the Axis defenders is gonna raise a lot of flags. And don't get me started on trying to portray the Eastern Front in a neutral way. And forget about the Pacific theater. You're gonna catch flak for all sides. Individual scenarios, brief but meaningful glimpses on "the other side of the coin", though? A mini-campaign focused on the Axis might work like that. But don't expect a complete campaign.[/QUOTE] Allies obviously didn't try to commit genocide, but they certainly bombed the hell out of civilians and committed their fair share of war crimes, themselves. They still allow you to play as those countries. For me an axis campaign isn't really about who was in the right on a grand scale, it's about the point of view of the everyman soldier who only knows that he has to protect his family and his country but is ultimately doomed to failure, lines being pushed back until you've gone from fighting abroad to fighting for your home town. I can picture an ending based off of that one photo of german POWs being made to watch footage taken from concentration camps, the dawning realization of the protagonist that they were fighting for something horrible all along. Could be compelling, I think. Just have to be careful of sounding apologist.
[QUOTE=Simplemac3;52351940]Allies obviously didn't try to commit genocide, but they certainly bombed the hell out of civilians and committed their fair share of war crimes, themselves. They still allow you to play as those countries. For me an axis campaign isn't really about who was in the right on a grand scale, it's about the point of view of the everyman soldier who only knows that he has to protect his family and his country but is ultimately doomed to failure, lines being pushed back until you've gone from fighting abroad to fighting for your home town. I can picture an ending based off of that one photo of german POWs being made to watch footage taken from concentration camps, the dawning realization of the protagonist that they were fighting for something horrible all along. Could be compelling, I think. Just have to be careful of sounding apologist.[/QUOTE] But the media doesn't cares about any of that. They don't care what personal reasons anyone had to go to war (If they even had the [I]choice[/I], in the first place) As long as the media, and for that matter most people, only see WWII as "Allies good, Axis bad", an Axis campaign won't see the light of day. Small scenarios that portray more "neutral" events, such as Africa or the German retreat, will have a much bigger impact than a complete campaign. But forget about a japanese POV mission. If the germans have it bad enough, the japanese have it worse. Way, [I][B]way[/B][/I] worse
[QUOTE=T553412;52351982]But the media doesn't cares about any of that. They don't care what personal reasons anyone had to go to war (If they even had the [I]choice[/I], in the first place) As long as the media, and for that matter most people, only see WWII as "Allies good, Axis bad", an Axis campaign won't see the light of day. Small scenarios that portray more "neutral" events, such as Africa or the German retreat, will have a much bigger impact than a complete campaign. But forget about a japanese POV mission. If the germans have it bad enough, the japanese have it worse. Way, [I][B]way[/B][/I] worse[/QUOTE] A mini campaign focusing solely on the retreat could have a similar enough effect, I suppose.
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