• DF Retro: Halo - Combat Evolved
    45 replies, posted
[video=youtube;C6NSm54ImcA]https://www.youtube.com/watch?v=C6NSm54ImcA[/video]
I was afraid that it wouldn't come out this month, but with a 47 minute video, I know that the delay wasn't for nothing.
I'm glad he brought up the whole backwards compatibility feature on the 360. All the Halo games ran on it by default, but it was inconsistent with all the other games which was really bizarre. I had two 360s, one red ringed, but it would play most of my old Xbox games whereas my replacement wouldn't and a patch needed to be downloaded. It's just a weird little thing I almost forgot about, but frustrating at the time.
Including this video, if you want to further round out your Halo: Combat Evolved knowledge you should also watch this: [video=youtube;3sCbz8H9fqU]https://www.youtube.com/watch?v=3sCbz8H9fqU[/video]
We posting other Halo retrospectives? Sure I'll throw one in too. [video=youtube;Q4aBhJy6zog]https://www.youtube.com/watch?v=Q4aBhJy6zog[/video] [editline]22nd January 2017[/editline] Also as he mentions in the video, the Halo 1 anniversary is so fucking lazy.
I'm not familiar with any of DF Retro's content, but the emphasis on graphics performance in the video didn't make it very interesting. I understand its importance, however, it took up more time than it should have. I'm glad Halo Custom Edition was brought up though, it was incredible experience at the time and what guided me into game development.
[QUOTE=samm5506;51711944]I'm not familiar with any of DF Retro's content, but the emphasis on graphics performance in the video didn't make it very interesting. I understand its importance, however, it took up more time than it should have. I'm glad Halo Custom Edition was brought up though, it was incredible experience at the time and what guided me into game development.[/QUOTE] Graphical performance and tech analysis is Digital Foundry's shtick.
[QUOTE=GammaFive;51712531]Graphical performance and tech analysis is Digital Foundry's shtick.[/QUOTE] Not even just their schtick. It's entire entire business. DF Retro is my favourite thing to come out of the channel/group. He does such a stellar job on them.
Halo: Combat Evolved was probably my favorite game on the Xbox, and one of my favorite games of all time. The gameplay was great both singleplayer and multiplayer (singleplayer was made even more fun with cooperative play, something lacking in a lot of recent games), the graphics were outstanding for the time and the music was really well done and memorable. I can forgive performance issues when the graphics are good enough, that still applies to games today. I wish that I could buy it digitally on PC
I love how in the corny old GPU advertisement the Nvidia card turns into a flamethrower. THEY KNEW
I urge everyone to play the marathon trilogy, a great set of games and story [editline]23rd January 2017[/editline] kicks the shit out of doom imo
Ah, back when 30 FPS was happily accepted and people weren't fucking snobs about it, "It's unplayable, 50 FPS is bullshit." I don't have a problem with 30 FPS and I feel it enhances my immersion with alot of games, whereas 60 FPS doesn't, it feels smoother obviously but immersion wise, it doesn't have the same feel at all.
[QUOTE=GHOST!!!!;51715875]Ah, back when 30 FPS was happily accepted and people weren't fucking snobs about it, "It's unplayable, 50 FPS is bullshit." I don't have a problem with 30 FPS and I feel it enhances my immersion with alot of games, whereas 60 FPS doesn't, it feels smoother obviously but immersion wise, it doesn't have the same feel at all.[/QUOTE] How does fewer frames mean more immersion? Higher frame rates lead to better frame times increasing responsiveness, thus immersion. Feel free to enjoy whatever you do but don't justify it with a reason that doesn't make sense
I'm saying when I run a game at 30 FPS and the same game at 60 FPS, I feel more immersed in the 30 FPS version than the 60 FPS, I'm not trying to justify 30 FPS on modern systems or any of that shit, I'm seriously saying, 30 FPS does feel more immersive to me after having played at a variety of different framerates. You say whatever you want about how it works for you, just don't shit on how I'm saying it works for me and writing it off as me trying to justify lower framerates.
[QUOTE=GHOST!!!!;51716043]I'm saying when I run a game at 30 FPS and the same game at 60 FPS, I feel more immersed in the 30 FPS version than the 60 FPS, I'm not trying to justify 30 FPS on modern systems or any of that shit, I'm seriously saying, 30 FPS does feel more immersive to me after having played at a variety of different framerates. You say whatever you want about how it works for you, just don't shit on how I'm saying it works for me and [B]writing it off as me trying to justify lower framerates[/B].[/QUOTE] ...but that's literally what you're doing. You're saying 30fps works [I]better[/I] for you due to "immersion", which is justifying 30fps over 60fps (even if it's just in your personal case). I also have no idea what you're talking about, though. The big question here, which you didn't answer, is [B]how[/B] does 30fps make it more "immersive"? That word is usually a meaningless buzzword in relation to modern video games, so what you're saying just sounds like a whole lot of nothing, honestly. "30fps is better for me because of reasons." Wouldn't it be more [I]immersive[/I] to have better control over your character, have less frame judder, and see things move more fluidly and less like a movie? All those things would make the game seem more realistic and give you better, more responsive control. 30fps is fine for the times when it's applicable to get a game running consistently on certain hardware (because it's arguably better to have a consistent 30fps than a jumpy 30~60fps), but a consistent 60fps is simply better in every way, especially for [I]immersion[/I].
It's the visual aspect from 30 and 60 FPS that I'm getting at really. Immersion might not have been the correct word to use in this instance but, there's something about 30 FPS that can be more visually appealing in some cases.
