• Disable default TTT weapon select draw function?
    1 replies, posted
I made a custom weapon wheel for TTT, I'm happy with the result BUT, I can't figure out how to not have it overwritten by the default cl_wepswitch.lua The HUD was pretty easy to get out of the way with: hook.Add( "HUDShouldDraw", "HideHUD", function( name )if name == "TTTInfoPanel"then return false end end ) But for some reason they decided to make weapon select seperate from the HUD, and I can't find it anywhere. Any help is appreciated, thanks.
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