• Shared - Lua Question
    2 replies, posted
Hey there. I'm not too new in lua programming, but I've a very relevant question. States Is it important to use shared hooks or smth else like "GM/PlayerTick" serverside as well as clientside? Or does the code work correctly too if i just doing the hooks serverside (not clientside)? So does this code differ from the way of working? if SERVER then hooks.Add("PlayerTick", "TTTTestPlayerTick", function ( player, mv ) -- ... end end instead of if SERVER then -... end hooks.Add("PlayerTick", "TTTTestPlayerTick", function ( player, mv ) -- ... end Thanks!
Thanks! I will edit my addons to prevent these issues.
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