[video=youtube;nnId9rzEVmI]https://www.youtube.com/watch?v=nnId9rzEVmI[/video]
I'm no dev but is it really that hard to hide the mouse in game.
[QUOTE=TheBorealis;53103802]
I'm no dev but is it really that hard to hide the mouse in game.[/QUOTE]
it's literally just two functions in opengl
- one to keep your mouse at the center
- one to hide the cursor
i don't understand how they missed this
This seems to fall into the so bad it's good category.
[QUOTE=NixNax123;53103814]it's literally just two functions in opengl
- one to keep your mouse at the center
- one to hind the cursor
i don't understand how they missed this[/QUOTE]
Maybe they did not miss it
Maybe they just don't care
[QUOTE=TheBorealis;53103802]
I'm no dev but is it really that hard to hide the mouse in game.[/QUOTE]
Too hard for the Dark Souls Windows port team.
A+ on the death sound at the end.
[QUOTE=NixNax123;53103814]it's literally just two functions in opengl
- one to keep your mouse at the center
- one to hind the cursor
i don't understand how they missed this[/QUOTE]
So do those functions get turned off when opening a menu or hitting escape?
[QUOTE=Silikone;53103881]Too hard for the Dark Souls Windows port team.[/QUOTE]
Is hiding the cursor in Dark Souls the Dark Souls of programming? :v:
[QUOTE=TheBorealis;53103900]So do those functions get turned off when opening a menu or hitting escape?
[/QUOTE]
Yep, you toggle them every time.
At least you can see your body and feet unlike some other AAA games
[QUOTE=ThePanther;53103888]A+ on the death sound at the end.[/QUOTE]
Death by motorboat, no less
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