• Skill Up - Destiny: The Final Review of this Brilliant Mess of a Game
    11 replies, posted
[video=youtube;yNyMbmjOtW4]https://www.youtube.com/watch?v=yNyMbmjOtW4[/video] same guy that made the [URL="https://facepunch.com/showthread.php?t=1559394"]Nier Masterpiece Video[/URL] that was posted earlier
Destiny isn't an MMO though.
[QUOTE=Xron;52168638]Destiny isn't an MMO though.[/QUOTE] Kinda is, kinda not. It's like saying Warframe is an MMO.
[QUOTE=Zadrave;52168672]Kind is, kinda not. It's like saying Warframe is an MMO.[/QUOTE] Warframe is also not an MMO.
[QUOTE=Xron;52168780]Warframe is also not an MMO.[/QUOTE] It's massive, got multiple players, grind, zones, player hubs and it's online. Just call a spade a spade.
It has the trappings of a MMO but it is not massively multiplayer. It is multiplayer, but not massively so. In general gameplay you will have four players at most in Warframe, more in PVP. Same with Destiny - 3 in strikes, 6 in raids, more in PVP. However, it has all the trappings of a MMO - character progression, gear levels, grinding, raids, pvp, etc.
[QUOTE=Xron;52168638]Destiny isn't an MMO though.[/QUOTE] The end of the video explains the genre better. It's an MO. Multiplayer Online game. It combines aspects of traditional MMOs with it's gear based game play and brings it to a core audience. It's like Borderlands, but with more people in a world instead of four at a time. [editline]30th April 2017[/editline] And honestly, genre terms have been becoming so fluid that it doesn't really matter what the game is, and it's usually better to bring it to it's core concepts. Just look at Multiplayer Online Battle Arena. It's supposed to be for games like League of Legends or Defense of the Ancients. If you actually look at the genre title, I can also include games that are not RTS-styled like PLAYERUNKNOWN'S BATTLEGROUNDS, Smite, Call of Duty, Counter Strike, Halo, Destiny, GTAV, TF2, etc. MMO is just a prefix that says lots of people can play at the same time. Most I've ever seen in a game like Destiny on one screen is 20-30 people. Doesn't seem that massive. Destiny is definitely a first-person shooter.
[QUOTE=BackSapper;52168849]The end of the video explains the genre better. It's an MO. Multiplayer Online game. It combines aspects of traditional MMOs with it's gear based game play and brings it to a core audience. It's like Borderlands, but with more people in a world instead of four at a time. [editline]30th April 2017[/editline] And honestly, genre terms have been becoming so fluid that it doesn't really matter what the game is, and it's usually better to bring it to it's core concepts. Just look at Multiplayer Online Battle Arena. It's supposed to be for games like League of Legends or Defense of the Ancients. If you actually look at the genre title, I can also include games that are not RTS-styled like PLAYERUNKNOWN'S BATTLEGROUNDS, Smite, Call of Duty, Counter Strike, Halo, Destiny, GTAV, TF2, etc. MMO is just a prefix that says lots of people can play at the same time. Most I've ever seen in a game like Destiny on one screen is 20-30 people. Doesn't seem that massive. Destiny is definitely a first-person shooter.[/QUOTE] The words Multiplayer Online Battle Arena are super generic, they could apply to 90% of multiplayer video games. Massively Mutiplayer Online is less so, like the other guy said Destiny (and Warframe) are simply not MMOs, the games don't fit that title. They have MMO like elements, sure, but they don't have the basic requirements to be a MMO I don't think that when Bungie called Destiny an Shared World Shooter, they were trying to avoid the MMO fatigue /Stigma, they just called it a Shared World Shooter because as the video they basically created a whole new genre (Or maybe Warframe did).
The difference between the term MOBA and the term MMO is that MOBA is a stupid, meaningless name Riot came up with to distance LoL from comparisons to DOTA where MMO is a specific term meaning a very large number of players connected to each other simultaneously, usually through a server or joined servers. SkillUp's reasons that Destiny is a MMO are wrong, because he's listing its similarities as a RPG, nothing he mentions has anything to do with being a MMO. Sure, it's superficially similar to Phantasy Star Online, but that game was a MMO because it supported a massive amount of players.
I can't fucking believe the state the game launched in. Before The Taken King, the game had basically 0 story, and then just ends after you fight an elder god with no introduction, no fanfare, nothing. It's currently a damn good game, just with... weird design choices, but otherwise super fun. I really hope the second game has a greater focus on vehicles, and a greater variety of weaponry.
I bought the game for PS3 recently and i'm enjoying it, it doesn't have its last DLC since last gen, but its still pretty good
I wouldn't call Destiny an MMO, but it has characteristics of one, bar the main one that actually makes it an MMO, that being what MMO stands for, Massively Multiplayer Online, it's an Online Multiplayer game but it's not even close to being Massive, even the main hub isn't close to that either
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