• GTA IV Security Guard shootout
    4 replies, posted
[media]http://www.youtube.com/watch?v=Q0HxJJ3YGLA&hd=1[/media]
That was....awesome
I always piss of the security guards so I can watch them fight the cops, I wish this is how it played out :v:
That was great. Would've liked to have seen some grenades though.
Okay, it was good, it was pretty good i'll give you that. But: it could have been better. The intro is mainly what i'm talking about, not your camera work, in fact your camera work is fantastic case in point being 2:27-2:31. In the intro, the initial build up is great, you're building some drama from the unprovoked assault of the woman on the street, but slowed down to create more drama. The drama amps up as the Shepherd gears up and gets into his car, barreling down the bridge and roads to get to the scene in time. At a certain point you start to focus too much on the attack, if you had quickly switched scenes back and forth from the attack and the Shepherd coming to the citizens aid it could have added a more intense feeling for when he hit him. Since you focus too much on the assault, the Shepherd seems to just pop out of nowhere and hits him which feels a bit anti climatic. Then after shooting the assaulter you could have eliminated the awkward close up of the Shepherd and instead just lingered at the sight of the now dead assaulter freshly served justice from The Shepherd. Then at 2:23, after he shoots down the pimp(?) the prolonged shooting of his corpse just creates a lingering "okay we get it" feeling and makes it obvious you are trying to prolong the scene. Right after he reloads, you could have cut it. 2:31 is just perfect though, feel proud for that. The shootout scenes are great, nice flow of action after he gets out of the warehouse. 6:43 is something that irritates me. When he enters the armored truck, his hat disappears. I know this is the games doing and you can see this happen earlier in the machinema but you really don't notice due to the action. But here, with the camera angle you chose, you almost highlighted that. A good thing to do with the camera in gta iv is to hide the game muck up and stiff animations. It's fine that if you chose a different camera angle, like the door closing from the outside looking up from the ground to cover up the very scene in which the hat disappeared. It doesn't matter if he has it on or not as its absence can be explained easily as "it was shot off". You just don't want to show the game's bug. Finally, the ending. It was just way too anti climatic. The music just cuts out (at an awkward point inthe music as well) as an explosion inexplicably happens. Honestly i don't really know what to say about the explosion, but after the other cars run in and explode as well, you see one lone police office set ablaze from the explosion. Right before it fades to black you could have focused on that one officer, frantically running about skin alight, while slowing it down. Also i took this way too seriously, i usually do when it comes to gta machinmas for some odd reason, but overall it was very well done, so don't mind me. [editline]2nd September 2011[/editline] Oh jeeze, wait, you made that one video "Tit for Tat" too right? Now i feel like a dick because i did something like this with that as well.
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