• Modern Military Shooters in a nutshell
    43 replies, posted
[media]http://www.youtube.com/watch?v=JOHyD49DaeA&feature=relmfu[/media]
Where's the bit with the multiplayer and the little kids screaming at each other? I'm pretty sure that's a part with every modern military shooter.
It would be nice if they could just be honest and ship the multiplayer for $30 or $40. It's clear no effort goes into the singleplayer for games like Modern Warfare, Battlefield 3, or Medal of Honor.
[QUOTE=Raidyr;38294908]It would be nice if they could just be honest and ship the multiplayer for $30 or $40. It's clear no effort goes into the singleplayer for games like Modern Warfare, Battlefield 3, or Medal of Honor.[/QUOTE] Plenty of effort goes into their singleplayers. It just that it all goes towards the setpieces and cinematics.
Really hated that about SP in modern military shooters, died countless times pushing the enemy so far back, the game just slays me. And the title reminded me of this. [media]http://www.youtube.com/watch?v=bRYRLSYVhfo[/media]
[QUOTE=The Vman;38295068]Plenty of effort goes into their singleplayers. It just that it all goes towards the setpieces and cinematics.[/QUOTE] I like it. It's pretty and it makes me happy to look at. Also, you only see CoD advertising [I]multiplayer[/I], like that live action thing. But for games like halo, it's all singleplayer live-action. I think we know where all the effort went.
Well the singleplayer in those games is just a movie that lets you believe that it's interactive, but in reality the interaction is just based on doing quick action events that play another chapter. Watching few episodes of a tv series is pretty much as much interactive. From time to time you have to click your mouse or you won't see what happens next.
[QUOTE=Silly Sil;38295684]Well the singleplayer in those games is just a movie that lets you believe that it's interactive, but in reality the interaction is just based on doing quick action events that play another chapter. Watching few episodes of a tv series is pretty much as much interactive. From time to time you have to click your mouse or you won't see what happens next.[/QUOTE] That's the deal with nearly all games though. The few that do allow for dynamic changes in plot haven't been around all that long, and they're definitely a minority. I don't mind playing games where your actions have no effect on the plot. Wasn't this the case with many of the classics; Orcarina of Time, Goldeneye, Half-Life, Halo, Warcraft 3
If someone doesn't like a game, then why do they have to play it? My point is, why complain about military shooters? Plenty of people love them, so leave them be. There's plenty of other FPS series if military games aren't your type; Dishonored, Borderlands, Bioshock, Far Cry, Halo, Dead Island, Metro 2033, it's not like the shooter genre is dying. Added clarification [quote]It wasn't an argument, though that was my poor wording. I just don't think it should be a shock to anyone that games like MoH or CoD aren't going to be extremely innovative. Criticism is obviously necessary, I'm not an idiot. You can know what a game is like by reading a review that says "Hey, this game is super linear and bland and don't buy it.." That's fine. Don't play it. Don't buy it. If linear bland games don't sell, they'll stop making them. That's what I was saying. Support games that I mentioned, games that are [I]trying [/I]to be different.[/quote]
[QUOTE=Maloof?;38295768]That's the deal with nearly all games though. The few that do allow for dynamic changes in plot haven't been around all that long, and they're definitely a minority. I don't mind playing games where your actions have no effect on the plot. Wasn't this the case with many of the classics; Orcarina of Time, Goldeneye, Half-Life, Halo, Warcraft 3[/QUOTE] I don't mind the plot being set in stone. It becomes a problem where you can only follow the script, scene by scene, exactly as the game tells you to or else it will kill you. It's pretty much "press the button X now or you will die, when you do that the bridge will blow up and we will let you believe that you were the one who made that call, not us". Warcraft 3 didn't have any "build barracks exactly here or you'll loose for no reason".
[QUOTE=Hunterdnrc;38295816]If someone doesn't like a game, then why do they have to play it? My point is, why complain about military shooters? Plenty of people love them, so leave them be. There's plenty of other FPS series if military games aren't your type; Dishonored, Borderlands, Bioshock, Far Cry, Halo, Dead Island, Metro 2033, it's not like the shooter genre is dying.[/QUOTE] it's not dying, but it's being flooded with this bull shit. These "Sit behind cover and shoot bad people until an NPC kicks down a door for you" style of shooters have been drowning the market lately. Everyone I know of is sick of them and I wish the devs would make something new and interesting for once.
