[media]http://www.youtube.com/watch?v=nBoOnXrZBZs[/media]
Sorry if this late, just noticed it's a reupload.
And it is awesome.
Edit:
[media]http://www.youtube.com/watch?v=Z11aAzBVt_8[/media]
Ignore the annoying team-speak at the start.
Edit:
Oh god I would love an Alpha key...
the birds wouldn't sing. that's unrealistic!
but looks awesome
[editline]23rd July 2011[/editline]
hmm.. i'm thinking we are gonna see smaller maps.
[editline]23rd July 2011[/editline]
also round end awards and shit, i liked the way they had them in BC2 they gotta look into that
[sp]edit; why the dumbs?[/sp]
Aww the RPG reload doesn't make that cool sliding sound like it did in bc2.
YOU CAN SEE YOUR LEGS!
[editline]23rd July 2011[/editline]
not gonna like, it looks like Bad Company 3 that focuses on the PC version
[editline]23rd July 2011[/editline]
The graphics are magnificent!
I can't wait to get this game day 1.
Looks nothing different from BC2
It seems that enemies are Russians again , judging from the voices.
It's an alpha you guys, hopefully it'll get better polished later, we'll see.
It looks amazing even for an alpha.
[QUOTE=skifer;31288662]Looks nothing different from BC2[/QUOTE]
Go play P4F if you want BF2:HD. :v:
I love the sounds.
6:39 looked kind of goofy...
oh my god that animation for jumping over cover.
:fappery:
I hate that the knife is a 1 hit kill, like I can understand the 1 hit kill from the back but i kinda want it to be like bf2 when it comes to that.
[QUOTE=rshunter313;31289565]I hate that the knife is a 1 hit kill, like I can understand the 1 hit kill from the back but i kinda want it to be like bf2 when it comes to that.[/QUOTE]
But it was a 1 hit kill in BF2 too.
It's still in alpha guys so of course it's going to be using a lot of placeholder stuff from BC2
it's looking great so far.
still not a fan of the quick-knife.
Did the first guy he kill fly up in the air or something? Or am I seeing things?
Needs more bf2
Oh man they re-used sounds from bc2. This game is gonna blow
[QUOTE=Gekkosan;31287713]the birds wouldn't sing. that's unrealistic!
but looks awesome
[editline]23rd July 2011[/editline]
hmm.. i'm thinking we are gonna see smaller maps.
[editline]23rd July 2011[/editline]
also round end awards and shit, i liked the way they had them in BC2 they gotta look into that[/QUOTE]
It's a rush map.
[editline]23rd July 2011[/editline]
[QUOTE=skifer;31288662]Looks nothing different from BC2[/QUOTE]
Both games do have rush, so it would make sense if the gamemode looks similar.
If the rest of it looks similar, you've either never played BC2 or you're stupid.
[editline]23rd July 2011[/editline]
[QUOTE=ITokez;31298707]Oh man they re-used sounds from bc2. This game is gonna blow[/QUOTE]
Considering it's alpha and they're still working on voice acting, no shit they re-used sounds.
Does re-using a perfectly fine sound for an alpha version of the game mean it's going to blow? No.
Does making assumptions of a game's final product based off sounds from an alpha version mean you're a moron? Yes.
Anyone else think the prone is way too fast? If it stays like this I expect a lot of drop shots.
Doesn't really look like your accuracy is solid when you go from standing/crouching to prone as it seems takes you a bit to get the gun back on target.
As for the timing to go to prone, how long does it take you to drop to the ground?
I hope they cycle the next round correctly in this one. BC2 made my head spin when you didn't chamber in the next round after an empty mag.
Am I the only one who feels a tiny bit unsatisfied by this?
[QUOTE=soapyy;31299112]Am I the only one who feels a tiny bit unsatisfied by this?[/QUOTE]
Yes
Wouldn't fire in an underground tunnel make everything extremely smokey and make it hard to breathe?
The prone is really ruining it. The speed to go prone and to get out of prone should be slowed down.
[QUOTE=Sanitizer;31301768]The prone is really ruining it. The speed to go prone and to get out of prone should be slowed down.[/QUOTE]
Indeed. In BF2 it was a hard choice, do I make myself vulnerable for a period of time or simply crouch and move to a corner.
[QUOTE=Brt5470;31303656]Indeed. In BF2 it was a hard choice, do I make myself vulnerable for a period of time or simply crouch and move to a corner.[/QUOTE]
Going to prone in BF2 was almost instant, in this there's an actual animation you have to go trough first.
The main worry will be the return of Dolphin diving, though they did eventually fix it in BF2. But this looks like firefights in close quarters could turn into who goes prone first, but the end of the first video in the Subway is indeed an epic firefight. Once more EA is wrong and these Alpha videos make me more curious on how this will turn out. Moneys on the table until this is out of Alpha.
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