The Jimquisition: The Depressing Joy Of Garden Warfare
14 replies, posted
[video]https://youtu.be/XJ7hJ8MVcpU[/video]
Gotta agree with him here, it does appear whiny and entitled but yeah triple AAA games should certainly be content complete and fleshed out on release especially since they're now asking for up to £50. Think Battlefront and Sims 4 (funnily enough both EA titles), Battlefront was basically content empty and had shallow core gameplay and Sims 4 had less content and depth than the previous titles because they removed it for DLC.
I've been fluctuating on buying GW2, I could get it fairly cheap off Origin Mexico, and I liked the first one, but I don't think it would run on my laptop well
[QUOTE=Zeos;49838484]I've been fluctuating on buying GW2, I could get it fairly cheap off Origin Mexico, and I liked the first one, but I don't think it would run on my laptop well[/QUOTE]
Me too, I thought the first one was uncharacteristically creative for an EA studio game but I'm just not super hyped to pay£50 (well £45 with EA Access) for a game when I've already got so many and there's tons out there for so much less. Sucks it's that way (and it's also so cool there's so many games out there) but such is being a consumer, it's not the game's fault I haven't bought it yet.
Actual video content starts at 1:11 and ends at 7:37 for those like me that aren't a fan of his fluff.
Was just talking about this with some friends the other day...The last year or two has seen me become more jaded and extremely distrustful of anything devs/publishers say nowadays, especially after the shitfest that were Evolve and Rainbow Six (R6 being a £50 MP game with the justification of 'we want to focus on the multiplayer experience!!!', lack of content, awful launch and soon starting its 4th month still with tons of crippling exploits and netcode issues that make it very unfun a lot of the time)
Been set up and knocked down too many times now, I don't bother getting any kind of hype for games like for example I have seen people with The Division since 95% of the time they fall completely short of expectations.
[QUOTE=Rossy167;49838398]
Gotta agree with him here, it does appear whiny and entitled but yeah triple AAA games should certainly be content complete and fleshed out on release especially since they're now asking for up to £50. Think Battlefront and Sims 4 (funnily enough both EA titles), Battlefront was basically content empty and had shallow core gameplay and Sims 4 had less content and depth than the previous titles because they removed it for DLC.[/QUOTE]
Wasn't the 'whiny entitled PC gamer' argument actually used in various forms over the last few years as a kind of ad hominem attack because PC gaming as a whole is less willing to put up with this crap? Especially when you throw awful console ports on top of it all with a premium pricetag.
[QUOTE=Cushie;49838619]Actual video content starts at 1:11 and ends at 7:37 for those like me that aren't a fan of his fluff.
Was just talking about this with some friends the other day...The last year or two has seen me become more jaded and extremely distrustful of anything devs/publishers say nowadays, especially after the shitfest that were Evolve and Rainbow Six.[/QUOTE]
Can you blame him?
[QUOTE=Cushie;49838619]Actual video content starts at 1:11 and ends at 7:37 for those like me that aren't a fan of his fluff.
Was just talking about this with some friends the other day...The last year or two has seen me become more jaded and extremely distrustful of anything devs/publishers say nowadays, especially after the shitfest that were Evolve and Rainbow Six.[/QUOTE]
Honestly I've been like that pretty much since the turn of the decade. Maybe around 2011 or 2012, though the shit EA pulled with Mass Effect 3 and the Prothean squadmate exacerbated my sense of "universal distrust".
There are so many folks that I can't trust to NOT fuck things up, that in spite of so many of the interesting games coming out, I don't want to buy any of them because I don't want to be responsible for funding future industry bullshit. Even if I can't put a stop to it myself, by restraining myself from financing those publishers, I don't share any blame or guilt for what they've been doing to studios and franchises.