[QUOTE=GHOST!!!!;51716139]It's the visual aspect from 30 and 60 FPS that I'm getting at really. Immersion might not have been the correct word to use in this instance but, there's something about 30 FPS that can be more visually appealing in some cases.[/QUOTE] No there isn't. Not for games. They objectively play worse and for the vast majority of people look worse when they aren't at 60 (or even better, non-capped) FPS. You can't tell me the footage of Halo on Xbox 1 looks better than Halo in the MCC collection. It simply just looks and plays so much better.
No you're right, I can't tell you that, or anyone else, because it's a matter of opinion, I can be told that playing at 60 FPS is better in every way, but it's an opinion, most of the time I agree but there's some cases where 30 FPS just feels nicer, feel free to disagree and/or take a shit on my opinion though, it's not like it's unwarranted at this point.
[QUOTE=GHOST!!!!;51716272]No you're right, I can't tell you that, or anyone else, because it's a matter of opinion, I can be told that playing at 60 FPS is better in every way, but it's an opinion, most of the time I agree but there's some cases where 30 FPS just feels nicer, feel free to disagree and/or take a shit on my opinion though, it's not like it's unwarranted at this point.[/QUOTE] Maybe what you actually mean is [I]consistency[/I]. Perhaps whatever games you've tried to play at 60fps didn't hold that framerate consistently, so the intermittent frame drops took you out of the moment. But your system can handle a 30fps lock much better, so you prefer it that way for consistency. Maybe? That's actually what my situation was several years ago. TF2 ran with a jumpy framerate on my system at medium settings, and it was irritating my head. So I locked it to 30fps and turned up the motion blur, which made it more consistent despite the frame judder and less-responsive control. It also let me turn up the graphics settings, which was nice.
I don't honestly know anymore, I can run pretty much every game at 60 FPS and over, there's just something about a lower framerate that looks different.
The Marathon Trilogy is criminally underrated.
[QUOTE=GHOST!!!!;51716043]I'm saying when I run a game at 30 FPS and the same game at 60 FPS, I feel more immersed in the 30 FPS version than the 60 FPS, I'm not trying to justify 30 FPS on modern systems or any of that shit, I'm seriously saying, 30 FPS does feel more immersive to me after having played at a variety of different framerates. You say whatever you want about how it works for you, just don't shit on how I'm saying it works for me and writing it off as me trying to justify lower framerates.[/QUOTE] That doesn't make sense. Generally when I play any game where it's 30fps vs 60fps the game feels a lot more life like at sixty. Even older games back in the day such as Splinter cell (for example, it was released at a similar time) it's difficult to justify that it's thirty frames per second console counterpart is better than it being sixty frames per second on PC. It just doesn't look right. And lol, what do you mean, don't shit on my opinion? You just shat on everyone else's.
I really wish Microsoft would port that Xbox One collection to PC. New games like Forza and Gears 4 went that way
[QUOTE=ChronoBlade;51716399]That doesn't make sense. Generally when I play any game where it's 30fps vs 60fps the game feels a lot more life like at sixty. Even older games back in the day such as Splinter cell (for example, it was released at a similar time) it's difficult to justify that it's thirty frames per second console counterpart is better than it being sixty frames per second on PC. It just doesn't look right. And lol, what do you mean, don't shit on my opinion? You just shat on everyone else's.[/QUOTE] I shat on everyone else's? Did you even really bother to read, I never even said anything against what anyone else said, moron.
Yeah Ghost didn't shit on anyone's opinion Though you didn't need to call him a moron
[QUOTE=GHOST!!!!;51717027]I shat on everyone else's? Did you even really bother to read, I never even said anything against what anyone else said, moron.[/QUOTE] You're the one that said "these fucking snobs who think 50fps is unplayable" (lol), and then said 30 frames per second enhances the immersion without giving a proper substantial reason. So what you did just there is said that haha, look at these sulks who can't play a game below 60 frames per second (which for some is a deal-breaker) and then said, however, 30 frames per second is more immersive, hey man that's just my opinion, what?
[QUOTE=halfer;51716426]I really wish Microsoft would port that Xbox One collection to PC. New games like Forza and Gears 4 went that way[/QUOTE] At the very least I want digital releases of the existing PC ports, though AFAIK 2 went down with GFWL
[QUOTE=ChronoBlade;51717714][B]1)[/B] You're the one that said "these fucking snobs who think 50fps is unplayable" (lol) [B]2)[/B] and then said 30 frames per second enhances the immersion without giving a proper substantial reason. [B]3)[/B] and then said, however, 30 frames per second is more immersive, hey man that's just my opinion, what?[/QUOTE] [B]1)[/B] I said this because I've seen people so many times in the past complain that dropping below 60 FPS makes a game unplayable, like fuck off, no it's not, stop being ridiculous. [B]2)[/B] I wasn't speaking for anyone other than myself, if you've read that as I was speaking for others then that's really on you for misinterpreting what I said, plus I don't have to explain shit when it's just something I feel. [B]3)[/B] I already started this off with it being my opinion, again, you've just read it completely wrong and are now giving me shit.
Wow, that Master Chief Collection classic footage actually made me jealous, and I played Combat Evolved at a solid sixty on PC.
I could listen to digital foundry talk graphic tech all day. I especially love their silent Hill 2 breakdown. The tricks older hardware utilized to maximize the visuals they had is nothing short of genius.
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