[HD]https://www.youtube.com/watch?v=BHR1aEdTA4M[/HD]
[video=youtube;tpVzJiarjvc]https://www.youtube.com/watch?v=tpVzJiarjvc[/video]
3:15 - An introduction to some of the team leads working on Squadron 42 with a bit of a studio tour
27:00-1:34:00 - Squadron 42 vertical slice gameplay demo
1:35:42 - Ship Shape: Aegis Idris
1:49:10 - Ship Shape: Aegis Avenger (rework)
1:56:58 - Ship Shape: The Tumbril Nova [I]tonk[/I]
Incidentally, Alpha 3.0 is still on the Public Test Universe server grid and [URL="https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/ptu-3-0-0-all-backers-test"]access to the PTU has been opened to all backers for the holidays.[/URL] [URL="https://robertsspaceindustries.com/schedule-report"]It will go live tomorrow.[/URL]
[video=youtube;qcHAfaQh3QE]https://www.youtube.com/watch?v=qcHAfaQh3QE[/video]
The top video with director's commentary with Chris Roberts, technical director Sean Tracy, and lead writer Dave Haddock.
That quantum travel through a nebula was amazing. Really gives you the sense of scale of this game and I like it when they muffled the sounds when they closed the ship's cockpit. Traveling through the giant space rock was intense as hell.
[editline]24th December 2017[/editline]
The space combat is amazing :jawdrop:
Will the game be released in my life time though?
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