• [Issue] Scrap Balance
    4 replies, posted
Scrap is hoarded by clans or large groups and functions as deterent against new or solo players which already have a massive disadvantage. To solve it you should permit the usage of Metal in place of scrap, of course you would require more metal than scrap so it does not become too strong but this way people can research slowly even if they do not have the qualification to make trips towards the scrapper or live near barrels. To be honest its an oversight that would make most game developers facepalm themselves right away as it reduces the playerbase & thus the income your company can make...
Buddy, just merge all the 'issues' you think of into one thread. You dont need 8 threads at once.
I could do that however i must also consider the facts of the matter and that is "facepunch" is a lazy bunch... I am not much of a developer myself as i work in other fields however many of the issues & cases they solve i could easily solve... its to the point where i wonder where their main focus lies as i know they are not truly focusing on Rust but something else. I started playing rust when it first came out being a zombie game, i have experienced up & downs throughout their development and i am quite certain they are not truly investing all their effort into the Rust project and they might be making another game. My reason to split them is since they are already seperate issues but also so it creates a bit more of a visual impact if they ever take a look at forums which i have my doubts about but cannot confirm.
Might aswell go to lazy garry's house to inform him about the ultimate gamebreaking absolutely horrifying issues inside the game. Lazypunch as in the guys who always put out devblogs at the end of the week? As Rust, the game that got out of early access? It changes every update anyways, they will find a balance sooner or later.
The weekly updates first came much later and its purpose is to attract customers which is quite wise however the devblog does not always contain devblog related materials at times its no different than youtube links & skins that players made.
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