• The Importance of Modding - Super Bunnyhop
    8 replies, posted
[video=youtube;TvNzj0GVMDI]http://www.youtube.com/watch?v=TvNzj0GVMDI[/video]
A great example, if you ask me at least, is the modding scene for Rocksmith and the new Rocksmith 2014. I love RS2014 but sadly the developers will never be able to put out the DLC songs that everybody wants. Luckily, somebody managed to mod their own songs into the game and release tools to let others make their own songs. The great thing is that the site where custom songs are uploaded, does not allow songs from the base game and the DLC that the developers put out. So modders get the songs that they would normally not have and the developers will still get money from DLC sales. Which if you ask me, solves at least one of the issues that developers have with modding these days. Mods that interfere with their own content releases. But that is just the policy of the site and you can obviously upload stuff to other places that the official mod site wouldn't allow.
I used to spend the majority of my time playing GTA IV and by far the best mod was the simple native trainer. It was literally an essential thing to have if you had it on the PC. That mod itself opened up the ability to do anything and everything and it would take me forever because it literally has it all. It's a great way to test out whatever you've downloaded and there is a lot to choose from and they are all pretty good. Be it cars, skins, people are taking awesome maps off Forza and putting them on there for you to drift because you can also get drift mods. Just too much really and it kept me playing it for fucking ever. [media]http://www.youtube.com/watch?v=Df24nOtbmqM[/media] Whatever your heart desires: [url]http://www.gta4-mods.com/[/url]
Sadly this video is preaching to the choir. People who are going to be watching this guy's video will already know about this.
[QUOTE=Roll_Program;43185541]Sadly this video is preaching to the choir. People who are going to be watching this guy's video will already know about this.[/QUOTE] Especially when all of the references he makes are only known by pc gamers who have modded their games
Man, same exact thing can be said about skyrim.
[QUOTE=Laferio;43186863]Man, same exact thing can be said about skyrim.[/QUOTE] I disagree. Playing Skyrim alone without mods still was one of the best experiences I've had, and mods only built upon that. While mods changed some of the things Bethesda should've gotten right the first time, I still had no problem whatsoever playing the vanilla version of Skyrim and enjoying it like crazy.
Fucking loved Natural Selection 1 back in the day. I should play NS2 again.
Isn't it a bit uninformed for him to mention Saints Row 4 when he says companies dislike modding when saints row 3 and 4 are both getting official mod sdk's and potentially steam workshops?
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