[QUOTE=Hunterdnrc;38295816]If someone doesn't like a game, then why do they have to play it? My point is, why complain about military shooters? Plenty of people love them, so leave them be. There's plenty of other FPS series if military games aren't your type; Dishonored, Borderlands, Bioshock, Far Cry, Halo, Dead Island, Metro 2033, it's not like the shooter genre is dying.[/QUOTE] It's one of the biggest markets if not the biggest market in the gaming industry; and it is a giant creativity hole bringing no innovation or style whatsoever. Most of the series you cited are pseudo shooter RPG's or pull off a good game orientated on 1 aspect and actually bring new styles to the market. Borderlands has great coop, dishonored has stealth orientated gameplay and relies on rpg style powerup system. Same for bioshock. Farcry was free roaming and had multiple ways to approach a situation. Dead island; again, free roam and was a zombie themed rpg esque shooter; if it can even be considered a shooter. Metro 2033 brought innovative graphics; a great atmosphere, and subtle moral choices. We look for equal innovation in a major game series that is as big as COD is; but we don't get it. Even if that is the fault of the consumer buying rehashed bullshit it is justified to complain and point out things like this. If the only innovation I'm getting after 5 games in a series is more maps; more gamemodes; more of the same, than how are they different from a glorified expansion pack?
It had been a while since something really new and fresh came out...
I just don't believe that military shooters are drowning out creative, enjoyable titles. I really don't see that being the case. Fun FPS games [B]still[/B] exist. Fuck, the new Painkiller just came out. Then you have -Crysis -Deus Ex: HR -Red Orchestra 2 -Serious Sam 3 BFE -Bulletstorm -Nuclear Dawn -Singularity I'm not trying to fight, I'm just saying that I don't think we need to give up hope on creativity in the genre yet. [editline]2nd November 2012[/editline] Well maybe not Nuclear Dawn but you get the idea.
[QUOTE=Hunterdnrc;38296605]I just don't believe that military shooters are drowning out creative, enjoyable titles. I really don't see that being the case. Fun FPS games [B]still[/B] exist. Fuck, the new Painkiller just came out. Then you have -Crysis -Deus Ex: HR -Red Orchestra 2 -Serious Sam 3 BFE -Bulletstorm -Nuclear Dawn -Singularity I'm not trying to fight, I'm just saying that I don't think we need to give up hope on creativity in the genre yet.[/QUOTE] I know; I'm just saying that series of games like MOH; COD; and BF all hold an incredibly large share of the gaming market and are continuing to create discrepancies and segregation in the genre; further breaking gaming down into a mish-mash of useless genre differences. Which isn't always bad; but this tarnishes and blands out smaller games and creates elitism and all sorts of other conflicts.
I suppose. But I think the margin of people who are looking for something new is growing larger. I have to give BO2 some credit for trying to do something a little different. But still. In my eyes, we're crawling out of the rut that we were in from 2008 to 2011. Tons of big-name games coming out in the following months, so hopefully the release of those will raise the mainstream markets standards.
[QUOTE=Hunterdnrc;38295816]If someone doesn't like a game, then why do they have to play it? My point is, why complain about military shooters? Plenty of people love them, so leave them be. There's plenty of other FPS series if military games aren't your type; Dishonored, Borderlands, Bioshock, Far Cry, Halo, Dead Island, Metro 2033, it's not like the shooter genre is dying.[/QUOTE] That is the most piss poor argument invented by humanity how are you supposed to know if a games good enough if you don't play it? are you saying that we shouldn't give criticism?
And ofcourse those years you advertise are the precise times of the economic crises, but still, with developers seeing profit in rehashing the same shit over and over and the consumers actually buying, who knows what they'll do with their large fanbase from now on. [editline]2nd November 2012[/editline] Oh; another thing I should mention (or a different way of saying it) is that these games lower standards of creativity/innovation in gaming. And that is never a good thing.
