• Tyranny - Character creation at gamescom
    7 replies, posted
[video=youtube;gQ9-o57fh6M]https://www.youtube.com/watch?v=gQ9-o57fh6M&ab_channel=ParadoxExtra[/video]
I don't feel like watching this
[QUOTE=Lilstanky;50922347]I don't feel like watching this[/QUOTE] Than why bother writing anything? I really like the style for the character model. Looks good on the eyes.
Man, I'm so glad Obsidian pulled through on the whole, you know, surviving thing. They're some of the most talented story tellers in video games, and it's great that they finally get to do their own thing now.
Whoop no way my teacher Bobby Hernandez is working on this game! They're a really cool family of developers! I hope this venture goes well for them.
[QUOTE=DinoJesus;50922466]Man, I'm so glad Obsidian pulled through on the whole, you know, surviving thing. They're some of the most talented story tellers in video games, and it's great that they finally get to do their own thing now.[/QUOTE] It's pretty interesting when you go back and see their roots and how many great RPGs came from that whole family of development. It all starts with Interplay, who develops Wasteland, then they can't do Wasteland 2 so they make Fallout. Then, they make Black Isle Studios, which would make Fallout 2, Planescape Torment, and Icewind Dale. Then people leaving from Interplay create Troika Games, which makes Arcanum and Vampire: the Masquerade. People leaving from Interplay created inXile, which made Wasteland 2 a couple years ago. And of course we have Obsidian, born from Black Isle employees, who made KotOR 2, Neverwinter Nights 2, and who can forget Fallout New Vegas. I call it the Interplay Family, and it's something I find super fascinating because all the people involved and all these game devs are responsible for a lot of the best RPGs of all time.
Glad they're working on this, we need more games where you can play the bad guy.
This and Torment are two games I can't wait to get my hands on.
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