Sure, it might be tempting to reward an excellent game for doing things right, but if the money goes on to fund the development of another half-arsed cynical cashgrab or product that tries to milk the most out of you while giving you as little as possible, I'm partially responsible for funding it. It might just be a two-digit figure in a budget that goes beyond seven digits, but even that infinitesimal contribution still helped enable that kind of behaviour. I don't want that on my conscience as a consumer.
For me, it's usually a safer bet to buy indie stuff, or stuff from less greedy companies.
[QUOTE=ironman17;49838762]Honestly I've been like that pretty much since the turn of the decade. Maybe around 2011 or 2012, though the shit EA pulled with Mass Effect 3 and the Prothean squadmate exacerbated my sense of "universal distrust".
There are so many folks that I can't trust to NOT fuck things up, that in spite of so many of the interesting games coming out, I don't want to buy any of them because I don't want to be responsible for funding future industry bullshit. Even if I can't put a stop to it myself, by restraining myself from financing those publishers, I don't share any blame or guilt for what they've been doing to studios and franchises.
Sure, it might be tempting to reward an excellent game for doing things right, but if the money goes on to fund the development of another half-arsed cynical cashgrab or product that tries to milk the most out of you while giving you as little as possible, I'm partially responsible for funding it. It might just be a two-digit figure in a budget that goes beyond seven digits, but even that infinitesimal contribution still helped enable that kind of behaviour. I don't want that on my conscience as a consumer.[/QUOTE]
what about putting money only toward the games that do shit right, instead of punishing all of them
tell the corporate jockeys who only rely on raw metrics that you like what X did, and bought into it while ignoring Y. If people actually did this more often it'd skew things (or rather, de-skew and show a better representation) and they'd see there's potential merit in doing things one way over another
because right now all you're doing is giving microtransaction whales a bigger say
That's probably not a bad idea, actually, although it's hard to know who exactly to contact in that regard.
I've got plenty of time on my hands, so I'd probably be willing to write and send out physical letters of approval (emails just don't have the impact and personal touch that paper mail does, and it's a lot harder to ignore), but the only problem is knowing who the corporate metric jockeys are, as in which recipient would yield the biggest positive impact on?
I just wait until stuff is already out and I can literally see gameplay videos and people's rundown on how the game works before considering buy it.
Take The Divison for example. I'm not convinced but some of my friends already preordered it, and I told them that if they are still playing it a month after release and enjoying it then I'll consider getting it.
It's funny I was playing GW2 at my homie's house the other day and I thought to my self "This is the battlefront we needed".
this game is great simply for what it does for the image of the industry. it creates a fun shooting game that kids can play on their Xbox One/PS4 as a replacement for COD and other violent shooters that offer less for more (something Splatoon simply wasn't going to do due to it's platform and the things that go along with said platform), which entices parents to grab it for their kids as well, it also has appeal just because of the pvz/popcap brand which is increasingly popular with younger audiences, it has local coop as well as online which is a thing you don't see much with AAA games on console, and offers you a lot for your money's worth.
this is great because these are some things that have been hurting console sales and hurting the industry as a whole the last couple-a years. if they can keep the ball rolling, and keep people playing, this will hopefully be the beginning of things turning around (at least for themselves and companies around them.)
[QUOTE=usaokay;49842246]Saw someone at Best Buy looking to buy PVZ: GW2.
I was little hesitant about a fucking shooter based on a tower defense game, but I guess even inane concepts could be done right if it wasn't handled by a bunch of studio head idiots (see: PvZ 2 mobile).[/QUOTE]
There's a non-mobile version of PvZ2?
[QUOTE=Cushie;49838619]Rainbow Six (R6 being a £50 MP game with the justification of 'we want to focus on the multiplayer experience!!!', lack of content, awful launch and soon starting its 4th month still with tons of crippling exploits and netcode issues that make it very unfun a lot of the time)
[/QUOTE]
tbh I didnt find rainbow six that bad. Most places you can buy it you can grab it for $30-40, the devs have been bugfixing and updating constantly, free new maps and characters. 10 maps, 20 characters on launch doesn't feel like a lack of content to me for $30-40
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