[QUOTE=TheSporeGA;38296709]That is the most piss poor argument invented by humanity how are you supposed to know if a games good enough if you don't play it? are you saying that we shouldn't give criticism?[/QUOTE] It wasn't an argument, though that was my poor wording. I just don't think it should be a shock to anyone that games like MoH or CoD aren't going to be extremely innovative. Criticism is obviously necessary, I'm not an idiot. You can know what a game is like by reading a review that says "Hey, this game is super linear and bland and don't buy it.." That's fine. Don't play it. Don't buy it. If linear bland games don't sell, they'll stop making them. That's what I was saying. Support games that I mentioned, games that are [I]trying [/I]to be different.
if you still give a shit about the "modern military fps games are evil and bad and life sucking" then you're an idiot who doesn't see the bigger picture yeh it's pretty shit that such a samey genre of video games holds a pretty big market majority, but this saturation and stagnation is only opening the way to a huuuuuge indie game market that is full of innovative, interesting, and cheap games ignore your cod8s and your bf6s and your moh10s. go and buy natural selection and hotline miami and play some dayz and put some money towards project cars or star citizen or something. enjoy this climactic crash of the market while it lasts as we wait for the new consoles
[QUOTE=Hunterdnrc;38296605]I just don't believe that military shooters are drowning out creative, enjoyable titles. I really don't see that being the case. Fun FPS games [B]still[/B] exist. Fuck, the new Painkiller just came out. Then you have -Crysis[/QUOTE] funny you should mention that [img]http://static.techspot.com/articles-info/379/images/crysis2-graphics-cpu-performance.jpg[/img]
[QUOTE=1STrandomman;38296901]funny you should mention that [img]http://static.techspot.com/articles-info/379/images/crysis2-graphics-cpu-performance.jpg[/img][/QUOTE] crysis 2 just got closer to the cheap shooter genre shit with linear maps and removal of powers. Still not a bad game but the first was better.
[QUOTE=1STrandomman;38296901]funny you should mention that [img]http://static.techspot.com/articles-info/379/images/crysis2-graphics-cpu-performance.jpg[/img][/QUOTE] I didn't say Crysis 2 for a reason.
[QUOTE=Hunterdnrc;38296605]I just don't believe that military shooters are drowning out creative, enjoyable titles. I really don't see that being the case. Fun FPS games [B]still[/B] exist. Fuck, the new Painkiller just came out. Then you have -Crysis -Deus Ex: HR -Red Orchestra 2 -Serious Sam 3 BFE -Bulletstorm -Nuclear Dawn -Singularity I'm not trying to fight, I'm just saying that I don't think we need to give up hope on creativity in the genre yet. [/QUOTE]I wish there were more games like Serious Sam and Painkiller. They're fun as hell to play.
I find them redundant as well but the idea that military shooters are a "creativity hole" sucking all the imagination and wonder out of the gaming world is silly. They are popular because they sell well, just like futuristic arena games back in the day. Natural Selection 2 just launched and is an extremely well done indie FPS.
[QUOTE=Hunterdnrc;38297015]I didn't say Crysis 2 for a reason.[/QUOTE] No, Crysis as an example of originality despite MMS still doesn't work. For one thing, Crysis was released in 2007, which was right when MMS started to gain momentum. Second, considering successive sequels are in such a stark contrast, it proves the opposite of what you're trying to argue.
[QUOTE=The Vman;38295068]Plenty of effort goes into their singleplayers. It just that it all goes towards the setpieces and cinematics.[/QUOTE] Yeah but that's essentially the problem; it's an interactive movie that occassionally transitions into a firing range of pop up targets between quick time events, unskippable cinematics, and setpieces. I wish I could youtube it then just buy the multiplayer at a premium.
[QUOTE=1STrandomman;38297138]No, Crysis as an example of originality despite MMS still doesn't work. For one thing, Crysis was released in 2007, which was right when MMS started to gain momentum. Second, considering successive sequels are in such a stark contrast, it proves the opposite of what you're trying to argue.[/QUOTE] Crysis 2 didn't work because it ditched the original formula, not because it was a sequel. I'm not entirely sure why they essentially took a step back with Crysis 2, but the original still holds up as an innovative game and if the second maintained that, I think it could have been very successful. A free roam FPS with multiple ways to tackle a mission was a huge deal, and I'd imagine some games draw some inspiration from that, like Far Cry 3 coming out. Though I will give you that the timing doesn't entirely work as it relates to MMS, but let's just say certain mechanics have survived through the MMS onslaught and call it even.
I liked his "Stop buying these games" remark. The audience is to blame here, the game companies are merely exploiting what people like and maximizing their profits.
However, saying "Stop buying these games" to a CoD/MoH base is like telling rabbits not to breed. It ain't gonna happen. [sp]at least not yet...[/sp]
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